(一)Astar算法

#ifndef _A_STAR_
#define _A_STAR_

#include <iostream>
#include <vector>
#include <queue>

#include <assert.h>

using namespace std;

void TestAStar();


/*
	八数码:	
		硬编码,没考虑扩展
*/

/*
	1.找到从source到dest的过程
*/
// 节点状态结构
struct NodeState
{
	int state[9];
	NodeState *parent;
	double f;
	double g;

	NodeState()
	{
		for (int i = 0; i < 9; ++i)
		{
			state[i] = 0;
		}

		parent = 0;
		f = 0.0;
		g = 0.0;
	}

	NodeState(const NodeState& node)
	{
		assert(this != &node);

		for (int i = 0; i < 9; ++i)
		{
			this->state[i] = node.state[i];
		}
		this->f = node.f;
		this->g = node.g;
		this->parent = node.parent;
	}

	// 打印State状态
	void PrintState()
	{
		cout << "------------------" << endl;
		for (int i = 0; i < 9; ++i)
		{
			cout << i << " ";
			if (i % 3 == 2)
			{
				cout << endl;
			}
		}
		cout << "------------------" << endl;
	}
};

// 优先级队列的比较函数
class NodeStateComp
{
public:
	NodeStateComp(const bool& param = false) 
		: reverse(param)
	{}
	// 默认是按照从大到小排序
	bool operator () (const NodeState *lhs, const NodeState *rhs)
	{
		if (reverse)
		{
			return (lhs->f > rhs->f);
		}
		return (lhs->f < rhs->f);
	}

private:
	bool reverse;
};

NodeState* EightNumber(NodeState *source, NodeState *dest, vector<NodeState *> stateVec);

void TestEightNumber();

// 比较两个状态节点是否相等
bool IsTwoNodeStateEqual(NodeState *lhs, NodeState *rhs);

// 扩展子节点
/*
	source:		待扩展的节点
	stateVec:	已扩展状态集合
	open:		open表
*/
void ExpandNode(NodeState *source, NodeState *dest, vector<NodeState *> &stateVec, 
				priority_queue<NodeState *, vector<NodeState *> ,NodeStateComp> &open);

// 找到空格位置
int FindNullPosition(NodeState *source);

// 判断当前空格是否能向某一方向扩展
bool CanExpandDirection(int position, int direction, int tmp);

// 判断在状态集合中是否已经存在了某一状态
bool IsExistStateInStateVec(NodeState *source, vector<NodeState *> &stateVec);

// 计算f、g
void CalculateFG(NodeState *source, NodeState *dest);

// 计算h值:当前状态和目标状态有几个位置是不同的
double CalculateF(NodeState *source, NodeState *dest);

template<typename T>
void MySwap3(T &left, T &right)
{
	T tmp = left;
	left = right;
	right = tmp;
}

// 打印状态集合
// 由于所有的NodeState目前都在内存中,因此没必要传入vector<NodeState *> &stateVec
void PrintStateResult(NodeState *source, NodeState *dest);


// 清空stateVec
void FreeStateVec(vector<NodeState *> &stateVec);



/*
	它完全按照open、close的定义
	open:待扩展的节点集合
	close:已扩展的节点
*/

#endif

#include <algorithm>

#include "1_AStar.h"

void TestAStar()
{
	//cout << "AStar" << endl;
	TestEightNumber();
}

/*	
	如何扩展子节点:
		1.找到空格位置
		2.将空格(0)位置移动到上下左右,同时将相应的数字移动到原来空格的位置
		3.如果原来已经有相同的状态,则不能扩展
*/
NodeState* EightNumber(NodeState *source, NodeState *dest, vector<NodeState *> &stateVec)
{
	// 构造一个优先级队列,最大堆
	priority_queue<NodeState *, vector<NodeState *> ,NodeStateComp> open;
	// 将source入队
	open.push(source);
	stateVec.push_back(source);

	while (!open.empty())
	{
		NodeState *cur = open.top();
		open.pop();
		// 1.如果找到答案
		if (IsTwoNodeStateEqual(cur, dest))
		{
			return cur;
		}
		// 2.否则扩展子节点,并把符合要求的子节点放入open表中
		ExpandNode(source, dest, stateVec, open);
	}
	// 如果没有答案,返回NULL
	return NULL;
}

bool IsTwoNodeStateEqual(NodeState *lhs, NodeState *rhs)
{
	// 比较两个状态是否相同,只比较state数组是否相同即可
	for (int i = 0; i < 9; ++i)
	{
		if (lhs->state[i] != rhs->state[i])
		{
			return false;
		}
	}
	return true;
}

