Android之——根据手势简单缩放图片

转载请注明出处:http://blog.csdn.net/l1028386804/article/details/50062231

很久没有发表关于Android的文章了,今天,给大家带来一篇如何根据手势简单缩放图片的文章。

一、原理

老样子,我们还是先讲讲原理性的东东,很简单,当手指触摸屏幕图片时,记录下当时手指的坐标点;手指滑动的时,计算手指之间的距离,如果手指之间的距离增大,则放大图片,如果手指之间的距离缩小,则缩小图片的显示。

二、实现

1、自定义ImageView

创建类DragImageView继承自ImageView,这个类是我们这个示例程序的核心类,在这个类中封装了手指触摸事件,滑动事件,手指离开事件等监听动作,同时在滑动事件中计算手指之间的距离,从而根据距离的放大与缩小来放大和缩小图片。

具体实现代码如下:

package com.lyz.image.drag;

import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.os.AsyncTask;
import android.util.AttributeSet;
import android.util.FloatMath;
import android.view.MotionEvent;
import android.view.animation.ScaleAnimation;
import android.widget.ImageView;

/**
 * 自定义ImageView实现图片的缩放功能
 * @author liuyazhuang
 *
 */
public class DragImageView extends ImageView {

	private Activity mActivity;

	private int screen_W, screen_H;

	private int bitmap_W, bitmap_H;

	private int MAX_W, MAX_H, MIN_W, MIN_H;

	private int current_Top, current_Right, current_Bottom, current_Left;

	private int start_Top = -1, start_Right = -1, start_Bottom = -1,
			start_Left = -1;

	private int start_x, start_y, current_x, current_y;

	private float beforeLenght, afterLenght;

	private float scale_temp;

	private enum MODE {
		NONE, DRAG, ZOOM

	};

	private MODE mode = MODE.NONE;

	private boolean isControl_V = false;

	private boolean isControl_H = false;

	private ScaleAnimation scaleAnimation;

	private boolean isScaleAnim = false;

	private MyAsyncTask myAsyncTask;

	public DragImageView(Context context) {
		super(context);
	}

	public void setmActivity(Activity mActivity) {
		this.mActivity = mActivity;
	}

	public void setScreen_W(int screen_W) {
		this.screen_W = screen_W;
	}

	public void setScreen_H(int screen_H) {
		this.screen_H = screen_H;
	}

	public DragImageView(Context context, AttributeSet attrs) {
		super(context, attrs);
	}

	
	@Override
	public void setImageBitmap(Bitmap bm) {
		super.setImageBitmap(bm);
		bitmap_W = bm.getWidth();
		bitmap_H = bm.getHeight();

		MAX_W = bitmap_W * 3;
		MAX_H = bitmap_H * 3;

		MIN_W = bitmap_W / 2;
		MIN_H = bitmap_H / 2;

	}

	@Override
	protected void onLayout(boolean changed, int left, int top, int right,
			int bottom) {
		super.onLayout(changed, left, top, right, bottom);
		if (start_Top == -1) {
			start_Top = top;
			start_Left = left;
			start_Bottom = bottom;
			start_Right = right;
		}

	}

	
	@Override
	public boolean onTouchEvent(MotionEvent event) {
		switch (event.getAction() & MotionEvent.ACTION_MASK) {
		case MotionEvent.ACTION_DOWN:
			onTouchDown(event);
			break;
		case MotionEvent.ACTION_POINTER_DOWN:
			onPointerDown(event);
			break;

		case MotionEvent.ACTION_MOVE:
			onTouchMove(event);
			break;
		case MotionEvent.ACTION_UP:
			mode = MODE.NONE;
			break;

		case MotionEvent.ACTION_POINTER_UP:
			mode = MODE.NONE;
			if (isScaleAnim) {
				doScaleAnim();
			}
			break;
		}

		return true;
	}

	void onTouchDown(MotionEvent event) {
		mode = MODE.DRAG;

		current_x = (int) event.getRawX();
		current_y = (int) event.getRawY();

		start_x = (int) event.getX();
		start_y = current_y - this.getTop();

