#include <afx.h>
#include <iostream>
int main()
{
CString s("Hello");
std::cout<<s.GetBuffer(0)<<std::endl;
return 0;
}
#include <afx.h>
#include <iostream>
int main()
{
CString s("Hello");
std::cout<<s.GetBuffer(0)<<std::endl;
return 0;
}
#include <iostream>
int main()
{
CString s("Hello");
std::cout<<s.GetBuffer(0)<<std::endl;
return 0;
}
#include <afx.h>
#include <iostream>
int main()
{
CString s("Hello");
std::cout<<s.GetBuffer(0)<<std::endl;
return 0;
}