linux list.h 实例

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#ifndef __LIST_H
#define __LIST_H

#if defined(WIN32)
#define INLINE __inline
#else
#define INLINE inline
#endif

/* This file is from Linux Kernel (include/linux/list.h)
 * and modified by simply removing hardware prefetching of list items.
 * Here by copyright, credits attributed to where ever they belong.
 * Get from http://isis.poly.edu/kulesh/stuff/src/klist/
 */

/*
 * Simple doubly linked list implementation.
 *
 * Some of the internal functions ("__xxx") are useful when
 * manipulating whole lists rather than single entries, as
 * sometimes we already know the next/prev entries and we can
 * generate better code by using them directly rather than
 * using the generic single-entry routines.
 */

struct list_head{
 struct list_head*next, *prev;
};

#define LIST_HEAD_INIT(name) { &(name), &(name) }

#define LIST_HEAD(name) \
 struct list_head name = LIST_HEAD_INIT(name)

#define INIT_LIST_HEAD(ptr) do { \
 (ptr)->next = (ptr); (ptr)->prev = (ptr); \
} while (0)

/*
 * Insert a new entry between two known consecutive entries.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static INLINEvoid __list_add(struct list_head*new,
         struct list_head*prev,
         struct list_head*next)
{
 next->prev=new;
 new->next= next;
 new->prev= prev;
 prev->next=new;
}

/**
 * list_add - add a new entry
 * @new: new entry to be added
 * @head: list head to add it after
 *
 * Insert a new entry after the specified head.
 * This is good for implementing stacks.
 */
static INLINEvoid list_add(struct list_head*new,struct list_head*head)
{
 __list_add(new, head, head->next);
}

/**
 * list_add_tail - add a new entry
 * @new: new entry to be added
 * @head: list head to add it before
 *
 * Insert a new entry before the specified head.
 * This is useful for implementing queues.
 */
static INLINEvoid list_add_tail(struct list_head*new,struct list_head*head)
{
 __list_add(new, head->prev, head);
}

/*
 * Delete a list entry by making the prev/next entries
 * point to each other.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static INLINEvoid __list_del(struct list_head*prev,struct list_head*next)
{
 next->prev= prev;
 prev->next= next;
}

/**
 * list_del - deletes entry from list.
 * @entry: the element to delete from the list.
 * Note: list_empty on entry does not return true after this, the entry is in an undefined state.
 */
static INLINEvoid list_del(struct list_head*entry)
{
 __list_del(entry->prev, entry->next);
 entry->next= (void*)0;
 entry->prev= (void*)0;
}

/**
 * list_del_init - deletes entry from list and reinitialize it.
 * @entry: the element to delete from the list.
 */
static INLINEvoid list_del_init(struct list_head*entry)
{
 __list_del(entry->prev, entry->next);
 INIT_LIST_HEAD(entry);
}

/**
 * list_move - delete from one list and add as another's head
 * @list: the entry to move
 * @head: the head that will precede our entry
 */
static INLINEvoid list_move(struct list_head*list,struct list_head*head)
{
        __list_del(list->prev, list->next);
        list_add(list, head);
}

/**
 * list_move_tail - delete from one list and add as another's tail
 * @list: the entry to move
 * @head: the head that will follow our entry
 */
static INLINEvoid list_move_tail(struct list_head*list,
      struct list_head*head)
{
        __list_del(list->prev, list->next);
        list_add_tail(list, head);
}

/**
 * list_empty - tests whether a list is empty
 * @head: the list to test.
 */
static INLINEint list_empty(struct list_head*head)
{
 return head->next== head;
}

static INLINEvoid __list_splice(struct list_head*list,
     struct list_head*head)
{
 struct list_head*first= list->next;
 struct list_head*last= list->prev;
 struct list_head*at= head->next;

 first->prev= head;
 head->next= first;

 last->next= at;
 at->prev= last;
}

/**
 * list_splice - join two lists
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
static INLINEvoid list_splice(struct list_head*list,struct list_head*head)
{
 if(!list_empty(list))
  __list_splice(list, head);
}