	}

	void onPointerDown(MotionEvent event) {
		if (event.getPointerCount() == 2) {
			mode = MODE.ZOOM;
			beforeLenght = getDistance(event);
		}
	}

	void onTouchMove(MotionEvent event) {
		int left = 0, top = 0, right = 0, bottom = 0;
		if (mode == MODE.DRAG) {


			left = current_x - start_x;
			right = current_x + this.getWidth() - start_x;
			top = current_y - start_y;
			bottom = current_y - start_y + this.getHeight();

			if (isControl_H) {
				if (left >= 0) {
					left = 0;
					right = this.getWidth();
				}
				if (right <= screen_W) {
					left = screen_W - this.getWidth();
					right = screen_W;
				}
			} else {
				left = this.getLeft();
				right = this.getRight();
			}
			if (isControl_V) {
				if (top >= 0) {
					top = 0;
					bottom = this.getHeight();
				}

				if (bottom <= screen_H) {
					top = screen_H - this.getHeight();
					bottom = screen_H;
				}
			} else {
				top = this.getTop();
				bottom = this.getBottom();
			}
			if (isControl_H || isControl_V)
				this.setPosition(left, top, right, bottom);

			current_x = (int) event.getRawX();
			current_y = (int) event.getRawY();

		}
		else if (mode == MODE.ZOOM) {

			afterLenght = getDistance(event);

			float gapLenght = afterLenght - beforeLenght;

			if (Math.abs(gapLenght) > 5f) {
				scale_temp = afterLenght / beforeLenght;

				this.setScale(scale_temp);

				beforeLenght = afterLenght;
			}
		}

	}

	/**
	 * 计算距离
	 * @param event
	 * @return
	 */
	float getDistance(MotionEvent event) {
		float x = event.getX(0) - event.getX(1);
		float y = event.getY(0) - event.getY(1);

		return FloatMath.sqrt(x * x + y * y);
	}

	/**
	 * 设置位置坐标
	 * @param left
	 * @param top
	 * @param right
	 * @param bottom
	 */
	private void setPosition(int left, int top, int right, int bottom) {
		this.layout(left, top, right, bottom);
	}

	void setScale(float scale) {
		int disX = (int) (this.getWidth() * Math.abs(1 - scale)) / 4;
		int disY = (int) (this.getHeight() * Math.abs(1 - scale)) / 4;

		if (scale > 1 && this.getWidth() <= MAX_W) {
			current_Left = this.getLeft() - disX;
			current_Top = this.getTop() - disY;
			current_Right = this.getRight() + disX;
			current_Bottom = this.getBottom() + disY;

			this.setFrame(current_Left, current_Top, current_Right,
					current_Bottom);
			if (current_Top <= 0 && current_Bottom >= screen_H) {
				isControl_V = true;
			} else {
				isControl_V = false;
			}
			if (current_Left <= 0 && current_Right >= screen_W) {
				isControl_H = true;
			} else {
				isControl_H = false;
			}

		}
		else if (scale < 1 && this.getWidth() >= MIN_W) {
			current_Left = this.getLeft() + disX;
			current_Top = this.getTop() + disY;
			current_Right = this.getRight() - disX;
			current_Bottom = this.getBottom() - disY;
			if (isControl_V && current_Top > 0) {
				current_Top = 0;
				current_Bottom = this.getBottom() - 2 * disY;
				if (current_Bottom < screen_H) {
					current_Bottom = screen_H;
					isControl_V = false;
				}
			}
			if (isControl_V && current_Bottom < screen_H) {
				current_Bottom = screen_H;
				current_Top = this.getTop() + 2 * disY;
				if (current_Top > 0) {
					current_Top = 0;
					isControl_V = false;
				}
			}

