教程地址(观看视频需翻墙):
教程代码实例:
public class MouseClick : MonoBehaviour
{
private Rigidbody rb;
private void Awake()
{
rb = GetComponent<Rigidbody>();
}
void OnMouseDown()
{
rb.AddForce(-transform.forward * 500f); //在代码所在物体上加Rigidbody,鼠标点击后可弹飞该物体
rb.useGravity = true;
}
}