其实使用GUI.Matrix(矩阵) 就可以实现 下面是实现原理
var horizRatio:float = Screen.width / 800.0;
var vertRatio:float = Screen.height / 600.0;
GUI.matrix = Matrix4x4.TRS (Vector3(0, 0, 0), Quaternion.identity, Vector3 (horizRatio, vertRatio, 1));
全屏幕播放一段视频,并且视频可以根据屏幕大小自动缩放匹配。下面是
代码:
var StartingMovie : MovieTexture;
function OnGUI () {
//影片放置的屏幕位置
GUI.DrawTexture (Rect (0,0, Screen.width,
Screen.height),StartingMovie,ScaleMode.ScaleToFit );
StartingMovie.Play();
}