用原型实例指定创建对象的种类,并且通过拷贝这些原型创建新的对象。
Prototype模式允许一个对象再创建另外一个可定制的对象,根本无需知道任何如何创建的细节,工作原理是:通过将一个原型对象传给那个要发动创建的对象,这个要发动创建的对象通过请求原型对象拷贝它们自己来实施创建。
package org.fanzone.pattern.prototype;
/**
* Title: base<br>
* Description: Prototype<br>
* Copyright: Copyright (c) 2011 <br>
* Create DateTime: Jul 7, 2011 8:34:01 PM <br>
* @author wangmeng
*/
public abstract class Animal implements Cloneable{
String statement;
public String getStatement() {
return statement;
}
public void setStatement(String statement) {
this.statement = statement;
}
public Object clone(){
Object obj = null;
try {
obj = this.getClass().newInstance();
} catch (InstantiationException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
return obj;
}
}
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package org.mars.pattern.prototype;
/**
* Title: base<br>
* Description: Concrete Prototype to clone.<br>
* Copyright: Copyright (c) 2011 <br>
* Create DateTime: Jul 7, 2011 8:44:24 PM <br>
* @author wangmeng
*/
public class DonaldDuck extends Animal {
public DonaldDuck() {
this.setStatement("Hi,everyone! I'm the Donald Duck.");
}
}
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package org.mars.pattern.prototype;
/**
* Title: base<br>
* Description: Concrete Prototype to clone.<br>
* Copyright: Copyright (c) 2011 <br>
* Create DateTime: Jul 7, 2011 8:40:03 PM <br>
* @author wangmeng
*/
public class MickeyMouse extends Animal {
public MickeyMouse(){
this.setStatement("Hello,everybody! I'm the Mickey Mouse.");
}
}
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package org.mars.pattern.prototype;
/**
* Title: base<br>
* Description: Client<br>
* Copyright: Copyright (c) 2011 <br>
* Create DateTime: Jul 7, 2011 8:48:31 PM <br>
* @author wangmeng
*/
public class Zoo {
private Animal animal;
public Zoo(Animal animal){
this.animal = animal;
}
public Animal makeAnimal(){
return (Animal) this.animal.clone();
}
@Override
protected Object clone() throws CloneNotSupportedException {
//This clone is not the same as the CLONE that defined by myself.
return super.clone();
}
public static void main(String[] args){
Zoo zoo = null;
Animal animal = null;
DonaldDuck duck = new DonaldDuck();
MickeyMouse mouse = new MickeyMouse();
//Make three ducks.
//Set the prototype.
zoo = new Zoo(duck);
for(int i=0; i<3; i++){
//#Get many objects by copying prototype.
//#(Just see the hashCode of object and the answer is front.)
animal = zoo.makeAnimal();
System.out.println(animal.hashCode() + ": " + animal.getStatement());
}
//Make two mice.
zoo = new Zoo(mouse);
for(int i=0; i<2; i++){
animal = zoo.makeAnimal();
System.out.println(animal.hashCode() + ": " + animal.getStatement());
}
}
}