Socket类代表一个客户端套接字,即任何时候连接到一个远程服务器应用时构建所需的socket。现在,要实现一个服务器应用,需要不同的做法。服务器需随时待命,因为不知道客户端什么时候会发来请求,此时,我们需要使用ServerSocket,对应的是java.net.ServerSocket类。
ServerSocket与Socket不同,ServerSocket是等待客户端的请求,一旦获得一个连接请求,就创建一个Socket示例来与客户端进行通信。
Client代码:
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintStream;
import java.net.Socket;
public class Client {
public static final int port = 8080;
public static final String host = "localhost";
public static void main(String[] args) {
System.out.println("Client Start...");
while (true) {
Socket socket = null;
try {
//创建一个流套接字并将其连接到指定主机上的指定端口号
socket = new Socket(host,port);
//读取服务器端数据
BufferedReader input = new BufferedReader(new InputStreamReader(socket.getInputStream()));
//向服务器端发送数据
PrintStream out = new PrintStream(socket.getOutputStream());
System.out.print("请输入: \t");
String str = new BufferedReader(new InputStreamReader(System.in)).readLine();
out.println(str);
String ret = input.readLine();
System.out.println("服务器端返回过来的是: " + ret);
// 如接收到 "OK" 则断开连接
if ("OK".equals(ret)) {
System.out.println("客户端将关闭连接");
Thread.sleep(500);
break;
}
out.close();
input.close();
} catch (Exception e) {
System.out.println("客户端异常:" + e.getMessage());
} finally {
if (socket != null) {
try {
socket.close();
} catch (IOException e) {
socket = null;
System.out.println("客户端 finally 异常:" + e.getMessage());
}
}
}
}
}
}
Server代码:
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.io.PrintStream;
import java.net.ServerSocket;
import java.net.Socket;
public class Server {
public static final int port = 8080;//监听的端口号
public static void main(String[] args) {
System.out.println("Server...\n");
Server server = new Server();
server.init();
}
public void init() {
try {
//创建一个ServerSocket,这里可以指定连接请求的队列长度
//new ServerSocket(port,3);意味着当队列中有3个连接请求是,如果Client再请求连接,就会被Server拒绝
ServerSocket serverSocket = new ServerSocket(port);
while (true) {
//从请求队列中取出一个连接
Socket client = serverSocket.accept();
// 处理这次连接
new HandlerThread(client);
}
} catch (Exception e) {
System.out.println("服务器异常: " + e.getMessage());
}
}
private class HandlerThread implements Runnable {
private Socket socket;
public HandlerThread(Socket client) {
socket = client;
new Thread(this).start();
}
public void run() {
try {
// 读取客户端数据
BufferedReader input = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String clientInputStr = input.readLine();//这里要注意和客户端输出流的写方法对应,否则会抛 EOFException
// 处理客户端数据
System.out.println("客户端发过来的内容:" + clientInputStr);
// 向客户端回复信息
PrintStream out = new PrintStream(socket.getOutputStream());
System.out.print("请输入:\t");
// 发送键盘输入的一行
String s = new BufferedReader(new InputStreamReader(System.in)).readLine();
out.println(s);
out.close();
input.close();
} catch (Exception e) {
System.out.println("服务器 run 异常: " + e.getMessage());
} finally {
if (socket != null) {
try {
socket.close();
} catch (Exception e) {
socket = null;
System.out.println("服务端 finally 异常:" + e.getMessage());
}
}
}
}
}
}
参考资料:
https://blog.csdn.net/qq_41517936/article/details/81015711 Socket和ServerSocket的简单介绍及例子