功能介绍:
0.本系统采用STC89C52作为单片机
1.通过传感器监测水位,当水位低于水位下限时,接通加水水泵,直到水位达到水位上限,停止加水
2.水位低于水位下限时,声光报警
3.可按键手动加水,直到水位达到水位上限,停止加水
4.采用DC002作为电源接口可直接输入5V给整个系统供电
原理图:
PCB :
主程序:
#include <reg52.h> //包含头文件,一般情况不需要改动,头文件包含特殊功能寄存器的定义
#include <stdio.h>
#include "lcd1602.h"
#include "delay.h"
/************************* 宏定义 *************************/
#define ON 0
#define OFF 1
/************************* 管脚定义 *************************/
sbit KEY_ADD = P3^4;
sbit RELAY_WATER = P1^3; //加水控制继电器
sbit BUZZER = P2^2; //蜂鸣器
sbit LED = P3^5; //指示灯
sbit WATER_UPPER_LIMIT_FLAG = P3^7; //水位上限触发
sbit WATER_LOWER_LIMIT_FLAG = P3^6; //水位下限触发
/************************* 变量定义 *************************/
unsigned char dispFlag = 0; //更新显示标志
/************************* 函数声明 *************************/
void Timer0_Init(void); //定时器初始化
void CheckKey(void); //按键检测
void main(void)
{
RELAY_WATER = OFF;
BUZZER = OFF;
Timer0_Init();
LCD_Init(); //初始化液晶
DelayMs(200); //延时有助于稳定
LCD_Clear(); //清屏
LCD_DispStr(0, 0, " Water Level ");
while (1) //主循环
{
if (dispFlag == 1) //显示标志
{
dispFlag = 0;
if ((WATER_LOWER_LIMIT_FLAG == 0) && (WATER_UPPER_LIMIT_FLAG == 0)) //低于下限
{
RELAY_WATER = ON; //打开加水继电器
BUZZER = ON;
LED = ON;
LCD_DispStr(0, 1, " Low! ");
}
else if ((WATER_UPPER_LIMIT_FLAG == 1) && (WATER_LOWER_LIMIT_FLAG == 1)) //高于上限
{
RELAY_WATER = OFF; //关闭加水继电器
BUZZER = OFF;
LED = OFF;
LCD_DispStr(0, 1, " High! ");
}
else if ((WATER_UPPER_LIMIT_FLAG == 1) && (WATER_LOWER_LIMIT_FLAG == 0)) //错误
{
RELAY_WATER = OFF; //关闭加水继电器
BUZZER = ~BUZZER; //错误时蜂鸣器间隔响
LED = ~LED;
LCD_DispStr(0, 1, " Erorr! ");
}
else
{
BUZZER = OFF;
LED = OFF;
LCD_DispStr(0, 1, " Normal ");
}
}
CheckKey(); //按键检测
}
}
void CheckKey(void)
{
static unsigned char rekey = 0;
if (KEY_ADD == 0) //检测到按键按下
{
DelayMs(10); //小抖动
if (rekey == 0)
{
if (KEY_ADD == 0) //加水键按下
{
rekey = 1;
RELAY_WATER = ON; //加水
}
}
}
else
{
rekey = 0; //防止重复检测到按键
}
}
/*------------------------------------------------
定时器初始化子程序
------------------------------------------------*/
void Timer0_Init(void)
{
TMOD |= 0x01; //使用模式1,16位定时器,使用"|"符号可以在使用多个定时器时不受影响
TH0 = (65536 - 18432) / 256; //重新赋值 20ms
TL0 = (65536 - 18432) % 256;
EA = 1; //总中断打开
ET0 = 1; //定时器中断打开
TR0 = 1; //定时器开关打开
}
/*------------------------------------------------
定时器中断子程序
------------------------------------------------*/
void Timer0_Interrupt(void) interrupt 1
{
static unsigned char time20ms = 0;
TH0 = (65536 - 18432) / 256; //重新赋值 20ms
TL0 = (65536 - 18432) % 256;
time20ms++;
if (time20ms > 25) //500ms
{
time20ms = 0;
dispFlag = 1;
}
}