			if (isControl_H && current_Left >= 0) {
				current_Left = 0;
				current_Right = this.getRight() - 2 * disX;
				if (current_Right <= screen_W) {
					current_Right = screen_W;
					isControl_H = false;
				}
			}
			if (isControl_H && current_Right <= screen_W) {
				current_Right = screen_W;
				current_Left = this.getLeft() + 2 * disX;
				if (current_Left >= 0) {
					current_Left = 0;
					isControl_H = false;
				}
			}

			if (isControl_H || isControl_V) {
				this.setFrame(current_Left, current_Top, current_Right,
						current_Bottom);
			} else {
				this.setFrame(current_Left, current_Top, current_Right,
						current_Bottom);
				isScaleAnim = true;
			}

		}

	}


	public void doScaleAnim() {
		myAsyncTask = new MyAsyncTask(screen_W, this.getWidth(),
				this.getHeight());
		myAsyncTask.setLTRB(this.getLeft(), this.getTop(), this.getRight(),
				this.getBottom());
		myAsyncTask.execute();
		isScaleAnim = false;
	}

	class MyAsyncTask extends AsyncTask<Void, Integer, Void> {
		private int screen_W, current_Width, current_Height;

		private int left, top, right, bottom;

		private float scale_WH;

		public void setLTRB(int left, int top, int right, int bottom) {
			this.left = left;
			this.top = top;
			this.right = right;
			this.bottom = bottom;
		}

		private float STEP = 8f;

		private float step_H, step_V;

		public MyAsyncTask(int screen_W, int current_Width, int current_Height) {
			super();
			this.screen_W = screen_W;
			this.current_Width = current_Width;
			this.current_Height = current_Height;
			scale_WH = (float) current_Height / current_Width;
			step_H = STEP;
			step_V = scale_WH * STEP;
		}

		@Override
		protected Void doInBackground(Void... params) {

			while (current_Width <= screen_W) {

				left -= step_H;
				top -= step_V;
				right += step_H;
				bottom += step_V;

				current_Width += 2 * step_H;

				left = Math.max(left, start_Left);
				top = Math.max(top, start_Top);
				right = Math.min(right, start_Right);
				bottom = Math.min(bottom, start_Bottom);
               //Log.e("jj", "top="+top+",bottom="+bottom+",left="+left+",right="+right);
				onProgressUpdate(new Integer[] { left, top, right, bottom });
				try {
					Thread.sleep(10);
				} catch (InterruptedException e) {
					e.printStackTrace();
				}
			}

			return null;
		}

		@Override
		protected void onProgressUpdate(final Integer... values) {
			super.onProgressUpdate(values);
			mActivity.runOnUiThread(new Runnable() {
				@Override
				public void run() {
					setFrame(values[0], values[1], values[2], values[3]);
				}
			});

		}
	}
}

2、图片处理的工具类BitmapUtil

这个类的主要作用是对图片进行基本的处理操作,比如压缩等等,具体功能可见代码注释。

具体实现代码如下:

package com.lyz.image.drag;

import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.URL;
import java.net.URLEncoder;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.BitmapFactory;
import android.graphics.Matrix;
import android.os.Environment;
import android.os.StatFs;
import android.util.Log;

/**
 * Bitmap的工具类
 * @author liuyazhuang
 *
 */
public class BitmapUtil {
	/**
	 * 读取本地资源的图片
	 * @param context
	 * @param resId
	 * @return
	 */
	public static Bitmap ReadBitmapById(Context context, int resId) {
		BitmapFactory.Options opt = new BitmapFactory.Options();
		opt.inPreferredConfig = Bitmap.Config.RGB_565;
		opt.inPurgeable = true;
		opt.inInputShareable = true;
		// 获取资源图片
		InputStream is = context.getResources().openRawResource(resId);
		return BitmapFactory.decodeStream(is, null, opt);
	}

