转载于 http://www.cnblogs.com/rohelm/archive/2012/04/19/2456088.html
using System;
namespace 特性
{
class Program
{
static void Main(string[] args)
{
GetAttributeInfo(typeof(OldClass));
Console.WriteLine("==============");
GetAttributeInfo(typeof(NewClass));
Console.ReadKey();
}
public static void GetAttributeInfo(Type t)
{
OldAttribute myattribute = (OldAttribute)Attribute.GetCustomAttribute(t, typeof(OldAttribute));
if (myattribute == null)
{
Console.WriteLine(t.ToString()+"类中自定义特性不存在!");
}
else
{
Console.WriteLine("特性描述:{0}\n加入事件{1}", myattribute.Discretion, myattribute.date);
}
}
}
[AttributeUsage(AttributeTargets.Class,Inherited=false)]//设置了定位参数和命名参数
//该特性适用于所有的类,而且是非继承的。
class OldAttribute : Attribute//继承自Attribute
{
private string discretion;
public string Discretion
{
get { return discretion; }
set { discretion = value; }
}
public DateTime date;
public OldAttribute(string discretion)
{
this.discretion = discretion;
date = DateTime.Now;
}
}
//现在我们定义两类
[Old("这个类将过期")]//使用定义的新特性
class OldClass
{
public void OldTest()
{
Console.WriteLine("测试特性");
}
}
class NewClass:OldClass
{
public void NewTest()
{
Console.WriteLine("测试特性的继承");
}
}
//我们写一个方法用来获取特性信息
}