1、先来几个常用的:
- // 是否高清屏
- #define isRetina ([UIScreen instancesRespondToSelector:@or(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [[UIScreen mainScreen] currentMode].size) : NO)
- // 是否模拟器
- #define isSimulator (NSNotFound != [[[UIDevice currentDevice] model] rangeOfString:@"Simulator"].location)
- // 是否iPad
- #define isPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
- // 是否iPad
- #define someThing (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)? ipad: iphone
2、基本的使用:
- //定义π值 3.1415926
- #define PI 3.1415926
- //则在程序用可以如下使用
- double i=2*PI*3;
- //效果相当于 double i=2*3.1415926*3;
- //预处理命令可以定义任何符合格式的形式,例如判断年份是否闰年
- #define IS_LEAP_YEAR year%4==0&&year%100!=0||year%400==0
- //使用时则可以直接
- if(IS_LEAP_YEAR)
- //或者可以定义一个参数
- #define IS_LEAP_YEAR(y) y%4==0&&y%100!=0||y%400==0
- //使用时则可以直接
- int ys=2012;
- if(IS_LEAP_YEAR(ys))
- //通常预处理程序定义在一行 如果好分行 比如说太长需要换行 需要使用“/”符号 表示还有下一行,多行分列也是如此,例:
- #Define IS_LEAP_YEAR year%4==0&&year%100!=0/
- ||year%400==0
- //宏定义参数后边放一个# 那么在调用该宏时,预处理程序将根据宏参数创建C风格的常量字符串 例:
- #define STR(x) # x
- //将会使得 随后调用的
- NSLOG(STR(Programming in Objective-c./n));
- //显示结果为 Programming in Objective-c./n
3、关于#与##的操作符:
<1>.宏定义中字符串化操作符#:
#的功能是将其后面的宏参数进行字符串化操作,意思就是对它所应用的宏变量通过替换后在其左右各加上一个双引号。例如
- #define WARN_IF(EXPR)
- do {
- if (EXPR)
- fprintf(stderr, "Warning: " #EXPR "
- ");
- } while(0)
- 上面代码中的反斜线主要用来转译换行符,即屏蔽换行符。
- 那么如下的代码调用:
- WARN_IF(divider == 0);
- 将被解析为:
- do {
- if (divider == 0)
- fprintf(stderr, "Warning: " "divider == 0" "
- ");
- } while(0);
注意能够字符串化操作的必须是宏参数,不是随随便便的某个子串(token)都行的。
<2>.宏定义中的连接符##:
连接符##用来将两个token连接为一个token,但它不可以位于第一个token之前or最后一个token之后。注意这里连接的对象只要是token就行,而不一定是宏参数,但是##又必须位于宏定义中才有效,因其为编译期概念(比较绕)。
- #define LINK_MULTIPLE(a, b, c, d) a##_##b##_##c##_##d
- typedef struct _record_type LINK_MULTIPLE(name, company, position, salary);
- /*
- * 上面的代码将被替换为
- * typedef struct _record_type name_company_position_salary;
- */
- 又如下面的例子:
- #define PARSER(N) printf("token" #N " = %d
- ", token##N)
- int token64 = 64;
- 如下调用宏:
- PARSER(64);
- 将被解析为:
- printf("token" "64" " = %d
- ", token64);
- 在obj-c中,如果我有如下定义:
- #define _X(A, B) (A#B)
- #define _XX(A, B) _X([NSString stringWithFormat:@"%@_c", A], B)
- gcc将报错!
