Silverlight4入门之rectangle控件(四)

<UserControl x:Class="FirstSilverlightApplication.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="400" xmlns:sdk="http://schemas.microsoft.com/winfx/2006/xaml/presentation/sdk"> <Grid x:Name="LayoutRoot" Background="White"> <Rectangle Height="138" HorizontalAlignment="Left" Margin="0,0,0,0" Name="rectangle1" Stroke="Black" StrokeThickness="1" VerticalAlignment="Top" Width="258" Fill="#FFF27979" MouseMove="rectangle1_MouseMove" MouseRightButtonDown="rectangle1_MouseRightButtonDown" MouseRightButtonUp="rectangle1_MouseRightButtonUp" MouseWheel="rectangle1_MouseWheel" /> <TextBlock Height="23" HorizontalAlignment="Left" Margin="12,177,0,0" Name="textBlock1" Text="TextBlock" VerticalAlignment="Top" Width="258" /> <TextBlock Height="23" HorizontalAlignment="Left" Margin="12,217,0,0" Name="textBlock2" Text="TextBlock" VerticalAlignment="Top" Width="258" /> </Grid> </UserControl>
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace FirstSilverlightApplication { public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); } private void rectangle1_MouseMove(object sender, MouseEventArgs e) { textBlock1.Text = e.GetPosition(this).X.ToString(); textBlock2.Text = e.GetPosition(this).Y.ToString(); } private void rectangle1_MouseRightButtonDown(object sender, MouseButtonEventArgs e) { rectangle1.Fill = new SolidColorBrush(Colors.Yellow); e.Handled = true; } private void rectangle1_MouseRightButtonUp(object sender, MouseButtonEventArgs e) { rectangle1.Fill = new SolidColorBrush(Colors.Green); } private void rectangle1_MouseWheel(object sender, MouseWheelEventArgs e) { if (e.Delta > 0) { textBlock1.Text = "Up"; } else { textBlock1.Text = "Down"; } } } }
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