java语言 托盘控制 任务栏

import java.util.*;
import java.io.*;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;

public class Test extends JFrame {

public Test() {
final TrayIcon trayIcon;
if (SystemTray.isSupported()) {

SystemTray tray = SystemTray.getSystemTray();
Image image = Toolkit.getDefaultToolkit().getImage("src/pic/head.gif");

MouseListener mouseListener = new MouseListener() {

public void mouseClicked(MouseEvent e) {
System.out.println("Tray Icon - Mouse clicked!");
}

public void mouseEntered(MouseEvent e) {
System.out.println("Tray Icon - Mouse entered!");
}

public void mouseExited(MouseEvent e) {
System.out.println("Tray Icon - Mouse exited!");
}

public void mousePressed(MouseEvent e) {
System.out.println("Tray Icon - Mouse pressed!");
}

public void mouseReleased(MouseEvent e) {
System.out.println("Tray Icon - Mouse released!");
}
};

ActionListener exitListener = new ActionListener() {
public void actionPerformed(ActionEvent e) {
System.out.println("Exiting...");
System.exit(0);
}
};

PopupMenu popup = new PopupMenu();
MenuItem defaultItem = new MenuItem("Exit");
defaultItem.addActionListener(exitListener);
popup.add(defaultItem);

trayIcon = new TrayIcon(image, "Tray Demo", popup);

ActionListener actionListener = new ActionListener() {
public void actionPerformed(ActionEvent e) {
trayIcon.displayMessage("Action Event",
"An Action Event Has Been Performed!",
TrayIcon.MessageType.INFO);
}
};

trayIcon.setImageAutoSize(true);
trayIcon.addActionListener(actionListener);
trayIcon.addMouseListener(mouseListener);

try {
tray.add(trayIcon);
} catch (AWTException e) {
System.err.println("TrayIcon could not be added.");
}

} else {

// System Tray is not supported

}
}

public static void main(String[] args) {
Test t = new Test();
}

}

阅读文献:http://java.sun.com/developer/technicalArticles/J2SE/Desktop/javase6/systemtray/
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值