C++实例 窗口和消息

#include <windows.h>

#pragma comment(lib,"winmm.lib")

LRESULT CALLBACK WindowProc(
  HWND hwnd,      // handle to window
  UINT uMsg,      // message identifier
  WPARAM wParam,  // first message parameter
  LPARAM lParam   // second message parameter
);
//http://www.pythonschool.com/
int WINAPI WinMain(
  HINSTANCE hInstance,      // handle to current instance
  HINSTANCE hPrevInstance,  // handle to previous instance
  LPSTR lpCmdLine,          // command line
  int nCmdShow              // show state
  ){

	static TCHAR szAppName[] = TEXT ("HelloWin") ;
	//LPCTSTR lpClassName = TEXT("HelloWin");
	LPCTSTR lpWindowName = TEXT("MyWindow");
	HWND hwnd;

	MSG msg;
	WNDCLASS wndclass;
	
	 wndclass.style         = 0 ;
     wndclass.lpfnWndProc   = WindowProc ;
     wndclass.cbClsExtra    = 0 ;
     wndclass.cbWndExtra    = 0 ;
     wndclass.hInstance     = hInstance ;
     wndclass.hIcon         = LoadIcon (NULL, IDI_APPLICATION) ;
     wndclass.hCursor       = LoadCursor (NULL, IDC_ARROW) ;
     wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
     wndclass.lpszMenuName  = NULL ;
     wndclass.lpszClassName = szAppName ;



 if(!RegisterClass(&wndclass))
 {
	MessageBox(NULL, TEXT("This program requires Windows NT!"),
		szAppName, MB_OK);
	return 0;
 }

 hwnd = CreateWindow(
  szAppName,  // registered class name
  lpWindowName, // window name
  WS_OVERLAPPEDWINDOW,        // window style
  CW_USEDEFAULT,                // horizontal position of window
  CW_USEDEFAULT,                // vertical position of window
  CW_USEDEFAULT,           // window width
  CW_USEDEFAULT,          // window height
  NULL,      // handle to parent or owner window
  NULL,          // menu handle or child identifier
  hInstance,  // handle to application instance
  NULL        // window-creation data
);


	ShowWindow(hwnd, nCmdShow);
	UpdateWindow(hwnd);

     while (GetMessage (&msg, NULL, 0, 0))
     {
          TranslateMessage (&msg) ;
          DispatchMessage (&msg) ;
     }
     return msg.wParam ;

}




LRESULT CALLBACK WindowProc(
  HWND hwnd,      // handle to window
  UINT uMsg,      // message identifier
  WPARAM wParam,  // first message parameter
  LPARAM lParam   // second message parameter
  ){


     HDC         hdc ;
     PAINTSTRUCT ps ;
     RECT        rect ;
     
     switch (uMsg)
     {
     case WM_CREATE:
          PlaySound (TEXT ("hellowin.wav"), NULL, SND_FILENAME | SND_ASYNC) ;
		 
          return 0 ;
          
     case WM_PAINT:
          hdc = BeginPaint (hwnd, &ps) ;
          
          GetClientRect (hwnd, &rect) ;
          
          DrawText (hdc, TEXT ("Hello, Windows 98!"), -1, &rect,
                    DT_SINGLELINE | DT_CENTER | DT_VCENTER) ;
          
          EndPaint (hwnd, &ps) ;
          return 0 ;
          
     case WM_DESTROY:
          PostQuitMessage (0) ;
          return 0 ;
     }

	return DefWindowProc(hwnd, uMsg, wParam, lParam);
}

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