进程间互斥 Mutex
VC/C++ 2010-11-18 23:11:24 阅读148 评论0 字号:大中小 订阅
对于普通的线程间互斥可以使用CreateMutex传建一个匿名的互斥量做互斥,对
进程间的互斥就要用到命名互斥量来做互斥了。用到的函数有:
1. 创建一个命名互斥量使用CreateMutex()方法,只需把lpName参数设置为非NULL,如"my mutex"
HANDLE WINAPI CreateMutex(
__in LPSECURITY_ATTRIBUTES lpMutexAttributes,
__in BOOL bInitialOwner,
__in LPCTSTR lpName);
2. 打开一个命名互斥量使用OpenMutex()方法,我们也需要对其中的lpName参数指定内容,如"my mutex"
HANDLE WINAPI OpenMutex(
__in DWORD dwDesiredAccess,
__in BOOL bInheritHandle,
__in LPCTSTR lpName);
下面给出两段代码,可以同时使用两个process1或process1和process2查看运行效果
进程1的代码:
进程2 process2的代码
运行结果
1. 创建一个命名互斥量使用CreateMutex()方法,只需把lpName参数设置为非NULL,如"my mutex"
HANDLE WINAPI CreateMutex(
__in LPSECURITY_ATTRIBUTES lpMutexAttributes,
__in BOOL bInitialOwner,
__in LPCTSTR lpName);
2. 打开一个命名互斥量使用OpenMutex()方法,我们也需要对其中的lpName参数指定内容,如"my mutex"
HANDLE WINAPI OpenMutex(
__in DWORD dwDesiredAccess,
__in BOOL bInheritHandle,
__in LPCTSTR lpName);
下面给出两段代码,可以同时使用两个process1或process1和process2查看运行效果
进程1的代码:
#include <iostream> #include <windows.h> using namespace std; int main() { /* SECURITY_ATTRIBUTES att; att.nLength = sizeof(SECURITY_ATTRIBUTES ); att.lpSecurityDescriptor = NULL; att.bInheritHandle = TRUE; */ HANDLE hMutex = CreateMutex(NULL, false, "pmutex"); if(NULL == hMutex) { cout<<"create mutex error "<<GetLastError()<<endl; return 0; } else { cout<<" create mutex success:"<<hMutex<<endl; } for(int i = 0;i<10; i++) { DWORD d = WaitForSingleObject(hMutex, INFINITE); if(WAIT_OBJECT_0 == d) { cout<<"begin sleep"<<endl; Sleep(2000); cout<<"process 1"<<endl; if(ReleaseMutex(hMutex)!=0) { cout<<"reslease ok"<<endl; } else { cout<<"reslease failed"<<endl; } } if(WAIT_ABANDONED == d) { cout<<"WAIT_ABANDONED"<<endl; } if(WAIT_FAILED ==d) { cout<<"mutex error"<<endl; } Sleep(2000); } CloseHandle(hMutex); return 0; } |
#include <iostream> #include <windows.h> using namespace std; int main() { HANDLE hMutex = OpenMutex(MUTEX_ALL_ACCESS, false, "pmutex"); if(NULL == hMutex) { cout<<"open mutex error "<<GetLastError()<<endl; return 0; } else { cout<<"open mutex success:"<<hMutex<<endl; } for(int i = 0;i<10; i++) { DWORD d = WaitForSingleObject(hMutex, INFINITE); if(WAIT_OBJECT_0 == d) { cout<<"begin sleep"<<endl; Sleep(2000); cout<<"process 1"<<endl; if(ReleaseMutex(hMutex)!=0) { cout<<"reslease ok"<<endl; } else { cout<<"reslease failed"<<endl; } } if(WAIT_ABANDONED == d) { cout<<"WAIT_ABANDONED"<<endl; } if(WAIT_FAILED ==d) { cout<<"mutex error"<<endl; } Sleep(2000); } CloseHandle(hMutex); return 0; } |