LinearLayout 动态添加子Button,并自动换行

转发地址:http://blog.csdn.net/tony2005/article/details/38414967

最近项目了需要如下图的搜索需求,网上找了些资料,要么太复杂,要么不符合要求。后来想了想,想到了一个非常便捷的方案。

在android 5.1上运行效果如图:


content_main.xml

<LinearLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:id="@+id/contentView"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="#3DCE3D"
    android:orientation="vertical">

</LinearLayout>
button.xml

<?xml version="1.0" encoding="utf-8"?>
<Button xmlns:android="http://schemas.android.com/apk/res/android"
    android:id="@+id/item_btn"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:text="注册"
    android:textColor="#2B2D2C"
    android:clickable="false"
    android:singleLine="true"
    android:paddingTop="8dp"
    android:paddingBottom="8dp"
    android:ellipsize="end"
    android:background="#D5DEE7"
    android:textSize="18dp" />

MainActivity.class

public class MainActivity extends AppCompatActivity{
    private static String[] testName = {"日历","360","三国","消除","播放器",
            "游戏", "清理大师", "跑酷","壁纸","单机斗地主",
            "捕鱼达人3","雷电2014(雷霆版)","打车","输入法",
            "动作","免费单机","手电筒","网游","视频","休闲","漫画",
            "飞行射击","保卫萝卜","塔防","爸爸去哪儿2","中国象棋","宅女必备","三国",
            "消除","跑酷","壁纸","单机斗地主","免费单机","手电筒"};
    private LinearLayout contentView;
    private View.OnClickListener btnOnClick;
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.content_main);
        contentView = (LinearLayout) findViewById(R.id.contentView);
        initView();


    }
    private void initView(){
        LinearLayout parentLL = (LinearLayout) contentView;  // contentView的布局

        int size = testName.length; // 添加Button的个数
        LinearLayout.LayoutParams layoutParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.WRAP_CONTENT); // 每行的水平LinearLayout
        layoutParams.setMargins(10, 3, 10, 3);


        ArrayList<Button> childBtns = new ArrayList<Button>();
        int totoalBtns = 0;

        for(int i = 0; i < size; i++){
            String item = testName[i];
            LinearLayout.LayoutParams itemParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT);
            int length= item.length();

            if(length < 4){  // 根据字数来判断按钮的空间长度, 少于4个当一个按钮
                itemParams.weight = 1;
                totoalBtns++;
            }else if(length < 8){ // <8个两个按钮空间
                itemParams.weight = 2;
                totoalBtns+=2;
            }else{
                itemParams.weight = 3;
                totoalBtns+=3;
            }

            itemParams.width = 0;
            itemParams.setMargins(5, 5, 5, 5);
            Button childBtn = (Button) LayoutInflater.from(this).inflate(R.layout.button, null);
            childBtn.setText(item);
//            childBtn.setOnClickListener(btnOnClick);
            childBtn.setTag(item);
            childBtn.setLayoutParams(itemParams);
            childBtns.add(childBtn);

            if(totoalBtns >= 5){
                LinearLayout  horizLL = new LinearLayout(this);
                horizLL.setOrientation(LinearLayout.HORIZONTAL);
                horizLL.setLayoutParams(layoutParams);

                for(Button addBtn:childBtns){
                    horizLL.addView(addBtn);
                }
                parentLL.addView(horizLL);
                childBtns.clear();
                totoalBtns = 0;
            }
        }
        //最后一行添加一下
        if(!childBtns.isEmpty()){
            LinearLayout horizLL = new LinearLayout(this);
            horizLL.setOrientation(LinearLayout.HORIZONTAL);
            horizLL.setLayoutParams(layoutParams);

            for(Button addBtn:childBtns){
                horizLL.addView(addBtn);
            }
            parentLL.addView(horizLL);
            childBtns.clear();
            totoalBtns = 0;
        }
    }
} 


  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 1
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值