/*	
	如何扩展子节点:
		1.找到空格位置
		2.将空格(0)位置移动到上下左右,同时将相应的数字移动到原来空格的位置
		3.如果原来已经有相同的状态,则不能扩展
*/
void ExpandNode(NodeState *source, NodeState *dest, vector<NodeState *> &stateVec, 
				priority_queue<NodeState *, vector<NodeState *> ,NodeStateComp> &open)
{
	// 0->8 找到空格位置
	int nullPosition = FindNullPosition(source);
	// 定义一个Map, 上、右、下、左。表示与当前位置的距离
	int map[4] = {-3, 1, 3, -1};
	// 开始用空格位置向4个方向扩展
	for (int i = 0; i < 4; ++i)
	{
		int tmp = nullPosition + map[i];
		// 如果能扩展
		if (CanExpandDirection(nullPosition, i, tmp))
		{
			// 构造一个新节点
			NodeState *nextNode = new NodeState(*source);
			// 将空格位置与tmp的位置交换,产生新的状态

			// swap<int>(nextNode->state[nullPosition], nextNode->state[tmp]);
			/*int intTmp = nextNode->state[nullPosition];
			nextNode->state[nullPosition] = nextNode->state[tmp];
			nextNode->state[tmp] = intTmp;*/
			MySwap3<int>(nextNode->state[nullPosition], nextNode->state[tmp]);

			// 判断在状态集合中是否已经存在了此状态
			if (IsExistStateInStateVec(nextNode, stateVec))
			{
				// 直接删除该状态,并continue
				delete nextNode;
				continue;
			}
			nextNode->parent = source;
			// 计算f、g
			CalculateFG(nextNode, dest);
			// 将新节点添加到状态集合和open表中
			open.push(nextNode);
			stateVec.push_back(nextNode);
		}		
	}
}

// 左边界不能向左,右边界不能向右
// (tmp >= 0 && tmp <= 8)
bool CanExpandDirection(int position, int direction, int tmp)
{
	// 左边界且是向左、右边界且向右、超过范围
	if (((position % 3 == 0) && (direction == 3)) ||
		((position % 3 == 2) && (direction == 1)) ||
		(tmp < 0 || tmp > 8))
	{
		return false;
	}

	return true;
}

// 计算f、g
void CalculateFG(NodeState *source, NodeState *dest)
{
	// g是当前已走过的路径数
	assert(source->parent);
	double g = source->parent->g + 1;
	// 计算h值:表示当前状态和dest有几个不同的!
	double h = CalculateF(source, dest);;
	source->g = g;
	source->f = g + h;
}

double CalculateF(NodeState *source, NodeState *dest)
{
	double res = 0;
	for (int i = 0; i < 9; ++i)
	{
		if (source->state[i] == 0)
		{
			continue;
		}
		if (source->state[i] != dest->state[i])
		{
			res++;
		}
	}
	return res;
}

bool IsExistStateInStateVec(NodeState *source, vector<NodeState *> &stateVec)
{
	size_t size = stateVec.size();
	for (size_t i = 0; i < size; ++i)
	{
		if (IsTwoNodeStateEqual(source, stateVec[i]))
		{
			return true;
		}
	}
	return false;
}

int FindNullPosition(NodeState *source)
{
	for (int i = 0; i < 9; ++i)
	{
		if (source->state[i] == 0)
		{
			return i;
		}
	}
	return -1;
}

void FreeStateVec(vector<NodeState *> &stateVec)
{
	size_t size = stateVec.size();
	for (int i = 0; i < size; ++i)
	{
		delete (stateVec[i]);
	}
}

void PrintStateResult(NodeState *source, NodeState *dest)
{
	// 递归打印
	if (IsTwoNodeStateEqual(source, dest))
	{		
		return;
	}
	PrintStateResult(source, dest->parent);
	dest->PrintState();
}

void TestEightNumber()
{
	/*priority_queue<double> open;
	open.push(3.0);
	open.push(2.4);
	open.push(5.5);

	cout << open.top() << endl;
	open.pop();

	cout << open.top() << endl;
	open.pop();

	cout << open.top() << endl;
	open.pop();*/

	/*priority_queue<NodeState *, vector<NodeState *> ,NodeStateComp> open;
	NodeState node1;
	node1.f = 3.0;
	open.push(&node1);

	NodeState node2;
	node2.f = 2.0;
	open.push(&node2);

	NodeState node3;
	node3.f = 4.0;
	open.push(&node3);

	cout << open.top()->f << endl;
	open.pop();

	cout << open.top()->f << endl;
	open.pop();

	cout << open.top()->f << endl;
	open.pop();*/
	// 需要测试

}


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