Android: 仿Launcher Workspace左右滑动控件

修改Launcher的Workspace,去掉Drag相关的操作,精简为一个支持左右滑动的控件

每屏中可以自由放置layout



主要的问题是对

@Override
public boolean dispathTouchEvent(MotionEvent ev) {}

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {}

@Override
public boolean onTouchEvent(MotionEvent ev) {}

的理解,不然不好控制touch事件


代码贴上,其实没啥参考价值:

<?xml version="1.0" encoding="utf-8"?> <com.mylauncher.Workspace xmlns:android="http://schemas.android.com/apk/res/android" xmlns:launcher="http://schemas.android.com/apk/res/com.mylauncher" android:id="@+id/workspace" android:layout_width="match_parent" android:layout_height="match_parent" android:scrollbars="horizontal" android:fadeScrollbars="true" launcher:defaultScreen="0"> <com.mylauncher.CellLayout android:background="#ff0000ff" android:id="@+id/cell1" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="30sp" android:textStyle="bold" android:text="@string/screen1" /> <Button android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="30sp" android:textStyle="bold" android:text="@string/screen1" /> </com.mylauncher.CellLayout> <com.mylauncher.CellLayout android:background="#ffff0000" android:id="@+id/cell2" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="30sp" android:textStyle="bold" android:text="@string/screen2" /> <Button android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="30sp" android:textStyle="bold" android:text="@string/screen2" /> </com.mylauncher.CellLayout> <com.mylauncher.CellLayout android:background="#ff00ff00" android:id="@+id/cell3" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="30sp" android:textStyle="bold" android:text="@string/screen3" /> <Button android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="30sp" android:textStyle="bold" android:text="@string/screen3" /> </com.mylauncher.CellLayout> </com.mylauncher.Workspace>
package com.mylauncher; import android.app.WallpaperManager; import android.content.Context; import android.content.res.TypedArray; import android.graphics.Canvas; import android.graphics.Rect; import android.graphics.drawable.Drawable; import android.os.IBinder; import android.os.Parcel; import android.os.Parcelable; import android.util.AttributeSet; import android.util.Log; import android.view.MotionEvent; import android.view.VelocityTracker; import android.view.View; import android.view.ViewConfiguration; import android.view.ViewGroup; import android.view.ViewParent; import android.view.animation.Interpolator; import android.widget.Scroller; /** * The workspace is a wide area with a wallpaper and a finite number of screens. Each * screen contains a number of icons, folders or widgets the user can interact with. * A workspace is meant to be used with a fixed width only. */ public class Workspace extends ViewGroup { @SuppressWarnings({"UnusedDeclaration"}) private static final String TAG = "MyLauncher.Workspace"; private static final int INVALID_SCREEN = -1; /** * The velocity at which a fling gesture will cause us to snap to the next screen */ private static final int SNAP_VELOCITY = 600; private final WallpaperManager mWallpaperManager; private int mDefaultScreen; private boolean mFirstLayout = true; private int mCurrentScreen; private int mNextScreen = INVALID_SCREEN; private Scroller mScroller; private VelocityTracker mVelocityTracker; /** * Target drop area calculated during last acceptDrop call. */ private int[] mTargetCell = null; private float mLastMotionX; private float mLastMotionY; private final static int TOUCH_STATE_REST = 0; private final static int TOUCH_STATE_SCROLLING = 1; private int mTouchState = TOUCH_STATE_REST; private OnLongClickListener mLongClickListener; private int[] mTempCell = new int[2]; private int[] mTempEstimate = new int[2]; private boolean mAllowLongPress = true; private int mTouchSlop; private int mMaximumVelocity; private static final int INVALID_POINTER = -1; private int mActivePointerId = INVALID_POINTER; private Drawable mPreviousIndicator; private Drawable mNextIndicator; private static final float NANOTIME_DIV = 1000000000.0f; private