搭建ssh2协议的开发环境

ActivePerl + OpenSSL + Zlib + Libssh2 + Visual Studio 2008
 
  SSH2是一套安全通讯协议框架(早期的SSH1由于存在安全漏洞,现在已经不用了),基于SSH2协议的产品目前主要有openssh( http://www.openssh.org/),putty( http://www.putty.org/),SSH Secure Shell Client(从 http://www.moodisk.com/zh_CN/index.html?src=download.php可以下载)等,这些都是开源的,但是这些代码非常难懂而且复杂,一个个函数深层次的调用很快就让人在C语言代码的海洋中迷失了方向,妄图通过从这些开源软件中抽取程序代码段来“组装”自己的应用程序是非一般人所能实现的。不过还好网路上出现了一些开源的SSH2开发库,利用这些开发库开发自己的SSH2程序却要简单得多,由于这些开发库都是开源的,往往是针对linux平台的,而且一般只提供了源代码。在windows上利用这些库还必须要完成:编译有关依赖库-->编译ssh2库-->集成到开发环境(如Visual Studio)中-->熟悉SSH2库函数用法-->开始编写自己的程序。由于开发基于ssh2协议的例子网上很少,中文资料就更少。本人在完成这么一个开发环境就断断续续耗费了我一周的时间,现在终于可以开始编写的基于SSH2协议的程序了。我不敢独享,整理出一篇博文,和各位IT同仁分享。
  本文的内容安排是:首先介绍如何编译各种依赖库,然后介绍如何把这些依赖库继集成到Visual Studio 2008中,接下来介绍基于SSH2协议的程序的一般框架,最后举一个实际的开发例子。附录A是我自己开发的一个实际例子,附录B列出了全部的libssh2库函数。
 
   一·准备一些工具
  1、安装Visual Studio 2008开发环境(最好是英文版的,我的是VS2008版本是9.0.30729.1 SP, Windows SDK 6.1)。什么?你不会装!你去google上搜一下“Visual Studio 2008安装过程详解”或者点击参考文章: http://dev.yesky.com/msdn/329/7823829.shtml
  2、安装最新的MSDN文档库(可选,不装也行)。蛮大的,从网上下载要一些时间,或者参考在线文档 http://msdn.microsoft.com/en-us/library/default.aspx
  3、安装解压缩工具winRAR。从 http://cncspace.newhua.com/down/files/wrar380sc.exe下载并安装。
  4、安装汇编工具nasm。从 http://www.nasm.us/pub/nasm/releasebuilds/2.06/win32/nasm-2.06-installer.exe下载并安装。
  5、安装脚本语言ActivePerl。从 http://downloads.activestate.com/ActivePerl/Windows/5.10/ActivePerl-5.10.0.1005-MSWin32-x86-290470.msi下载,然后安装(安装过程中选择默认选项即可)。
 
   二、编译各种依赖库
  LibSSH2库依赖openssl和zlib两个库,所以我们必须先编译zlib和openssl两个库。
  1、zlib库。网上提供了源码和目标DLL安装包,我们直接下载DLL安装比较快捷,从 http://www.zlib.net/zlib123-dll.zip下载,并解压到C:\zlib下(最终存在目录C:\zlib\include即表示正确),把C:\zlib\zlib1.dll拷贝到c:\windows\system32下。
  2、OpenSSL库。OpenSSL库网上只有源代码,我们首先必须编译。从 http://www.openssl.org/source/openssl-0.9.8k.tar.gz下载源代码包,然后解压到目录C:\openssl-0.9.8k下(最终存在目录C:\openssl-0.9.8k\apps即表示正确)。进入Visual Studio 2008的命令提示符(开始-->所有程序-->Microsoft Visual Studio 2008-->Visual Studio Tools-->Visual Studio 2008 Command Prompt),依次输入如下命令:
mkdir c:\openssl_lib
cd C:\openssl-0.9.8k
perl Configure VC-WIN32 --prefix=c:/openssl_lib
---输出如下的信息:
……
RC4_CHUNK is undefined
 
Configured for VC-WIN32.
ms\do_masm
nmake -f ms\nt.mak
---好了,去喝杯咖啡吧,半个小时后应该编译完了。
nmake -f ms/nt.mak test
---如何库编译正确,你应该看到“passwd all tests”字样。
nmake -f ms\nt.mak install
---现在应该在c:\openssl_lib下安装了openssl库文件和头文件了。
---如果编译出错,那么也可以查看文件C:\openssl-0.9.8k\INSTALL.W32,里面列举了一些错误处理方法。
 