- 正确的写法为:
- #define _XX(A, B) _X(([NSString stringWithFormat:@"%@_c", A]), B)
4、再来个宏定义 object-c 单例
- #define GTMOBJECT_SINGLETON_BOILERPLATE(_object_name_, _shared_obj_name_)
- static _object_name_ *z##_shared_obj_name_ = nil;
- + (_object_name_ *)_shared_obj_name_ {
- @synchronized(self) {
- if (z##_shared_obj_name_ == nil) {
- /* Note that ‘self’ may not be the same as _object_name_ */
- /* first assignment done in allocWithZone but we must reassign in case init fails */
- z##_shared_obj_name_ = [[self alloc] init];
- _GTMDevAssert((z##_shared_obj_name_ != nil), @”didn’t catch singleton allocation”);
- }
- }
- return z##_shared_obj_name_;
- }
- + (id)allocWithZone:(NSZone *)zone {
- @synchronized(self) {
- if (z##_shared_obj_name_ == nil) {
- z##_shared_obj_name_ = [super allocWithZone:zone];
- return z##_shared_obj_name_;
- }
- }
- /* We can’t return the shared instance, because it’s been init’d */
- _GTMDevAssert(NO, @”use the singleton API, not alloc+init”);
- return nil;
- }
- - (id)retain {
- return self;
- }
- - (NSUInteger)retainCount {
- return NSUIntegerMax;
- }
- - (void)release {
- }
- - (id)autorelease {
- return self;
- }
- - (id)copyWithZone:(NSZone *)zone {
- return self;
- }
5、条件编译:
- #if !defined(FCDebug) || FCDebug == 0
- #define FCLOG(...) do {} while (0)
- #define FCLOGINFO(...) do {} while (0)
- #define FCLOGERROR(...) do {} while (0)
- #elif FCDebug == 1
- #define FCLOG(...) NSLog(__VA_ARGS__)
- #define FCLOGERROR(...) NSLog(__VA_ARGS__)
- #define FCLOGINFO(...) do {} while (0)
- #elif FCDebug > 1
- #define FCLOG(...) NSLog(__VA_ARGS__)
- #define FCLOGERROR(...) NSLog(__VA_ARGS__)
- #define FCLOGINFO(...) NSLog(__VA_ARGS__)
- #endif
6、参照C语言的预处理命令简介 :
#define 定义一个预处理宏
#undef 取消宏的定义
#include 包含文件命令
#include_next 与#include相似, 但它有着特殊的用途
#if 编译预处理中的条件命令, 相当于C语法中的if语句
#ifdef 判断某个宏是否被定义, 若已定义, 执行随后的语句
#ifndef 与#ifdef相反, 判断某个宏是否未被定义
#elif 若#if, #ifdef, #ifndef或前面的#elif条件不满足, 则执行#elif之后的语句, 相当于C语法中的else-if
#else 与#if, #ifdef, #ifndef对应, 若这些条件不满足, 则执行#else之后的语句, 相当于C语法中的else
#endif #if, #ifdef, #ifndef这些条件命令的结束标志.
defined 与#if, #elif配合使用, 判断某个宏是否被定义
#line 标志该语句所在的行号
# 将宏参数替代为以参数值为内容的字符窜常量
## 将两个相邻的标记(token)连接为一个单独的标记
#pragma 说明编译器信息#warning 显示编译警告信息
#error 显示编译错误信息
#ifndef MacroDefinition_h
#define MacroDefinition_h
//-------------------获取设备大小-------------------------
//NavBar高度
#define NavigationBar_HEIGHT 44
//获取屏幕 宽度、高度
#define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width)
#define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height)