static final float SMOOTHING_SPEED = 0.75f; private static final float SMOOTHING_CONSTANT = (float) (0.016 / Math.log(SMOOTHING_SPEED)); private float mSmoothingTime; private float mTouchX; private WorkspaceOvershootInterpolator mScrollInterpolator; private static final float BASELINE_FLING_VELOCITY = 2500.f; private static final float FLING_VELOCITY_INFLUENCE = 0.4f; private static class WorkspaceOvershootInterpolator implements Interpolator { private static final float DEFAULT_TENSION = 1.3f; private float mTension; public WorkspaceOvershootInterpolator() { mTension = DEFAULT_TENSION; } public void setDistance(int distance) { mTension = distance > 0 ? DEFAULT_TENSION / distance : DEFAULT_TENSION; } public void disableSettle() { mTension = 0.f; } public float getInterpolation(float t) { // _o(t) = t * t * ((tension + 1) * t + tension) // o(t) = _o(t - 1) + 1 t -= 1.0f; return t * t * ((mTension + 1) * t + mTension) + 1.0f; } } /** * Used to inflate the Workspace from XML. * * @param context The application's context. * @param attrs The attribtues set containing the Workspace's customization values. */ public Workspace(Context context, AttributeSet attrs) { this(context, attrs, 0); } /** * Used to inflate the Workspace from XML. * * @param context The application's context. * @param attrs The attribtues set containing the Workspace's customization values. * @param defStyle Unused. */ public Workspace(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); mWallpaperManager = WallpaperManager.getInstance(context); TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.Workspace, defStyle, 0); mDefaultScreen = a.getInt(R.styleable.Workspace_defaultScreen, 1); a.recycle(); setHapticFeedbackEnabled(false); initWorkspace(); } /** * Initializes various states for this workspace. */ private void initWorkspace() { Context context = getContext(); mScrollInterpolator = new WorkspaceOvershootInterpolator(); mScroller = new Scroller(context, mScrollInterpolator); mCurrentScreen = mDefaultScreen; final ViewConfiguration configuration = ViewConfiguration.get(getContext()); mTouchSlop = configuration.getScaledTouchSlop(); mMaximumVelocity = configuration.getScaledMaximumFlingVelocity(); } boolean isDefaultScreenShowing() { return mCurrentScreen == mDefaultScreen; } /** * Returns the index of the currently displayed screen. * * @return The index of the currently displayed screen. */ int getCurrentScreen() { return mCurrentScreen; } /** * Sets the current screen. * * @param currentScreen */ void setCurrentScreen(int currentScreen) { if (!mScroller.isFinished()) mScroller.abortAnimation(); mCurrentScreen = Math.max(0, Math.min(currentScreen, getChildCount() - 1)); //mPreviousIndicator.setLevel(mCurrentScreen); //mNextIndicator.setLevel(mCurrentScreen); scrollTo(mCurrentScreen * getWidth(), 0); invalidate(); } /** * Registers the specified listener on each screen contained in this workspace. * * @param l The listener used to respond to long clicks. */ @Override public void setOnLongClickListener(OnLongClickListener l) { mLongClickListener = l; final int count = getChildCount(); for (int i = 0; i < count; i++) { getChildAt(i).setOnLongClickListener(l); } } private void updateWallpaperOffset(int scrollRange) { IBinder token = getWindowToken(); if (token != null) { mWallpaperManager.setWallpaperOffsetSteps(1.0f / (getChildCount() - 1), 0 ); mWallpaperManager.setWallpaperOffsets(getWindowToken(), Math.max(0.f, Math.min(mScrollX/(float)scrollRange, 1.f)), 0); } } @Override public void scrollTo(int x, int y) { super.scrollTo(x, y); mTouchX = x; mSmoothingTime = System.nanoTime() / NANOTIME_DIV; } @Override public void computeScroll() { if (mScroller.computeScrollOffset()) { mTouchX = mScrollX = mScroller.getCurrX(); mSmoothingTime = System.nanoTime() / NANOTIME_DIV; mScrollY = mScroller.getCurrY(); postInvalidate(); } else if (mNextScreen != INVALID_SCREEN) { mCurrentScreen = Math.max(0, Math.min(mNextScreen, getChildCount() - 1)); //mPreviousIndicator.setLevel(mCurrentScreen); //mNextIndicator.setLevel(mCurrentScreen); mNextScreen = INVALID_SCREEN; //clearChildrenCache(); } else if (mTouchState == TOUCH_STATE_SCROLLING) { final float now = System.nanoTime() / NANOTIME_DIV; final float e = (float) Math.exp((now - mSmoothingTime) / SMOOTHING_CONSTANT); final float dx = mTouchX - mScrollX; mScrollX += dx * e; mSmoothingTime = now; // Keep generating points as long as we're more than 1px away from the target if (dx > 1.f || dx < -1.f) { postInvalidate(); } } } @Override protected void dispatchDraw(Canvas canvas) { boolean restore = false; int restoreCount = 0; // ViewGroup.dispatchDraw() supports many features we don't need: // clip to padding, layout animation, animation listener, disappearing // children, etc. The following implementation attempts to fast-track // the drawing dispatch by drawing only what we know needs to be drawn. boolean fastDraw = mTouchState != TOUCH_STATE_SCROLLING && mNextScreen == INVALID_SCREEN; // If we are not scrolling or flinging, draw only the current screen if (fastDraw) { drawChild(canvas, getChildAt(mCurrentScreen), getDrawingTime()); } else { final long drawingTime = getDrawingTime(); final float scrollPos = (float) mScrollX / getWidth(); final int leftScreen = (int) scrollPos; final int rightScreen = leftScreen + 1; if (leftScreen >= 0) { drawChild(canvas, getChildAt(leftScreen), drawingTime); } if (scrollPos != leftScreen && rightScreen < getChildCount()) { drawChild(canvas, getChildAt(rightScreen), drawingTime); } } if (restore) { canvas.restoreToCount(restoreCount); } } protected void onAttachedToWindow() { super.onAttachedToWindow(); computeScroll(); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); final int width = MeasureSpec.getSize(widthMeasureSpec); final int widthMode = MeasureSpec.getMode(widthMeasureSpec); if (widthMode != MeasureSpec.EXACTLY) { throw new IllegalStateException("Workspace can only be used in EXACTLY mode."); } final int heightMode = MeasureSpec.getMode(heightMeasureSpec); if (heightMode != MeasureSpec.EXACTLY) { throw new IllegalStateException("Workspace can only be used in EXACTLY mode."); } // The children are given the same width and height as the workspace final int count = getChildCount(); for (int i = 0; i < count; i++) { getChildAt(i).measure(widthMeasureSpec, heightMeasureSpec); } if (mFirstLayout) { setHorizontalScrollBarEnabled(false); scrollTo(mCurrentScreen * width, 0); setHorizontalScrollBarEnabled(true); updateWallpaperOffset(width * (getChildCount() - 1)); mFirstLayout = false; } } @Override protected void onLayout(boolean changed, int left, int top, int right, int bottom) { int childLeft = 0; final int count = getChildCount(); for (int i = 0; i < count; i++) { final View child = getChildAt(i); if (child.getVisibility() != View.GONE) { final int childWidth = child.getMeasuredWidth(); child.layout(childLeft, 0, childLeft + childWidth, child.getMeasuredHeight()); childLeft += childWidth; } } } @Override public boolean requestChildRectangleOnScreen(View child, Rect rectangle, boolean immediate) { int screen = indexOfChild(child); if (screen != mCurrentScreen || !mScroller.isFinished()) { snapToScreen(screen); return true; } return false; } @Override public boolean dispatchUnhandledMove(View focused, int direction) { if (direction == View.FOCUS_LEFT) { if (getCurrentScreen() > 0) { snapToScreen(getCurrentScreen() - 1); return true; } } else if (direction == View.FOCUS_RIGHT) { if (getCurrentScreen() < getChildCount() - 1) { snapToScreen(getCurrentScreen() + 1); return true; } } return super.dispatchUnhandledMove(focused, direction); } @Override public boolean onInterceptTouchEvent(MotionEvent ev) { /* * This method JUST determines whether we want to intercept the motion. * If we return true, onTouchEvent will be called and we do the actual * scrolling there. */ /* * Shortcut the most recurring case: the user is in the dragging * state and he is moving his finger. We want to intercept this * motion. */ final int action = ev.getAction(); Log.d(TAG, "onInterceptTouchEvent, action: " + action + " mTouchState: " + mTouchState); if ((action == MotionEvent.ACTION_MOVE) && (mTouchState != TOUCH_STATE_REST)) { Log.d(TAG, "onInterceptTouchEvent, MotionEvent.ACTION_MOVE mTouchState: " + mTouchState); return true; } acquireVelocityTrackerAndAddMovement(ev); switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_MOVE: { Log.d(TAG, "onInterceptTouchEvent.ACTION_MOVE................."); /* * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check * whether the user has moved far enough from his original down touch. */ /* * Locally do absolute value. mLastMotionX is set to the y value * of the down event. */ final int pointerIndex = ev.findPointerIndex(mActivePointerId); final float x = ev.getX(pointerIndex); final float y = ev.getY(pointerIndex); final int xDiff = (int) Math.abs(x - mLastMotionX); final int yDiff = (int) Math.abs(y - mLastMotionY); final int touchSlop = mTouchSlop; boolean xMoved = xDiff > touchSlop; boolean yMoved = yDiff > touchSlop; if (xMoved || yMoved) { if (xMoved) { Log.d(TAG, "onInterceptTouchEvent.ACTION_MOVE.TOUCH_STATE_SCROLLING................"); // Scroll if the user moved far enough along the X axis mTouchState = TOUCH_STATE_SCROLLING; mLastMotionX = x; mTouchX = getScrollX(); mSmoothingTime = System.nanoTime() / NANOTIME_DIV; //enableChildrenCache(mCurrentScreen - 1, mCurrentScreen + 1); } // Either way, cancel any pending longpress if (mAllowLongPress) { mAllowLongPress = false; // Try canceling the long press. It could also have been scheduled // by a distant descendant, so use the mAllowLongPress flag to block // everything final View currentScreen = getChildAt(mCurrentScreen); currentScreen.cancelLongPress(); } } break; } case MotionEvent.ACTION_DOWN: { Log.d(TAG, "onInterceptTouchEvent.ACTION_DOWN................."); final float x = ev.getX(); final float y = ev.getY(); // Remember location of down touch mLastMotionX = x; mLastMotionY = y; mActivePointerId = ev.getPointerId(0); mAllowLongPress = true; /* * If being flinged and user touches the screen, initiate drag; * otherwise don't. mScroller.isFinished should be false when * being flinged. */ Log.d(TAG, "mScroller.isFinished()................." + mScroller.isFinished()); mTouchState = mScroller.isFinished() ? TOUCH_STATE_REST : TOUCH_STATE_SCROLLING; break; } case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: Log.d(TAG, "onInterceptTouchEvent.ACTION_UP................."); // Release the drag //clearChildrenCache(); mTouchState = TOUCH_STATE_REST; mActivePointerId = INVALID_POINTER; mAllowLongPress = false; releaseVelocityTracker(); break; case MotionEvent.ACTION_POINTER_UP: Log.d(TAG, "onInterceptTouchEvent.ACTION_POINTER_UP................."); onSecondaryPointerUp(ev); break; } /* * The only time we want to intercept motion events is if we are in the * drag mode. */ Log.d(TAG, "onInterceptTouchEvent.mTouchState != TOUCH_STATE_REST................." + (mTouchState != TOUCH_STATE_REST)); return mTouchState != TOUCH_STATE_REST; } private void onSecondaryPointerUp(MotionEvent ev) { final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT; final int pointerId = ev.getPointerId(pointerIndex); if (pointerId == mActivePointerId) { // This was our active pointer going up. Choose a new // active pointer and adjust accordingly. // TODO: Make this decision more intelligent. final int newPointerIndex = pointerIndex == 0 ? 1 : 0; mLastMotionX = ev.getX(newPointerIndex); mLastMotionY = ev.getY(newPointerIndex); mActivePointerId = ev.getPointerId(newPointerIndex); if (mVelocityTracker != null) { mVelocityTracker.clear(); } } } /** * If one of our descendant views decides that it could be focused now, only * pass that along if it's on the current screen. * * This happens when live folders requery, and if they're off screen, they * end up calling requestFocus, which pulls it on screen. */ @Override public void focusableViewAvailable(View focused) { View current = getChildAt(mCurrentScreen); View v = focused; while (true) { if (v == current) { super.focusableViewAvailable(focused); return; } if (v == this) { return; } ViewParent parent = v.getParent(); if (parent instanceof View) { v = (View)v.getParent(); } else { return; } } } @Override public boolean onTouchEvent(MotionEvent ev) { acquireVelocityTrackerAndAddMovement(ev); final int action = ev.getAction(); switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: Log.d(TAG, "onTouchEvent.ACTION_DOWN................."); /* * If being flinged and user touches, stop the fling. isFinished * will be false if being flinged. */ if (!mScroller.isFinished()) { mScroller.abortAnimation(); } // Remember where the motion event started mLastMotionX = ev.getX(); mActivePointerId = ev.getPointerId(0); if (mTouchState == TOUCH_STATE_SCROLLING) { //enableChildrenCache(mCurrentScreen - 1, mCurrentScreen + 1); } break; case MotionEvent.ACTION_MOVE: Log.d(TAG, "onTouchEvent.ACTION_MOVE................."); if (mTouchState == TOUCH_STATE_SCROLLING) { Log.d(TAG, "onTouchEvent.ACTION_MOVE.TOUCH_STATE_SCROLLING................"); // Scroll to follow the motion event final int pointerIndex = ev.findPointerIndex(mActivePointerId); final float x = ev.getX(pointerIndex); final float deltaX = mLastMotionX - x; mLastMotionX = x; if (deltaX < 0) { if (mTouchX > 0) { mTouchX += Math.max(-mTouchX, deltaX); mSmoothingTime = System.nanoTime() / NANOTIME_DIV; invalidate(); } } else if (deltaX > 0) { final float availableToScroll = getChildAt(getChildCount() - 1).getRight() - mTouchX - getWidth(); if (availableToScroll > 0) { mTouchX += Math.min(availableToScroll, deltaX); mSmoothingTime = System.nanoTime() / NANOTIME_DIV; invalidate(); } } else { awakenScrollBars(); } } break; case MotionEvent.ACTION_UP: Log.d(TAG, "onTouchEvent.ACTION_UP................."); if (mTouchState == TOUCH_STATE_SCROLLING) { final VelocityTracker velocityTracker = mVelocityTracker; velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity); final int velocityX = (int) velocityTracker.getXVelocity(mActivePointerId); final int screenWidth = getWidth(); final int whichScreen = (getScrollX() + (screenWidth / 2)) / screenWidth; final float scrolledPos = (float) getScrollX() / screenWidth; if (velocityX > SNAP_VELOCITY && mCurrentScreen > 0) { // Fling hard enough to move left. // Don't fling across more than one screen at a time. final int bound = scrolledPos < whichScreen ? mCurrentScreen - 1 : mCurrentScreen; snapToScreen(Math.min(whichScreen, bound), velocityX, true); } else if (velocityX < -SNAP_VELOCITY && mCurrentScreen < getChildCount() - 1) { // Fling hard enough to move right // Don't fling across more than one screen at a time. final int bound = scrolledPos > whichScreen ? mCurrentScreen + 1 : mCurrentScreen; snapToScreen(Math.max(whichScreen, bound), velocityX, true); } else { snapToScreen(whichScreen, 0, true); } } mTouchState = TOUCH_STATE_REST; mActivePointerId = INVALID_POINTER; releaseVelocityTracker(); break; case MotionEvent.ACTION_CANCEL: if (mTouchState == TOUCH_STATE_SCROLLING) { final int screenWidth = getWidth(); final int whichScreen = (getScrollX() + (screenWidth / 2)) / screenWidth; snapToScreen(whichScreen, 0, true); } mTouchState = TOUCH_STATE_REST; mActivePointerId = INVALID_POINTER; releaseVelocityTracker(); break; case MotionEvent.ACTION_POINTER_UP: Log.d(TAG, "onTouchEvent.ACTION_POINTER_UP................."); onSecondaryPointerUp(ev); break; } return true; } private void acquireVelocityTrackerAndAddMovement(MotionEvent ev) { if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); } private void releaseVelocityTracker() { if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } } void snapToScreen(int whichScreen) { snapToScreen(whichScreen, 0, false); } private void snapToScreen(int whichScreen, int velocity, boolean settle) { //if (!mScroller.isFinished()) return; whichScreen = Math.max(0, Math.min(whichScreen, getChildCount() - 1)); //enableChildrenCache(mCurrentScreen, whichScreen); mNextScreen = whichScreen; //mPreviousIndicator.setLevel(mNextScreen); //mNextIndicator.setLevel(mNextScreen); View focusedChild = getFocusedChild(); if (focusedChild != null && whichScreen != mCurrentScreen && focusedChild == getChildAt(mCurrentScreen)) { focusedChild.clearFocus(); } final int screenDelta = Math.max(1, Math.abs(whichScreen - mCurrentScreen)); final int newX = whichScreen * getWidth(); final int delta = newX - mScrollX; int duration = (screenDelta + 1) * 100; if (!mScroller.isFinished()) { mScroller.abortAnimation(); } if (settle) { mScrollInterpolator.setDistance(screenDelta); } else { mScrollInterpolator.disableSettle(); } velocity = Math.abs(velocity); if (velocity > 0) { duration += (duration / (velocity / BASELINE_FLING_VELOCITY)) * FLING_VELOCITY_INFLUENCE; } else { duration += 100; } awakenScrollBars(duration); mScroller.startScroll(mScrollX, 0, delta, 0, duration); invalidate(); } @Override protected Parcelable onSaveInstanceState() { final SavedState state = new SavedState(super.onSaveInstanceState()); state.currentScreen = mCurrentScreen; return state; } @Override protected void onRestoreInstanceState(Parcelable state) { SavedState savedState = (SavedState) state; super.onRestoreInstanceState(savedState.getSuperState()); if (savedState.currentScreen != -1) { mCurrentScreen = savedState.currentScreen; } } public void scrollLeft() { Log.d(TAG, "scrollLeft................."); if (mScroller.isFinished()) { if (mCurrentScreen > 0) snapToScreen(mCurrentScreen - 1); } else { if (mNextScreen > 0) snapToScreen(mNextScreen - 1); } } public void scrollRight() { Log.d(TAG, "scrollRight................."); if (mScroller.isFinished()) { if (mCurrentScreen < getChildCount() -1) snapToScreen(mCurrentScreen + 1); } else { if (mNextScreen < getChildCount() -1) snapToScreen(mNextScreen + 1); } } public int getScreenForView(View v) { int result = -1; if (v != null) { ViewParent vp = v.getParent(); int count = getChildCount(); for (int i = 0; i < count; i++) { if (vp == getChildAt(i)) { return i; } } } return result; } /** * @return True is long presses are still allowed for the current touch */ public boolean allowLongPress() { return mAllowLongPress; } /** * Set true to allow long-press events to be triggered, usually checked by * {@link Launcher} to accept or block dpad-initiated long-presses. */ public void setAllowLongPress(boolean allowLongPress) { mAllowLongPress = allowLongPress; } void moveToDefaultScreen(boolean animate) { if (animate) { snapToScreen(mDefaultScreen); } else { setCurrentScreen(mDefaultScreen); } getChildAt(mDefaultScreen).requestFocus(); } // void setIndicators(Drawable previous, Drawable next) { // mPreviousIndicator = previous; // mNextIndicator = next; // previous.setLevel(mCurrentScreen); // next.setLevel(mCurrentScreen); // } public static class SavedState extends BaseSavedState { int currentScreen = -1; SavedState(Parcelable superState) { super(superState); } private SavedState(Parcel in) { super(in); currentScreen = in.readInt(); } @Override public void writeToParcel(Parcel out, int flags) { super.writeToParcel(out, flags); out.writeInt(currentScreen); } public static final Parcelable.Creator<SavedState> CREATOR = new Parcelable.Creator<SavedState>() { public SavedState createFromParcel(Parcel in) { return new SavedState(in); } public SavedState[] newArray(int size) { return new SavedState[size]; } }; } } package com.mylauncher; import android.content.Context; import android.util.AttributeSet; import android.view.View; import android.widget.LinearLayout; import android.view.MotionEvent; import android.util.Log; public class CellLayout extends LinearLayout { private static final String TAG = "MyLauncher.CellLayout"; public CellLayout(Context context, AttributeSet attrs) { super(context, attrs); // TODO Auto-generated constructor stub } @Override public boolean onInterceptTouchEvent(MotionEvent ev) { Log.d(TAG, "onInterceptTouchEvent, action=" + ev.getAction()); return true; } @Override public boolean onTouchEvent(MotionEvent ev) { Log.d(TAG, "onTouchEvent, action=" + ev.getAction()); return true; } }




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