	/***
	 * 根据资源文件获取Bitmap
	 * 
	 * @param context
	 * @param drawableId
	 * @return
	 */
	public static Bitmap ReadBitmapById(Context context, int drawableId,
			int screenWidth, int screenHight) {
		BitmapFactory.Options options = new BitmapFactory.Options();
		options.inPreferredConfig = Config.ARGB_8888;
		options.inInputShareable = true;
		options.inPurgeable = true;
		InputStream stream = context.getResources().openRawResource(drawableId);
		Bitmap bitmap = BitmapFactory.decodeStream(stream, null, options);
		return getBitmap(bitmap, screenWidth, screenHight);
	}

	/***
	 * 等比例压缩图片
	 * 
	 * @param bitmap
	 * @param screenWidth
	 * @param screenHight
	 * @return
	 */
	public static Bitmap getBitmap(Bitmap bitmap, int screenWidth,
			int screenHight) {
		int w = bitmap.getWidth();
		int h = bitmap.getHeight();
		Log.e("jj", "图片宽度" + w + ",screenWidth=" + screenWidth);
		Matrix matrix = new Matrix();
		float scale = (float) screenWidth / w;
		float scale2 = (float) screenHight / h;

		// scale = scale < scale2 ? scale : scale2;

		// 保证图片不变形.
		matrix.postScale(scale, scale);
		// w,h是原图的属性.
		return Bitmap.createBitmap(bitmap, 0, 0, w, h, matrix, true);
	}

	/***
	 * 保存图片至SD卡
	 * 
	 * @param bm
	 * @param url
	 * @param quantity
	 */
	private static int FREE_SD_SPACE_NEEDED_TO_CACHE = 1;
	private static int MB = 1024 * 1024;
	public final static String DIR = "/sdcard/hypers";

	public static void saveBmpToSd(Bitmap bm, String url, int quantity) {
		// 判断sdcard上的空间
		if (FREE_SD_SPACE_NEEDED_TO_CACHE > freeSpaceOnSd()) {
			return;
		}
		if (!Environment.MEDIA_MOUNTED.equals(Environment
				.getExternalStorageState()))
			return;
		String filename = url;
		// 目录不存在就创建
		File dirPath = new File(DIR);
		if (!dirPath.exists()) {
			dirPath.mkdirs();
		}

		File file = new File(DIR + "/" + filename);
		try {
			file.createNewFile();
			OutputStream outStream = new FileOutputStream(file);
			bm.compress(Bitmap.CompressFormat.PNG, quantity, outStream);
			outStream.flush();
			outStream.close();

		} catch (FileNotFoundException e) {

		} catch (IOException e) {
			e.printStackTrace();
		}

	}

	/***
	 * 获取SD卡图片
	 * 
	 * @param url
	 * @param quantity
	 * @return
	 */
	public static Bitmap GetBitmap(String url, int quantity) {
		InputStream inputStream = null;
		String filename = "";
		Bitmap map = null;
		URL url_Image = null;
		String LOCALURL = "";
		if (url == null)
			return null;
		try {
			filename = url;
		} catch (Exception err) {
		}

		LOCALURL = URLEncoder.encode(filename);
		if (Exist(DIR + "/" + LOCALURL)) {
			map = BitmapFactory.decodeFile(DIR + "/" + LOCALURL);
		} else {
			try {
				url_Image = new URL(url);
				inputStream = url_Image.openStream();
				map = BitmapFactory.decodeStream(inputStream);
				// url = URLEncoder.encode(url, "UTF-8");
				if (map != null) {
					saveBmpToSd(map, LOCALURL, quantity);
				}
				inputStream.close();
			} catch (Exception e) {
				e.printStackTrace();
				return null;
			}
		}
		return map;
	}

	/***
	 * 判断图片是存在
	 * 
	 * @param url
	 * @return
	 */
	public static boolean Exist(String url) {
		File file = new File(DIR + url);
		return file.exists();
	}

