2010-06-15 16:04:52
using System; using System.Collections.Generic; using System.Text; using System.Windows.Forms; using System.Timers; namespace GoldFinger.FrontEnd.GenericControl.Controls { public class AutoCommitTextBox : TextBox { public const int MIN_COMMIT_COUNT = 2; public const int AUTO_COMMIT_INTERVAL = 500; public delegate void CommitEventHandle(); public event CommitEventHandle CommitEvent; private System.Timers.Timer timer = new System.Timers.Timer(); private bool isCommit; public AutoCommitTextBox() : base() { timer.Interval = AUTO_COMMIT_INTERVAL; timer.Enabled = false; timer.Elapsed += new System.Timers.ElapsedEventHandler(timer_Elapsed); } protected override void OnTextChanged(EventArgs e) { base.OnTextChanged(e); // Auto commit for empty string as well if (this.Text.Length > 0 && this.Text.Length <= MIN_COMMIT_COUNT) return; timer.Enabled = false; timer.Enabled = true; isCommit = false; } private void timer_Elapsed(object sender, ElapsedEventArgs e) { if (!isCommit) { timer.Enabled = false; isCommit = true; CommitText(); } } protected override void OnKeyDown(KeyEventArgs e) { base.OnKeyDown(e); if (e.KeyCode == Keys.Enter) { timer.Enabled = false; CommitText(); } } private void CommitText() { if (CommitEvent != null) CommitEvent(); } } }