用Netty4.x+WebSocket制作简单的聊天系统

##创建Server 服务端
###添加依赖的包

<dependency>
			<groupId>io.netty</groupId>
			<artifactId>netty-all</artifactId>
			<version>4.1.6.Final</version>
</dependency>

###创建一个WebSocketServer类
这里主要绑定一个端口的操作

public class WebSocketServer {
	public void run(int port) throws Exception {
		EventLoopGroup bossGroup = new NioEventLoopGroup();
		EventLoopGroup workerGroup = new NioEventLoopGroup();
		try {
			ServerBootstrap b = new ServerBootstrap();
			b.group(bossGroup, workerGroup).channel(NioServerSocketChannel.class).childHandler(new ChannelInitializer<SocketChannel>() {
						@Override
						protected void initChannel(SocketChannel ch) throws Exception {
							ChannelPipeline pipeline = ch.pipeline();
							pipeline.addLast("http-codec", new HttpServerCodec());
							pipeline.addLast("aggregator", new HttpObjectAggregator(65536));
							ch.pipeline().addLast("http-chunked", new ChunkedWriteHandler());
							pipeline.addLast("handler", new WebSocketServerHandler());
						}
					});

			Channel ch = b.bind(port).sync().channel();
			System.out.println("Web socket server started at port " + port + '.');
			System.out.println("Open your browser and navigate to http://localhost:" + port + '/');

			ch.closeFuture().sync();
		} finally {
			bossGroup.shutdownGracefully();
			workerGroup.shutdownGracefully();
		}
	}

	public static void main(String[] args) throws Exception {
		int port = 8088;
		if (args.length > 0) {
			try {
				port = Integer.parseInt(args[0]);
			} catch (NumberFormatException e) {
				e.printStackTrace();
			}
		}
		new WebSocketServer().run(port);
	}
}

###创建一个WebSocketServerHandler类
这里是主要写自己业务逻辑的地方

public class WebSocketServerHandler extends SimpleChannelInboundHandler<Object> {
	private static final Logger logger = Logger.getLogger(WebSocketServerHandler.class.getName());
	public static ChannelGroup channels = new DefaultChannelGroup(GlobalEventExecutor.INSTANCE);
	private WebSocketServerHandshaker handshaker;

	@Override
	public void channelRead0(ChannelHandlerContext ctx, Object msg) throws Exception {
		// 传统的HTTP接入
		if (msg instanceof FullHttpRequest) {
			handleHttpRequest(ctx, (FullHttpRequest) msg);
		}
		// WebSocket接入
		else if (msg instanceof WebSocketFrame) {
			handleWebSocketFrame(ctx, (WebSocketFrame) msg);
		}
	}

	@Override
	public void channelReadComplete(ChannelHandlerContext ctx) throws Exception {
		ctx.flush();
	}

	private void handleHttpRequest(ChannelHandlerContext ctx, FullHttpRequest req) throws Exception {

		// 如果HTTP解码失败,返回HHTP异常
		if (!req.decoderResult().isSuccess() || (!"websocket".equals(req.headers().get("Upgrade")))) {
			sendHttpResponse(ctx, req, new DefaultFullHttpResponse(HTTP_1_1, BAD_REQUEST));
			return;
		}

		// 构造握手响应返回,本机测试
		WebSocketServerHandshakerFactory wsFactory = new WebSocketServerHandshakerFactory("ws://localhost:8088/websocket", null, false);
		handshaker = wsFactory.newHandshaker(req);
		if (handshaker == null) {
			WebSocketServerHandshakerFactory.sendUnsupportedVersionResponse(ctx.channel());
		} else {
			handshaker.handshake(ctx.channel(), req);
		}
	}

	private void handleWebSocketFrame(ChannelHandlerContext ctx, WebSocketFrame frame) {

		// 判断是否是关闭链路的指令
		if (frame instanceof CloseWebSocketFrame) {
			handshaker.close(ctx.channel(), (CloseWebSocketFrame) frame.retain());
			return;
		}
		// 判断是否是Ping消息
		if (frame instanceof PingWebSocketFrame) {
			ctx.channel().write(new PongWebSocketFrame(frame.content().retain()));
			return;
		}
		// 本例程仅支持文本消息,不支持二进制消息
		if (!(frame instanceof TextWebSocketFrame)) {
			throw new UnsupportedOperationException(
					String.format("%s frame types not supported", frame.getClass().getName()));
		}