/**
 * list_splice_init - join two lists and reinitialise the emptied list.
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * The list at @list is reinitialised
 */
static INLINEvoid list_splice_init(struct list_head*list,
        struct list_head*head)
{
 if(!list_empty(list)) {
  __list_splice(list, head);
  INIT_LIST_HEAD(list);
 }
}

/**
 * list_entry - get the struct for this entry
 * @ptr: the &struct list_head pointer.
 * @type: the type of the struct this is embedded in.
 * @member: the name of the list_struct within the struct.
 */
#define list_entry(ptr, type, member) \
 ((type *)((char *)(ptr)-(unsigned long)(&((type *)0)->member)))

/**
 * list_for_each - iterate over a list
 * @pos: the &struct list_head to use as a loop counter.
 * @head: the head for your list.
 */
#define list_for_each(pos, head) \
 for (pos = (head)->next; pos != (head); \
         pos = pos->next)
/**
 * list_for_each_prev - iterate over a list backwards
 * @pos: the &struct list_head to use as a loop counter.
 * @head: the head for your list.
 */
#define list_for_each_prev(pos, head) \
 for (pos = (head)->prev; pos != (head); \
         pos = pos->prev)

/**
 * list_for_each_safe - iterate over a list safe against removal of list entry
 * @pos: the &struct list_head to use as a loop counter.
 * @n:  another &struct list_head to use as temporary storage
 * @head: the head for your list.
 */
#define list_for_each_safe(pos, n, head) \
 for (pos = (head)->next, n = pos->next; pos != (head); \
  pos = n, n = pos->next)

/**
 * list_for_each_entry - iterate over list of given type
 * @pos: the type * to use as a loop counter.
 * @head: the head for your list.
 * @member: the name of the list_struct within the struct.
 */
#define list_for_each_entry(pos, head, member)    \
 for (pos = list_entry((head)->next, typeof(*pos), member); \
      &pos->member != (head);      \
      pos = list_entry(pos->member.next, typeof(*pos), member))

/**
 * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
 * @pos: the type * to use as a loop counter.
 * @n:  another type * to use as temporary storage
 * @head: the head for your list.
 * @member: the name of the list_struct within the struct.
 */
#define list_for_each_entry_safe(pos, n, head, member)   \
 for (pos = list_entry((head)->next, typeof(*pos), member), \
  n = list_entry(pos->member.next, typeof(*pos), member); \
      &pos->member != (head);      \
      pos = n, n = list_entry(n->member.next, typeof(*n), member))


#endif

#include <stdio.h>
#include <stdlib.h>
#include "list.h"

struct kool_list{
    int to;
    struct list_head list;
    int from;
};

int main(int argc,char**argv)
{

    struct kool_list *tmp;
    struct list_head *pos, *q;

    unsigned int i;
    struct kool_list mylist;

    INIT_LIST_HEAD(&mylist.list);

    for(i=15; i!=0; --i)
    {

        tmp= (struct kool_list*)malloc(sizeof(struct kool_list));
        printf("enter to and from:");
        scanf("%d %d", &tmp->to, &tmp->from);
        list_add(&(tmp->list), &(mylist.list));
    }

    printf("\n");

    printf("traversing the list using list_for_each()\n");

    list_for_each(pos, &mylist.list){

        tmp= list_entry(pos,struct kool_list, list);
        printf("to= %d from= %d\n", tmp->to, tmp->from);
    }
    printf("\n");

    printf("traversing the list using list_for_each_entry()\n");

    list_for_each_entry(tmp, &mylist.list, list)
    printf("to= %d from= %d\n", tmp->to, tmp->from);

    printf("\n");
 

    printf("deleting the list using list_for_each_safe()\n");

    list_for_each_safe(pos, q, &mylist.list)
    {
        tmp= list_entry(pos,struct kool_list, list);
        printf("freeing item to= %d from= %d\n", tmp->to, tmp->from);

        list_del(pos);
        free(tmp);
    }

    return0;

}
http://hi.baidu.com/chenxiawei2008/blog/item/5a7938c48c09a8c739db499c.html
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