1、在frameworks中添加QuartzCore.framework
2、在需要使用的程序文件中加上头文件 #import <QuartzCore/QuartzCore.h>
3、使用一般代码:
1>CATransition *transition = [CATransition animation]; ///+方法创建
2>transition.duration = 1.0f; ///时间间隔3>transition.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; ///动画的开始与结束的快慢
上一行也可以写为 transition.timingFunction = UIViewAnimationCureEasyInOut;
4>transition.type = @"rippleEffect"; ///各种动画效果
//@"cube" @"moveIn" @"reveal" @"fade"(default) @"pageCurl" @"pageUnCurl" @"suckEffect" @"rippleEffect" @"oglFlip"
5>transition.subtype = kCATransitionFromRight; ///动画方向6>transition.delegate = self;
7>[[view layer] addAnimation:transition forKey@"transition"]; ///在想添加CA动画的VIEW的层上添加此代码 addAnimation: forKey:
//另外加一句,transition在申请时用的是+方法,所以不需要自己进行release ,在层上添加后不要认为retainCount已经+1,就还要release
//实际上CATransition类中还有一个属性是removedOnCompletion,是此动画执行完后会自动remove,默认值为true