hash_map 实现

template <typename KEY, typename VAL> struct HashNode {
	KEY key;
	VAL value;
	HashNode* next;

	HashNode() : next(NULL) {
	}

	HashNode(KEY key, VAL val) : key(key), value(val) {
		next = NULL;
	}
};

template <typename KEY, typename VAL> class HashMap {
private:
	int size;
	HashNode<KEY, VAL>* link;

	int HashFun(KEY key) {
		return (key*key) % size;
	}

public:
	HashMap() {
	}

	HashMap(int size) : size(size) {
		link = new HashNode<KEY, VAL>[size];
	}

	void Dump(void) {
		for (int i = 0; i < size; i++) {
			HashNode<KEY, VAL>* f = link[i].next;
			while (f != NULL) {
				cout << f->key << " : " << f->value << endl;
				f = f->next;
			}
		}
	}

	bool Find(KEY key, VAL& value) {
		int hkey = HashFun(key);
		HashNode* f = link[hkey].next;
		while (f != NULL && f->key != key) {
			f = f->next;
		}
		if (f != NULL) {
			value = f->value;
			return true;
		} else {
			return false;
		}
	}

	void Delete(KEY key) {
		int hkey = HashFun(key);
		HashNode<KEY, VAL>* pre = &link[hkey];
		HashNode<KEY, VAL>* cur = pre->next;
		while (cur != NULL && cur->key != key) {
			cur = cur->next;
			pre = cur;
		}

		if (cur != NULL) {
			pre->next = cur->next;
			delete cur;
		}
	}

	bool Insert(KEY key, VAL value) {
		int hkey = HashFun(key);
		HashNode<KEY, VAL>* f = link[hkey].next;

		// if already exist;
		while (f != NULL) {
			if (f->key == key) {
				f->value = value;
				return true;
			}
			f = f->next;
		}

		// insert new node;
		HashNode<KEY, VAL>* nn = new HashNode<KEY, VAL>(key, value);
		nn->next = link[hkey].next;
		link[hkey].next = nn;
		return true;
	}
};

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