//-------------------获取设备大小-------------------------
//-------------------打印日志-------------------------
//DEBUG 模式下打印日志,当前行
#ifdef DEBUG
# define DLog(fmt, ...) NSLog((@"%s [Line %d] " fmt), __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__);
#else
# define DLog(...)
#endif
//重写NSLog,Debug模式下打印日志和当前行数
#if DEBUG
#define NSLog(FORMAT, ...) fprintf(stderr,"\nfunction:%s line:%d content:%s\n", __FUNCTION__, __LINE__, [[NSString stringWithFormat:FORMAT, ##__VA_ARGS__] UTF8String]);
#else
#define NSLog(FORMAT, ...) nil
#endif
//如果你使用DMLog,那么它只能在debug build期间打印。__PRETTY_FUNCTION__ 也可以帮忙打印出log所在的函数的名称。
#ifdef DEBUG #define DMLog(...) NSLog(@"%s %@", __PRETTY_FUNCTION__, [NSString stringWithFormat:__VA_ARGS__]) #else #define DMLog(...) do { } while (0)
//DEBUG 模式下打印日志,当前行 并弹出一个警告
#ifdef DEBUG
# define ULog(fmt, ...) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:[NSString stringWithFormat:@"%s\n [Line %d] ", __PRETTY_FUNCTION__, __LINE__] message:[NSString stringWithFormat:fmt, ##__VA_ARGS__] delegate:nil cancelButtonTitle:@"Ok" otherButtonTitles:nil]; [alert show]; }
#else
# define ULog(...)
#endif
#define ITTDEBUG
#define ITTLOGLEVEL_INFO 10
#define ITTLOGLEVEL_WARNING 3
#define ITTLOGLEVEL_ERROR 1
#ifndef ITTMAXLOGLEVEL
#ifdef DEBUG
#define ITTMAXLOGLEVEL ITTLOGLEVEL_INFO
#else
#define ITTMAXLOGLEVEL ITTLOGLEVEL_ERROR
#endif
#endif
// The general purpose logger. This ignores logging levels.
#ifdef ITTDEBUG
#define ITTDPRINT(xx, ...) NSLog(@"%s(%d): " xx, __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__)
#else
#define ITTDPRINT(xx, ...) ((void)0)
#endif
// Prints the current method's name.
#define ITTDPRINTMETHODNAME() ITTDPRINT(@"%s", __PRETTY_FUNCTION__)
// Log-level based logging macros.
#if ITTLOGLEVEL_ERROR <= ITTMAXLOGLEVEL
#define ITTDERROR(xx, ...) ITTDPRINT(xx, ##__VA_ARGS__)
#else
#define ITTDERROR(xx, ...) ((void)0)
#endif
#if ITTLOGLEVEL_WARNING <= ITTMAXLOGLEVEL
#define ITTDWARNING(xx, ...) ITTDPRINT(xx, ##__VA_ARGS__)
#else
#define ITTDWARNING(xx, ...) ((void)0)
#endif
#if ITTLOGLEVEL_INFO <= ITTMAXLOGLEVEL
#define ITTDINFO(xx, ...) ITTDPRINT(xx, ##__VA_ARGS__)
#else
#define ITTDINFO(xx, ...) ((void)0)
#endif
#ifdef ITTDEBUG
#define ITTDCONDITIONLOG(condition, xx, ...) { if ((condition)) { \
ITTDPRINT(xx, ##__VA_ARGS__); \
} \
} ((void)0)
#else
#define ITTDCONDITIONLOG(condition, xx, ...) ((void)0)
#endif
#define ITTAssert(condition, ...) \
do { \
if (!(condition)) { \
[[NSAssertionHandler currentHandler] \
handleFailureInFunction:[NSString stringWithUTF8String:__PRETTY_FUNCTION__] \
file:[NSString stringWithUTF8String:__FILE__] \
lineNumber:__LINE__ \
description:__VA_ARGS__]; \
} \
} while(0)
//---------------------打印日志--------------------------
//----------------------系统----------------------------
//获取系统版本
#define IOS_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]
#define CurrentSystemVersion [[UIDevice currentDevice] systemVersion]
//获取当前语言
#define CurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])
//判断是否 Retina屏、设备是否%fhone 5、是否是iPad
#define isRetina ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [[UIScreen mainScreen] currentMode].size) : NO)
#define iPhone5 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 1136), [[UIScreen mainScreen] currentMode].size) : NO)
#define isPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
//判断是真机还是模拟器
#if TARGET_OS_IPHONE
//iPhone Device
#endif
#if TARGET_IPHONE_SIMULATOR
//iPhone Simulator
