using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class back_move_Screem : MonoBehaviour
{
float scrollSpeed = 0.5f;
public Material Back;
void Start()
{
Back = GetComponent<Image>().material;
}
// Update is called once per frame
void Update()
{
float offset = Time.time * scrollSpeed;
Back.SetTextureOffset("_MainTex", new Vector2(-offset, -offset));
}
}
如何使得unity ui.image 获得循环纹理
最新推荐文章于 2023-01-06 15:42:42 发布