看完效果,咱话不多少,咱们直入主题!
CSS部分:
* {
padding: 0;
margin: 0;
}
html,
body {
height: 100%;
padding: 0;
margin: 0;
background: #000;
}
.container {
width: 100%;
height: 100%;
position: relative;
}
canvas {
z-index: 99;
position: absolute;
width: 100%;
height: 100%;
}
.txtName {
color: rgb(247, 85, 233);
font-size: 30px;
position: absolute;
position: absolute;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
}
HTML部分:
中间名字可自行替换
<div id="flower" class="container">
<!-- 中间区域显示,可自行定义 -->
<text class="txtName">XX I Love You</text>
<!-- 爱心 -->
<canvas id="pinkHeart" class="container"> </canvas>
</div>
JavaScript部分:
var setUp = {
particles: {
length: 500,
duration: 2,
velocity: 100,
effect: -0.75,
size: 30,
},
};
var Point = (function () {
function Point(x, y) {
this.x = typeof x !== "undefined" ? x : 0;
this.y = typeof y !== "undefined" ? y : 0;
}
Point.prototype.clone = function () {
return new Point(this.x, this.y);
};
Point.prototype.length = function (length) {
if (typeof length == "undefined")
return Math.sqrt(this.x * this.x + this.y * this.y);
this.normalize();
this.x *= length;
this.y *= length;
return this;
};
Point.prototype.normalize = function () {
var length = this.length();
this.x /= length;
this.y /= length;
return this;
};
return Point;
})();
var Particle = (function () {
function Particle() {
this.position = new Point();
this.velocity = new Point();
this.acceleration = new Point();
this.age = 0;
}
Particle.prototype.initialize = function (x, y, dx, dy) {
this.position.x = x;
this.position.y = y;
this.velocity.x = dx;
this.velocity.y = dy;
this.acceleration.x = dx * setUp.particles.effect;
this.acceleration.y = dy * setUp.particles.effect;
this.age = 0;
};
Particle.prototype.update = function (deltaTime) {
this.position.x += this.velocity.x * deltaTime;
this.position.y += this.velocity.y * deltaTime;
this.velocity.x += this.acceleration.x * deltaTime;
this.velocity.y += this.acceleration.y * deltaTime;
this.age += deltaTime;
};
Particle.prototype.draw = function (context, image) {
function ease(t) {
return --t * t * t + 1;
}
var size = image.width * ease(this.age / setUp.particles.duration);
context.globalAlpha = 1 - this.age / setUp.particles.duration;
context.drawImage(
image,
this.position.x - size / 2,
this.position.y - size / 2,
size,
size
);
};
return Particle;
})();
var Petal = (function () {
var particles,
firstActive = 0,
firstFree = 0,
duration = setUp.particles.duration;
function Petal(length) {
particles = new Array(length);
for (var i = 0; i < particles.length; i++) particles[i] = new Particle();
}
Petal.prototype.add = function (x, y, dx, dy) {
particles[firstFree].initialize(x, y, dx, dy);
firstFree++;
if (firstFree == particles.length) firstFree = 0;
if (firstActive == firstFree) firstActive++;
if (firstActive == particles.length) firstActive = 0;
};
Petal.prototype.update = function (deltaTime) {
var i;
if (firstActive < firstFree) {
for (i = firstActive; i < firstFree; i++)
particles[i].update(deltaTime);
}
if (firstFree < firstActive) {
for (i = firstActive; i < particles.length; i++)
particles[i].update(deltaTime);
for (i = 0; i < firstFree; i++) particles[i].update(deltaTime);
}
while (
particles[firstActive].age >= duration &&
firstActive != firstFree
) {
firstActive++;
if (firstActive == particles.length) firstActive = 0;
}
};
Petal.prototype.draw = function (context, image) {
if (firstActive < firstFree) {
for (i = firstActive; i < firstFree; i++)
particles[i].draw(context, image);
}
if (firstFree < firstActive) {
for (i = firstActive; i < particles.length; i++)
particles[i].draw(context, image);
for (i = 0; i < firstFree; i++) particles[i].draw(context, image);
}
};
return Petal;
})();
(function (canvas) {
var context = canvas.getContext("2d"),
particles = new Petal(setUp.particles.length),
particleRate = setUp.particles.length / setUp.particles.duration,
time;
function pointOnHeart(a) {
return new Point(
160 * Math.pow(Math.sin(a), 3),
130 * Math.cos(a) -
50 * Math.cos(2 * a) -
20 * Math.cos(3 * a) -
10 * Math.cos(4 * a) +
25
);
}
var image = (function () {
var canvas = document.createElement("canvas"),
context = canvas.getContext("2d");
canvas.width = setUp.particles.size;
canvas.height = setUp.particles.size;
function to(t) {
var point = pointOnHeart(t);
point.x =
setUp.particles.size / 2 + (point.x * setUp.particles.size) / 350;
point.y =
setUp.particles.size / 2 - (point.y * setUp.particles.size) / 350;
return point;
}
context.beginPath();
var t = -Math.PI;
var point = to(t);
context.moveTo(point.x, point.y);
while (t < Math.PI) {
t += 0.01;
point = to(t);
context.lineTo(point.x, point.y);
}
context.closePath();
context.fillStyle = "#ea80b0";
context.fill();
var image = new Image();
image.src = canvas.toDataURL();
return image;
})();
function render() {
requestAnimationFrame(render);
var newTime = new Date().getTime() / 1000,
deltaTime = newTime - (time || newTime);
time = newTime;
context.clearRect(0, 0, canvas.width, canvas.height);
var amount = particleRate * deltaTime;
for (var i = 0; i < amount; i++) {
var pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random());
var dir = pos.clone().length(setUp.particles.velocity);
particles.add(
canvas.width / 2 + pos.x,
canvas.height / 2 - pos.y,
dir.x,
-dir.y
);
}
particles.update(deltaTime);
particles.draw(context, image);
}
function onResize() {
canvas.width = canvas.clientWidth;
canvas.height = canvas.clientHeight;
}
window.onresize = onResize;
setTimeout(function () {
onResize();
render();
}, 10);
})(document.getElementById("pinkHeart"));
就这样,爱心代码就大功告成!