	/** * 计算sdcard上的剩余空间 * @return */
	private static int freeSpaceOnSd() {
		StatFs stat = new StatFs(Environment.getExternalStorageDirectory()
				.getPath());
		double sdFreeMB = ((double) stat.getAvailableBlocks() * (double) stat
				.getBlockSize()) / MB;

		return (int) sdFreeMB;
	}

}

3、界面布局main.xml

这个布局文件很简单,只是加载我们自己自定义的DragImageView

具体代码如下:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    android:gravity="center" >
	
    <com.lyz.image.drag.DragImageView
        android:id="@+id/div_main"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content" 
        android:scaleType="fitXY"
        />

</LinearLayout>

4、MainActivity

这个类是我们整个程序的入口,通过这个程序加载我们的main.xml布局文件,来实现我们整个应用程序的功能。

package com.lyz.image.drag;

import java.io.InputStream;

import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Rect;
import android.os.Bundle;
import android.view.ViewTreeObserver;
import android.view.ViewTreeObserver.OnGlobalLayoutListener;
import android.view.Window;
import android.view.WindowManager;

/**
 * 测试图片按手势进行缩放
 * @author liuyazhuang
 *
 */
public class MainActivity extends Activity {
	private int window_width, window_height;// 控件宽度
	private DragImageView dragImageView;// 自定义控件
	private int state_height;// 状态栏的高度

	private ViewTreeObserver viewTreeObserver;

	@Override
	public void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		 requestWindowFeature(Window.FEATURE_NO_TITLE);
		setContentView(R.layout.main);
		/** 获取可見区域高度 **/
		WindowManager manager = getWindowManager();
		window_width = manager.getDefaultDisplay().getWidth();
		window_height = manager.getDefaultDisplay().getHeight();

		dragImageView = (DragImageView) findViewById(R.id.div_main);
		Bitmap bmp = BitmapUtil.ReadBitmapById(this, R.drawable.huoying,
				window_width, window_height);
		// 设置图片
		dragImageView.setImageBitmap(bmp);
		dragImageView.setmActivity(this);//注入Activity.
		/** 测量状态栏高度 **/
		viewTreeObserver = dragImageView.getViewTreeObserver();
		viewTreeObserver
				.addOnGlobalLayoutListener(new OnGlobalLayoutListener() {

					@Override
					public void onGlobalLayout() {
						if (state_height == 0) {
							// 获取状况栏高度
							Rect frame = new Rect();
							getWindow().getDecorView()
									.getWindowVisibleDisplayFrame(frame);
							state_height = frame.top;
							dragImageView.setScreen_H(window_height-state_height);
							dragImageView.setScreen_W(window_width);
						}

					}
				});

	}

	/**
	 * 读取本地资源的图片
	 * 
	 * @param context
	 * @param resId
	 * @return
	 */
	public static Bitmap ReadBitmapById(Context context, int resId) {
		BitmapFactory.Options opt = new BitmapFactory.Options();
		opt.inPreferredConfig = Bitmap.Config.RGB_565;
		opt.inPurgeable = true;
		opt.inInputShareable = true;
		// 获取资源图片
		InputStream is = context.getResources().openRawResource(resId);
		return BitmapFactory.decodeStream(is, null, opt);
	}

}

5、AndroidManifest.xml

这个文件我们没有修改它,所有的内容都是创建Android项目的时候自动生成的。

具体代码如下:

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.lyz.image.drag"
    android:versionCode="1"
    android:versionName="1.0" >

    <uses-sdk android:minSdkVersion="10" />

    <application
        android:icon="@drawable/ic_launcher"
        android:label="@string/app_name" >
        <activity
            android:name="com.lyz.image.drag.MainActivity"
            android:label="@string/app_name" >
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />

                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>

</manifest>

三、运行效果

四、温馨提示

大家可以到链接http://download.csdn.net/detail/l1028386804/9303803下载完整的自定义ImageView实现图片的缩放功能完整源代码

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