  3、LibSSH2库。LibSSH2库网上只有源代码,我们首先必须编译。从 http://nchc.dl.sourceforge.net/sourceforge/libssh2/libssh2-1.1.tar.gz下载源代码包,然后解压到目录C:\libssh2-1.1下(存在目录C:\libssh2-1.1\include表示正确),创建目录“C:\libssh2\lib”和“C:\libssh2\include”,在Visual Studio 2008 IDE中打开C:\libssh2-1.1\win32\libssh2.dsw,编辑文件libssh2.h,把如下的第54行
# define LIBSSH2_API __declspec(dllexport)
替换成:
# define LIBSSH2_API// __declspec(dllexport)
在左边的Solution Explorer中右击libssh2_lib-->Properties-->Configuration Properties:
 
-->C/C++ --> General -->选择Additional Include Dirextories-->附加
;C:\openssl_lib\include;C:\zlib\include
         -->Code Generation --> Runtime Library -->选择Multi-thread(/MT)    
 
-->Librarian --> General:
                  Output File --> C:\libssh2\lib\libssh2.lib
                  Additional Dependencies --> libeay32.lib ssleay32.lib zdll.lib
                  Additional Library Directories --> 附加路径C:\openssl_lib\lib;C:\zlib\lib
 
最后点击“OK"确定。
 
现在可以开始编译了,右击libssh2_lib选择Build。如果编译成功那么在C:\libssh2\lib下存在文件libssh2.lib了。接下来再把C:\libssh2-1.1\include下的全部文件拷贝到C:\libssh2\include下,把文件C:\libssh2-1.1\win32\libssh2_config.h也拷贝到C:\libssh2\include下。好了,那么我们最终编译的库和头文件布局如下:
C:\libssh2\include下有文件:libssh2.h,libssh2_config.h,libssh2_publickey.h,libssh2_sftp.h;
C:\libssh2\lib下有文件libssh2.lib
--- 如果编译失败,你可以从 这里直接下载我编译好的LibSSH2库。
 
  三·一个实例
  windwos平台上基于SSH2协议的程序框架是:
 
初始化Winsock动态库(WSAStartup())
|
V
创建标准的socket套接字并连接(socket(),connect())
|
V
创建和启用一个SSH2会话(libssh2_session_init(),libssh2_session_startup())
|
V
获取指纹数据(libssh2_hostkey_hash())
|
V
认证(libssh2_userauth_password()或libssh2_userauth_publickey_fromfile())
|
V
初始化sftp子系统(libssh2_sftp_init())
|
V
进行各种sftp操作命令(如创建目录、下载等,函数参见本文附录B)
|
V
关闭sftp子系统(libssh2_sftp_shutdown())
|
V
拆除ssh2会话(libssh2_session_disconnect())
|
V
释放ssh2会话结构(libssh2_session_free())
|
V
关闭标准socket套接字(closesocket())
 
注意:上面列出的函数的具体用法请参阅网站在线文档: http://www.libssh2.org/wiki/index.php/Documentation
 
  下面用一个具体的实例进一步说明如何开发一个ssh2世纪功能,它实现一个简单的功能:在服务器上创建一个目录,列出另外一个目录下的文件。本实例主要展示SSH2协议的程序框架。
  1、在Visual Studio 2008开发环境中新建一个工程: File-->New-->Project...-->展开Visual C++ --> 选择Win32 Console Application,Name处输入testsftp,Location处出入C:\projects,Solution Name处输入testftp,勾选Create directory for solution,最后点击OK进入下一步再点击Next。这一页只点选Console application,其他项都不要勾选或点选。最后点击Finish按钮完成新工程的创建。
  2、在左边的工程浏览器窗口中展开Source Files,双击“testsftp.cpp”文件打开,里面只有寥寥数行:
// newsftp.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"

int _tmain(int argc, _TCHAR* argv[])
{
 return 0;
}
  3、在屏幕左边的Solution Explorer中右击工程testsftp-->Properties-->Configuration Properties:
 
-->C/C++ --> General -->选择Additional Include Dirextories-->加C:\libssh2\include
         --> Code Generation -->Runtime Library -->选择Multi-thread(/MT)    
 
