iOS代码技巧之判断设备及状态

一、判断设备 
//设备名称
return [UIDevice currentDevice].name;

//设备型号,只可得到是何设备,无法得到是第几代设备
return [UIDevice currentDevice].model;

//系统版本型号,如iPhone OS 
return [UIDevice currentDevice].systemVersion;

//系统版本名称,如6.1.3
return [UIDevice currentDevice].systemName;
//判断是否为iPhone
#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)

//判断是否为iPad
#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)

//判断是否为ipod
#define IS_IPOD ([[[UIDevice currentDevice] model] isEqualToString:@"iPod touch"])

//判断是否为iPhone5
#define IS_IPHONE_5_SCREEN [[UIScreen mainScreen] bounds].size.height >= 568.0f && [[UIScreen mainScreen] bounds].size.height < 1024.0f
二、判断网络连接状态 

1、导入SystemConfiguration.framework,并#import<SystemConfiguration/SCNetworkReachability.h>

2、判断设备是否联网 

+ (BOOL)connectedToNetwork{
    
    //创建零地址,0.0.0.0的地址表示查询本机的网络连接状态
    
    struct sockaddr_storage zeroAddress;
    
    bzero(&zeroAddress, sizeof(zeroAddress));
    zeroAddress.ss_len = sizeof(zeroAddress);
    zeroAddress.ss_family = AF_INET;
    
    // Recover reachability flags
    SCNetworkReachabilityRef defaultRouteReachability = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr *)&zeroAddress);
    SCNetworkReachabilityFlags flags;
    
    //获得连接的标志
    BOOL didRetrieveFlags = SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags);
    CFRelease(defaultRouteReachability);
    
    //如果不能获取连接标志,则不能连接网络,直接返回
    if (!didRetrieveFlags)
    {
        return NO;
    }
    //根据获得的连接标志进行判断

    BOOL isReachable = flags & kSCNetworkFlagsReachable;
    BOOL needsConnection = flags & kSCNetworkFlagsConnectionRequired;
    return (isReachable&&!needsConnection) ? YES : NO;
}
三、设备不显示的解决办法

PS:如果设备已经插上,但是XCode不显示当前设备,仍为iOS Device的状态,如下图所示

解决步骤

1.点击XCode右上角的Organizer->Devices,看自己的设备是否为绿灯状态,如果为黄灯或是没有灯,说明设备未连接好,请重新再插一次 

2.如果设备已经连接好,但是还是不显示,则说明是系统版本不匹配,如果设备是ios5的系统,则XCode的iOS Deployment Target 必须是5.0或以上,XCode才可分辨此设备 

选中TARGETS->Summary-Deployment Target 修改iOS版本号(假设设为6.1) 

如果还是不识别,在PROJECT->Info->iOS Deployment Target下将版本号也修改为6.1 



使用  UI_USER_INTERFACE_IDIOM() 进行区分  (ios 3.2 >=)  无法区分iphone和ipod

 

if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {

       // <define your constants here>

    } else {

      //  <define your constants here>

    }

 

区分目前UI_USER_INTERFACE_IDIOM()有2个返回值

UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad    


UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone    


 

使用 UIDevice.model 进行区分  (ios 2.0 >=)

 

    NSString *deviceType = [UIDevice currentDevice].model;

    

    if([deviceType isEqualToString:@"iPhone"]) {

        //iPhone

    }

    else if([deviceType isEqualToString:@"iPod touch"]) {

        //iPod Touch

    }

    else {

        //iPad

    }


 

使用系统的一个函数sysctlbyname 来获取设备名称

- (NSString *) platformString

{

    size_t size;

    sysctlbyname("hw.machine"NULL, &size, NULL0);

    char *machine = malloc(size);

    sysctlbyname("hw.machine", machine, &size, NULL0);

    NSString *platform = [NSString stringWithUTF8String:machine];

    free(machine);

    if ([platform isEqualToString:@"iPhone1,1"])    return @"iPhone 1G";

    if ([platform isEqualToString:@"iPhone1,2"])    return @"iPhone 3G";

    if ([platform isEqualToString:@"iPhone2,1"])    return @"iPhone 3GS";

    if ([platform isEqualToString:@"iPhone3,1"])    return @"iPhone 4";

    if ([platform isEqualToString:@"iPhone3,3"])    return @"Verizon iPhone 4";

    if ([platform isEqualToString:@"iPod1,1"])      return @"iPod Touch 1G";

    if ([platform isEqualToString:@"iPod2,1"])      return @"iPod Touch 2G";

    if ([platform isEqualToString:@"iPod3,1"])      return @"iPod Touch 3G";

    if ([platform isEqualToString:@"iPod4,1"])      return @"iPod Touch 4G";

    if ([platform isEqualToString:@"iPad1,1"])      return @"iPad";

    if ([platform isEqualToString:@"iPad2,1"])      return @"iPad 2 (WiFi)";

    if ([platform isEqualToString:@"iPad2,2"])      return @"iPad 2 (GSM)";

    if ([platform isEqualToString:@"iPad2,3"])      return @"iPad 2 (CDMA)";

    if ([platform isEqualToString:@"i386"])         return @"Simulator";

    return @"";

}


在添加一些收集到的

//iPhone
    if ([deviceString isEqualToString:@"iPhone4,1"])    return @"iPhone 4S";
    if ([deviceString isEqualToString:@"iPhone5,1"])    return @"iPhone 5(AT&T)";
    if ([deviceString isEqualToString:@"iPhone5,2"])    return @"iPhone 5(GSM/CDMA)";
//iPod Touch
    if ([deviceString isEqualToString:@"iPod5,1"])      return @"iPod Touch 5G";
//iPad
    if ([deviceString isEqualToString:@"iPad2,5"])      return @"iPad Mini (WiFi)";
    if ([deviceString isEqualToString:@"iPad2,6"])      return @"iPad Mini (GSM)";
    if ([deviceString isEqualToString:@"iPad2,7"])      return @"iPad Mini (CDMA)";
    if ([deviceString isEqualToString:@"iPad3,1"])      return @"iPad 3 (WiFi)";
    if ([deviceString isEqualToString:@"iPad3,2"])      return @"iPad 3 (GSM)";
    if ([deviceString isEqualToString:@"iPad3,3"])      return @"iPad 3 (CDMA)";
    if ([deviceString isEqualToString:@"iPad3,4"])      return @"iPad 4 (WiFi)";
    if ([deviceString isEqualToString:@"iPad3,5"])      return @"iPad 4 (GSM)";
    if ([deviceString isEqualToString:@"iPad3,6"])      return @"iPad 4 (CDMA)";
//Simulator
    if ([deviceString isEqualToString:@"i386"])         return @"Simulator";
    if ([deviceString isEqualToString:@"x86_64"])       return @"Simulator";




转载的没有那么多个机型逐个实验.所以不敢保证都正确.


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