以下是一个简单的C#代码示例,用于模拟JT809客户端向服务端发送数据,以及服务端接收并解析数据:
客户端代码:
```csharp
using System;
using System.Net.Sockets;
using System.Threading;
namespace JT809Client
{
public class JT809Client
{
private TcpClient _client;
private NetworkStream _stream;
private Thread _thread;
private bool _running;
public void Connect(string host, int port)
{
_client = new TcpClient();
_client.Connect(host, port);
_stream = _client.GetStream();
_running = true;
_thread = new Thread(new ThreadStart(SendThread));
_thread.Start();
}
public void Disconnect()
{
_running = false;
_thread.Join();
_stream.Close();
_client.Close();
}
private void SendThread()
{
var rand = new Random();
while (_running)
{
// 构造一个随机的消息体
byte[] body = new byte[50];
rand.NextBytes(body);
// 构造一个JT809消息
var message = new JT809Message
{
MsgLength = (uint)(body.Length + 28),
MsgSn = (uint)rand.Next(),
MsgId = 0x1001,
MsgBody = body
};
byte[] data = JT809Serializer.Serialize(message);
// 发送消息
_stream.Write(data, 0, data.Length);
_stream.Flush();
// 等待一段时间
Thread.Sleep(1000);
}
}
}
public class JT809Message
{
public uint MsgLength { get; set; }
public uint MsgSn { get; set; }
public ushort MsgId { get; set; }
public byte[] MsgBody { get; set; }
public uint CRC32 { get; set; }
public void Serialize(NetworkStream stream)
{
BinaryWriter writer = new BinaryWriter(stream);
writer.Write(MsgLength);
writer.Write(MsgSn);
writer.Write(MsgId);
writer.Write(MsgBody);
writer.Write(CRC32);
}
}
public class JT809Serializer
{
public static byte[] Serialize(JT809Message message)
{
MemoryStream stream = new MemoryStream();
message.Serialize(stream);
byte[] data = stream.ToArray();
message.CRC32 = JT809Message.CalculateCRC32(data, 0, (uint)data.Length);
stream.Seek(0, SeekOrigin.Begin);
message.Serialize(stream);
return stream.ToArray();
}
}
}
```
服务端代码:
```csharp
using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace JT809Server
{
public class JT809Server
{
private TcpListener _listener;
private Thread _thread;
private bool _running;
public void Start(int port)
{
_listener = new TcpListener(IPAddress.Any, port);
_listener.Start();
_running = true;
_thread = new Thread(new ThreadStart(AcceptThread));
_thread.Start();
}
public void Stop()
{
_running = false;
_thread.Join();
_listener.Stop();
}
private void AcceptThread()
{
while (_running)
{
TcpClient client = null;
try
{
client = _listener.AcceptTcpClient();
var thread = new Thread(new ParameterizedThreadStart(ReceiveThread));
thread.Start(client);
}
catch (Exception ex)
{
Console.WriteLine("Error accepting client: " + ex.Message);
}
}
}
private void ReceiveThread(object obj)
{
var client = (TcpClient)obj;
var stream = client.GetStream();
var buffer = new byte[1024];
var offset = 0;
var length = 0;
while (_running)
{
try
{
length = stream.Read(buffer, offset, buffer.Length - offset);
if (length == 0)
{
break;
}
offset += length;
if (offset < 12)
{
continue;
}
uint msgLength = BitConverter.ToUInt32(buffer, 0);
if (offset < msgLength)
{
continue;
}
uint msgSn = BitConverter.ToUInt32(buffer, 4);
ushort msgId = BitConverter.ToUInt16(buffer, 8);
byte[] msgBody = new byte[msgLength - 12];
Array.Copy(buffer, 12, msgBody, 0, msgBody.Length);
var message = new JT809Message
{
MsgLength = msgLength,
MsgSn = msgSn,
MsgId = msgId,
MsgBody = msgBody
};
uint crc32 = BitConverter.ToUInt32(buffer, (int)(msgLength - 4));
uint calcCrc32 = JT809Message.CalculateCRC32(buffer, 0, msgLength - 4);
if (crc32 != calcCrc32)
{
Console.WriteLine("CRC32 check failed");
continue;
}
Console.WriteLine("Received message: MsgId={0}, MsgSn={1}, MsgLength={2}", msgId, msgSn, msgLength);
offset -= (int)msgLength;
if (offset > 0)
{
Array.Copy(buffer, (int)msgLength, buffer, 0, offset);
}
}
catch (Exception ex)
{
Console.WriteLine("Error receiving data from client: " + ex.Message);
break;
}
}
stream.Close();
client.Close();
}
}
public class JT809Message
{
public uint MsgLength { get; set; }
public uint MsgSn { get; set; }
public ushort MsgId { get; set; }
public byte[] MsgBody { get; set; }
public uint CRC32 { get; set; }
public static uint CalculateCRC32(byte[] data, uint offset, uint length)
{
uint[] table = new uint[] {
0x00000000, 0x04C11DB7, 0x09823B6E, 0x0D4326D9,
0x130476DC, 0x17C56B6B, 0x1A864DB2, 0x1E475005,
// 略...
0xF40E3585, 0xF060CF14, 0xFED41B76, 0xFA0F3D63,
0xFDBAACF8, 0xFFCCBBE1, 0xFF95C5F4, 0xFF2A7604,
};
uint crc = 0xFFFFFFFF;
for (uint i = offset; i < offset + length; i++)
{
crc = (crc << 8) ^ table[((crc >> 24) & 0xFF) ^ data[i]];
}
return ~crc;
}
}
}
```
上述代码中,`JT809Client`类表示一个JT809客户端,用于向服务端发送随机的JT809消息。`Connect`方法用于连接到服务端,`Disconnect`方法用于断开连接。`SendThread`方法是一个线程函数,不断地构造随机的JT809消息并发送到服务端。
`JT809Server`类表示一个JT809服务端,用于接收客户端发来的JT809消息并解析。`Start`方法用于启动服务端,`Stop`方法用于停止服务端。`AcceptThread`方法是一个线程函数,不断地接受客户端连接并创建线程处理连接。`ReceiveThread`方法是一个线程函数,用于处理客户端发来的JT809消息。它首先从网络流中接收数据,然后解析出JT809消息,并验证CRC32校验码。最后输出接收到的消息的消息ID、消息序列号和消息体长度。