-->Linker
     --> General -->选择Additional Library Directories --> 加C:\libssh2\lib
     --> Input -->选择Additional Dependencies --> 加libssh2.lib
     --> Command Line -->在Additional options中加 Ws2_32.lib
最后点击“OK"确定。
  4、开始编译。按F7或点击菜单Build-->Build Solution。
 
附录A:我的testsftp.cpp文件内容
// testsftp.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <libssh2_config.h>
#include <io.h>
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
 
int _tmain(int argc, char* argv[])
{
 int sock, i, auth_pw = 1;
 struct sockaddr_in sin;
 const char *fingerprint;
 LIBSSH2_SESSION *session;
 int rc;
 LIBSSH2_SFTP *sftp_session;
 LIBSSH2_SFTP_HANDLE *sftp_handle;
#ifdef WIN32
 WSADATA wsadata;
 WSAStartup(MAKEWORD(2,0), &wsadata);
#endif
 /*
 * The application code is responsible for creating the socket
 * and establishing the connection
 */
 if((sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP))==INVALID_SOCKET){
  fprintf(stderr,"failed to create a socket!\n");
  return -1;
 }
 sin.sin_family = AF_INET;
 sin.sin_port = htons(22);
 if((sin.sin_addr.s_addr = inet_addr("192.168.104.105"))==INADDR_NONE){
  fprintf(stderr,"The address is invalid!\n");
  return -1;
 }
 if(connect(sock, (struct sockaddr*)(&sin),sizeof(struct sockaddr_in))!= 0){
  fprintf(stderr, "failed to connect!\n");
  return -1;
 }
 /* Create a session instance*/
 if(!(session = libssh2_session_init())){
  fprintf(stderr,"Init SSH session failed!\n");
  goto CLOSESOCKET;
 }
 /* ... start it up. This will trade welcome banners, exchange keys,
 * and setup crypto, compression, and MAC layers
 */
 if((rc = libssh2_session_startup(session, sock))){
  fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
  libssh2_session_free(session);
  goto CLOSESOCKET;
 }
 /* At this point we havn't yet authenticated.  The first thing to do
 * is check the hostkey's fingerprint against our known hosts Your app
 * may have it hard coded, may go to a file, may present it to the
 * user, that's your call
 */
 if((fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5))){
  printf("Fingerprint: ");
  for(i = 0; i < 16; i++) {
   printf("%02X ", (unsigned char)fingerprint[i]);
  }
  printf("\n");
 }
 if (auth_pw) {
  /* We could authenticate via password */
  if ((libssh2_userauth_password(session, "sftpuser", "abc123"))) {
   printf("Authentication by password failed.\n");
   goto SHUTDOWN;
  }
 } else {
  /* Or by public key */
  if (libssh2_userauth_publickey_fromfile(session, "sftpuser","/home/username/.ssh/id_rsa.pub","/home/username/.ssh/id_rsa","abc123")) {
    printf("\tAuthentication by public key failed\n");
    goto SHUTDOWN;
  }
 }
 fprintf(stderr, "libssh2_sftp_init()!\n");
 if(!(sftp_session = libssh2_sftp_init(session))){
  fprintf(stderr, "Unable to init SFTP session\n");
  goto SHUTDOWN;
 }
 /* Since we have not set non-blocking, tell libssh2 we are blocking */
 libssh2_session_set_blocking(session, 1);
 fprintf(stderr, "libssh2_sftp_opendir()!\n");
 //建目录
 if(libssh2_sftp_mkdir(sftp_session, "sftpdir/cba",
                            LIBSSH2_SFTP_S_IRWXU|
                            LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IXGRP|
       LIBSSH2_SFTP_S_IROTH|LIBSSH2_SFTP_S_IXOTH)==-1)
  fprintf(stderr,"Create dir failed!\n");
 //浏览一个目录中的文件
 if(!(sftp_handle = libssh2_sftp_opendir(sftp_session, "sftpdir"))){
  fprintf(stderr, "Unable to open dir with SFTP\n");
  goto SHUTDOWN;
 }
 fprintf(stderr, "libssh2_sftp_opendir() is done, now receive listing!\n");
 do {
  char mem[512];
  char longentry[512];
  LIBSSH2_SFTP_ATTRIBUTES attrs;
  /* loop until we fail */
  rc = libssh2_sftp_readdir_ex(sftp_handle, mem, sizeof(mem), longentry, sizeof(longentry), &attrs);
  if(rc > 0) {
   /* rc is the length of the file name in the mem
   buffer */
   if (longentry[0] != '\0') {
    printf("%s\n", longentry);
   } else {
    if(attrs.flags & LIBSSH2_SFTP_ATTR_PERMISSIONS) {
     /* this should check what permissions it
     is and print the output accordingly */
     printf("--fix----- ");
    }
    else {
     printf("---------- ");
    }
    if(attrs.flags & LIBSSH2_SFTP_ATTR_UIDGID) {
     printf("%4ld %4ld ", attrs.uid, attrs.gid);
    }
    else {
     printf("   -    - ");
    }
    if(attrs.flags & LIBSSH2_SFTP_ATTR_SIZE) {
     /* attrs.filesize is an uint64_t according to
     the docs but there is no really good and
     portable 64bit type for C before C99, and
     correspondingly there was no good printf()
     option for it... */
     printf("%8lld ", attrs.filesize);
    }
    printf("%s\n", mem);
   }
  }
  else
   break;
 } while (1);
 libssh2_sftp_closedir(sftp_handle);
 libssh2_sftp_shutdown(sftp_session);
SHUTDOWN:
 libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
 libssh2_session_free(session);
CLOSESOCKET:
#ifdef WIN32
 Sleep(1000);
 closesocket(sock);
#else
 sleep(1);
 close(sock);
#endif
 printf("all done\n");
 return 0;
}

