假设openfire是开着的,这样下面两个类才可以跑起来
(附件包含了Smack帮助文档中文版和需要的jar包)
(附件包含了Smack帮助文档中文版和需要的jar包)
import java.util.Collection;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import org.jivesoftware.smack.Roster;
import org.jivesoftware.smack.RosterEntry;
import org.jivesoftware.smack.RosterListener;
import org.jivesoftware.smack.XMPPConnection;
import org.jivesoftware.smack.packet.Presence;
public class OpenFireUser {
private XMPPConnection connection=new OpenFireConnection().getConnection();
public String serverName="@"+connection.getServiceName();
private String username = "";
private String password = "";
Roster roster ;
Presence presence = new Presence(Presence.Type.subscribe);
public OpenFireUser() {
}
public OpenFireUser(String username, String password) {
super();
this.username = username;
this.password = password;
}
public boolean create() {//创建用户
boolean b=true;
try {
connection.getAccountManager().createAccount(this.username, this.password);
} catch (Exception e) {
b=false;
}
return b;
}
public boolean create(Map m) {//创建用户
boolean b=true;
try {
connection.getAccountManager().createAccount(this.username, this.password,m);
} catch (Exception e) {
b=false;
}
return b;
}
public boolean delete() {//删除用户
boolean b=true;
try {
connection.getAccountManager().deleteAccount();
} catch (Exception e) {
b=false;
}
return b;
}
public boolean login() {//登陆
boolean b=true;
try {
connection.login(this.username, this.password);
roster = connection.getRoster();
roster.addRosterListener(new RosterListener(){//监听Roster
@Override
public void entriesAdded(Collection<String> collection) {//添加好友的时候触发
String user = "";
Iterator<String> it = collection.iterator();
if(it.hasNext()){
user=it.next()+serverName;
}
//订阅好友的Presence
Presence presence = new Presence(Presence.Type.subscribe);
presence.setTo(user);
//presence.setMode(Presence.Mode.available);
connection.sendPacket(presence);
}
@Override
public void entriesDeleted(Collection<String> arg0) {}
@Override
public void entriesUpdated(Collection<String> arg0) {}
@Override
public void presenceChanged(Presence p) {
//当订阅的好友presence改变的时候调用
//System.out.println("Presence changed: " + p.getFrom());
}
});
} catch (Exception e) {
b=false;
}
return b;
}
public boolean addFriends(String user) {
return addFriends(user+serverName,"");
}
public boolean addFriends(String user,String nickname) {
return addFriends(user, nickname,new String[]{"Firends"});
}
//添加一个好友,添加到Firends组上
public boolean addFriends(String user,String nickname,String[] s) {
boolean b=true;
roster.setSubscriptionMode(Roster.SubscriptionMode.accept_all);
try {
roster.createEntry(user,nickname,s);
} catch (Exception e) {
b=false;
}
return b;
}
public HashMap getFriends() {//获得好友
return getFriends("");
}
public HashMap getFriends(String s) {//获得好友
HashMap hm=new HashMap();
Collection<RosterEntry> m=roster.getEntries();
for(Iterator<RosterEntry> i=m.iterator();i.hasNext();){
RosterEntry re= i.next();
System.out.println("name:"+re.getName());//打印好友信息
System.out.println("user:"+re.getUser());
}
return hm;
}
public boolean deleteFriend(String friendName){//删除某个好友
boolean b=true;
//roster=connection.getRoster();
try {
roster.removeEntry(roster.getEntry(friendName));
} catch (Exception e) {
b=false;
}
return b;
}
public void testPresences(String name){//看JID为name好友在不在线
System.out.println(roster.getPresence(name));
}
public String getUsername() {
return username;
}
public void setUsername(String username) {
this.username = username;
}
public String getPassword() {
return password;
}
public void setPassword(String password) {
this.password = password;
}
public static void main(String[] args) {
OpenFireUser test2=new OpenFireUser("test2","test2");
OpenFireUser test1=new OpenFireUser("test1","test1");
//ofu.create();//创建test1用户
//ofu2.create();//创建test2用户
test1.login();
test2.login();
try{
Thread.sleep(1000);
}catch (Exception e) {
// TODO: handle exception
}
System.out.println("*******************test1**********************");
//test1.addFriends("test2");//test1添加test2为好友,组为Friends
//test1.testPresences();
//test1.getFriends();//这里可以打印出好友
try{
//Thread.sleep(1000);
}catch (Exception e) {
// TODO: handle exception
}
System.out.println("*******************test2**********************");
//test2.getFriends();//这里可以打印出好友
//test2.addFriends("test1");
try{
//Thread.sleep(1000);
}catch (Exception e) {
// TODO: handle exception
}
test2.testPresences("test1@rd-test-1");//这里可以打印出好友是否在线
test1.testPresences("test2@rd-test-1");
try {
Thread.sleep(10000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
import org.jivesoftware.smack.ConnectionConfiguration;
import org.jivesoftware.smack.XMPPConnection;
import org.jivesoftware.smack.XMPPException;
//这类只是连接openfire服务器,其他什么都不做
public class OpenFireConnection {
String openFireServ="localhost";//openfire服务器这是在本机上,不然就是openfire服务器的IP地址
public OpenFireConnection() {
super();
}
public OpenFireConnection(String openFireServ) {
super();
this.openFireServ = openFireServ;
}
public XMPPConnection getConnection() {
ConnectionConfiguration config = new ConnectionConfiguration(openFireServ, 5222);
XMPPConnection conn = null;
try {
conn=new XMPPConnection(config);
conn.connect();
} catch (XMPPException e) {
e.printStackTrace();
}
return conn;
}
public String getOpenFireServ() {
return openFireServ;
}
public void setOpenFireServ(String openFireServ) {
this.openFireServ = openFireServ;
}
}