		// 返回应答消息
		String request = ((TextWebSocketFrame) frame).text();
		if (logger.isLoggable(Level.FINE)) {
			logger.fine(String.format("%s received %s", ctx.channel(), request));
		}
		
		//currentUserChannel为当前会话通道
		Channel currentUserChannel = ctx.channel();
		for (Channel channel : channels) {
           if (channel != currentUserChannel){
                channel.writeAndFlush(new TextWebSocketFrame(channel.remoteAddress()+"  "+request));
            }else {
            	channel.writeAndFlush(new TextWebSocketFrame("我"+"  "+request ));
            }
        }
		
		//ctx.channel().write(new TextWebSocketFrame(request + " , 欢迎使用Netty WebSocket服务,现在时刻:" + new java.util.Date().toString()));
	}

	private static void sendHttpResponse(ChannelHandlerContext ctx, FullHttpRequest req, FullHttpResponse res) {
		// 返回应答给客户端
		if (res.getStatus().code() != 200) {
			ByteBuf buf = Unpooled.copiedBuffer(res.getStatus().toString(), CharsetUtil.UTF_8);
			res.content().writeBytes(buf);
			buf.release();
			HttpUtil.setContentLength(res, res.content().readableBytes());
		}

		// 如果是非Keep-Alive,关闭连接
		ChannelFuture f = ctx.channel().writeAndFlush(res);
		if (!HttpUtil.isKeepAlive(req) || res.status().code() != 200) {
			f.addListener(ChannelFutureListener.CLOSE);
		}
	}

	@Override
	public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
		cause.printStackTrace();
		ctx.close();
	}
	
	@Override
	public void channelActive(ChannelHandlerContext ctx) throws Exception { // (5)
        channels.add(ctx.channel());
	}
	
	@Override
	public void channelInactive(ChannelHandlerContext ctx) throws Exception { // (6)
		channels.remove(ctx.channel());
	}
}

###运行WebSocketServer类中的main方法
这时netty服务已经启动了
##测试
###用websocket连接服务器进行测试
测试的HTML代码如下:

<!DOCTYPE html>
<html>
<head>
    <meta charset="UTF-8">
    Netty WebSocket 时间服务器
</head>
<br>
<body>
<br>
<script type="text/javascript">
    var socket;
    if (!window.WebSocket) {
        window.WebSocket = window.MozWebSocket;
    }
    if (window.WebSocket) {
        socket = new WebSocket("ws://localhost:8088/websocket");
        socket.onmessage = function (event) {
            var ta = document.getElementById('responseText');
            //ta.value = ""; 
            ta.value =ta.value +"\n"+ event.data 
        }; 
        socket.onopen = function (event) {
            var ta = document.getElementById('responseText');
            ta.value = "打开WebSocket服务正常,浏览器支持WebSocket!";
        };
        socket.onclose = function (event) { 
            var ta = document.getElementById('responseText'); 
            ta.value = "";
            ta.value = "WebSocket 关闭!";
        };
    }
    else {
        alert("抱歉,您的浏览器不支持WebSocket协议!");
    }

    function send(message) {
        if (!window.WebSocket) {
            return;
        }
        if (socket.readyState == WebSocket.OPEN) {
            socket.send(message); 
        }
        else {
            alert("WebSocket连接没有建立成功!");
        }
    }
</script>
<form onsubmit="return false;">
    <input type="text" name="message"/>
    <br><br>
    <input type="button" value="发送WebSocket请求消息" onclick="send(this.form.message.value)"/>
    <hr color="blue"/>
    <h3>服务端返回的应答消息</h3>
    <textarea id="responseText" style="width:500px;height:300px;"></textarea>
</form>
</body>
</html>

运行结果截图:
这里写图片描述

项目下载地址:https://gitee.com/jingyang3877/all-examples/blob/master/jingyang3877-netty-demo-master.zip

参考博客:
https://www.cnblogs.com/carl10086/p/6188808.html
http://wiki.jikexueyuan.com/project/netty-4-user-guide/implement-websocket-chat-function.html
https://blog.csdn.net/shudaqi2010/article/details/54293000

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