 
附录B:libssh2.lib中函数列表
1. Session API:
libssh2_session_init()
libssh2_session_abstract()
libssh2_session_callback_set()
libssh2_banner_set()
libssh2_session_startup()
libssh2_session_disconnect()
libssh2_session_free()
libssh2_hostkey_hash()
libssh2_session_method_pref()
libssh2_session_methods()
libssh2_session_last_error()
libssh2_session_flag()
2. Userauth API:
libssh2_userauth_list()
libssh2_userauth_authenticated()
libssh2_userauth_password()
libssh2_userauth_publickey_fromfile()
libssh2_userauth_hostbased_fromfile()
libssh2_userauth_keyboard_interactive()
3. Channel API:
Channel Creation and Setup
libssh2_channel_open_session()
libssh2_channel_direct_tcpip()
libssh2_channel_forward_listen()
libssh2_channel_forward_cancel()
libssh2_channel_forward_accept()
libssh2_channel_setenv()
libssh2_channel_request_pty()
libssh2_channel_process_startup()
libssh2_channel_x11_req()
libssh2_scp_recv()
libssh2_scp_send()
Channel Shutdown and Destruction
libssh2_channel_send_eof()
libssh2_channel_eof()
libssh2_channel_close()
libssh2_channel_wait_closed()
libssh2_channel_get_exit_status()
libssh2_channel_free()
Input/Output
libssh2_channel_set_blocking()
libssh2_channel_read()
libssh2_channel_write()
libssh2_channel_handle_extended_data()
libssh2_channel_flush()
libssh2_poll_channel_read()
libssh2_poll()
Windowing
libssh2_channel_window_read()
libssh2_channel_receive_window_adjust()
libssh2_channel_window_write()
4. SFTP Subsystem:
Protocol startup and shutdown
libssh2_sftp_init()
libssh2_sftp_shutdown()
libssh2_sftp_last_error()
File/Directory Access
libssh2_sftp_open()
libssh2_sftp_opendir()
libssh2_sftp_read()
libssh2_sftp_readdir()
libssh2_sftp_write()
libssh2_sftp_close()
libssh2_sftp_closedir()
libssh2_sftp_seek()
libssh2_sftp_rewind()
libssh2_sftp_tell()
libssh2_sftp_fstat()
libssh2_sftp_fsetstat()
File/Directory Manipulation
libssh2_sftp_rename()
libssh2_sftp_unlink()
libssh2_sftp_mkdir()
libssh2_sftp_rmdir()
libssh2_sftp_stat()
libssh2_sftp_lstat()
libssh2_sftp_setstat()
libssh2_sftp_symlink()
libssh2_sftp_readlink()
libssh2_sftp_realpath()
5. Publickey Subsystem:
libssh2_publickey_init()
libssh2_publickey_shutdown()
libssh2_publickey_add()
libssh2_publickey_remove()
libssh2_publickey_list_fetch()
libssh2_publickey_list_free()
 
 
参考文献:
1. Using libcurl with SSH support in Visual Studio 2008.pdf(点击 这里下载)

评论 3
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值