/*
// Definition for a Node.
class Node {
public:
int val;
Node* left;
Node* right;
Node* next;
Node() : val(0), left(NULL), right(NULL), next(NULL) {}
Node(int _val) : val(_val), left(NULL), right(NULL), next(NULL) {}
Node(int _val, Node* _left, Node* _right, Node* _next)
: val(_val), left(_left), right(_right), next(_next) {}
};
*/
class Solution {
public:
Node* connect(Node* root) {
if(root == NULL){
return root;
}
help(root);
return root;
}
// 左子树结点next指向他的兄弟结点(父节点的右儿子)
// 右子树结点的next指向父节点的next的左子树,特别的,如果父节点的next为NULL的话,则直接指向NULL
void help(Node *root){
if(root == NULL || (root->left == NULL && root->right == NULL)){
return;
}
root->left->next = root->right;
root->right->next = (root->next == NULL ? NULL : root->next->left);
help(root->left);
help(root->right);
}
};