#endif
//检查系统版本
#define SYSTEM_VERSION_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedSame)
#define SYSTEM_VERSION_GREATER_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedDescending)
#define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)
#define SYSTEM_VERSION_LESS_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedAscending)
#define SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedDescending)
//----------------------系统----------------------------
//----------------------内存----------------------------
//使用ARC和不使用ARC
#if __has_feature(objc_arc)
//compiling with ARC
#else
// compiling without ARC
#endif
#pragma mark - common functions
#define RELEASE_SAFELY(__POINTER) { [__POINTER release]; __POINTER = nil; }
//释放一个对象
#define SAFE_DELETE(P) if(P) { [P release], P = nil; }
#define SAFE_RELEASE(x) [x release];x=nil
//----------------------内存----------------------------
//----------------------图片----------------------------
//读取本地图片
#define LOADIMAGE(file,ext) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:ext]]
//定义UIImage对象
#define IMAGE(A) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:A ofType:nil]]
//定义UIImage对象
#define ImageNamed(_pointer) [UIImage imageNamed:[UIUtil imageName:_pointer]]
//建议使用前两种宏定义,性能高于后者
//----------------------图片----------------------------
//----------------------颜色类---------------------------
// rgb颜色转换(16进制->10进制)
#define UIColorFromRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0]
//带有RGBA的颜色设置
#define COLOR(R, G, B, A) [UIColor colorWithRed:R/255.0 green:G/255.0 blue:B/255.0 alpha:A]
// 获取RGB颜色
#define RGBA(r,g,b,a) [UIColor colorWithRed:r/255.0f green:g/255.0f blue:b/255.0f alpha:a]
#define RGB(r,g,b) RGBA(r,g,b,1.0f)
//背景色
#define BACKGROUND_COLOR [UIColor colorWithRed:242.0/255.0 green:236.0/255.0 blue:231.0/255.0 alpha:1.0]
//清除背景色
#define CLEARCOLOR [UIColor clearColor]
#pragma mark - color functions
#define RGBCOLOR(r,g,b) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:1]
#define RGBACOLOR(r,g,b,a) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:(a)]
//----------------------颜色类--------------------------
//----------------------其他----------------------------
//方正黑体简体字体定义
#define FONT(F) [UIFont fontWithName:@"FZHTJW--GB1-0" size:F]
//定义一个API
#define APIURL @"http://xxxxx/"
//登陆API
#define APILogin [APIURL stringByAppendingString:@"Login"]
//设置View的tag属性
#define VIEWWITHTAG(_OBJECT, _TAG) [_OBJECT viewWithTag : _TAG]
//程序的本地化,引用国际化的文件
#define MyLocal(x, ...) NSLocalizedString(x, nil)
//G-C-D
#define BACK(block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), block)
#define MAIN(block) dispatch_async(dispatch_get_main_queue(),block)
//NSUserDefaults 实例化
#define USER_DEFAULT [NSUserDefaults standardUserDefaults]
//由角度获取弧度 有弧度获取角度
#define degreesToRadian(x) (M_PI * (x) / 180.0)
#define radianToDegrees(radian) (radian*180.0)/(M_PI)
//单例化一个类
#define SYNTHESIZE_SINGLETON_FOR_CLASS(classname) \
\
static classname *shared##classname = nil; \
\
+ (classname *)shared##classname \
{ \
@synchronized(self) \
{ \
if (shared##classname == nil) \
{ \
shared##classname = [[self alloc] init]; \
} \
} \
\
return shared##classname; \
} \
\
+ (id)allocWithZone:(NSZone *)zone \
{ \
@synchronized(self) \
{ \
if (shared##classname == nil) \
{ \
shared##classname = [super allocWithZone:zone]; \
return shared##classname; \
} \
} \
\
return nil; \
} \
\
- (id)copyWithZone:(NSZone *)zone \
{ \
return self; \
}
#endif