备份一份代码,用于窗口截图~!
使用的时候只需要调用Catchfile函数就可以了。
当然,代码中的WIDTH、MARGIN、 HEIGHT等还得按需要进行设定。
void CMyDialog::Catchfile()
{
HBITMAP hBitmap = GetSrcBit();
if (hBitmap != NULL)
{
// szFilters is a text string that includes two file name filter:
// "*.bmp" for "bmp Files" and "*.*" for "All Files."
char szFilters[]=
"bmp Files (*.bmp)|*.bmp|All Files (*.*)|*.*||";
// Create a Save dialog; the default file name extension is ".bmp".
CFileDialog fileDlg (FALSE, "bmp", "*.bmp",
OFN_FILEMUSTEXIST| OFN_HIDEREADONLY, szFilters, this);
// Display the file dialog. When user clicks OK, fileDlg.DoModal()
// returns IDOK.
if( fileDlg.DoModal() == IDOK )
{
CString pathName = fileDlg.GetPathName();
// Implement opening and reading file in here.
//...
//Change the window's title to the opened file's title.
//CString fileName = fileDlg.GetFileTitle ();
//SetWindowText(fileName);
SaveBitmapToFile(hBitmap , pathName.GetBuffer()/*LPSTR lpFileName*/);
}
}
}
void CMyDialog::GetSrcBit(/*DWORD BitWidth, DWORD BitHeight*/void)
{
HBITMAP hBitmap,hOldBitmap;
CPaintDC dc(this);
HDC hmyMemDC = CreateCompatibleDC(dc.m_hDC);
hBitmap = CreateCompatibleBitmap(dc.m_hDC, WIDTH-MARGIN, HEIGHT);
hOldBitmap = (HBITMAP)SelectObject(hmyMemDC, hBitmap);
BitBlt(hmyMemDC, 0, 0, WIDTH, HEIGHT,dc.m_hDC, 0, 0, SRCCOPY);
hBitmap = (HBITMAP)SelectObject(hmyMemDC, hOldBitmap);
return (hBitmap);
}
// 我们也可以把屏幕内容以位图格式存到磁盘文件上.
// lpFileName 为位图文件脕E
int CMyDialog::SaveBitmapToFile(HBITMAP hBitmap , LPSTR lpFileName)
{
HDC hDC; //设备描述句柄
int iBits; //当前显示分辨率下每个像素所占字节数
WORD wBitCount; //位图中每个像素所占字节数
//定义调色板大小, 位图中像素字节大小 ,
//位图文件大小
DWORD dwPaletteSize=0,
dwBmBitsSize,
dwDIBSize, dwWritten;
BITMAP Bitmap; //位图属性结构
BITMAPFILEHEADER bmfHdr; //位图文件头结构
//位图信息头结构
BITMAPINFOHEADER bi;
//指向位图信息头结构
LPBITMAPINFOHEADER lpbi;
//定义文件,分配内存句柄,调色板句眮E
HANDLE fh, hDib;
HPALETTE hPal,hOldPal=NULL;
//计算位图文件每个像素所占字节数
hDC = CreateDC("DISPLAY",NULL,NULL,NULL);
iBits = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES);
DeleteDC(hDC);
if (iBits <= 1)
wBitCount = 1;
else if (iBits <= 4)
wBitCount = 4;
else if (iBits <= 8)
wBitCount = 8;
else if (iBits <= 24)
wBitCount = 24;
else wBitCount = 24;
//计算调色板大小
if (wBitCount <= 8)
dwPaletteSize = (1 << wBitCount) *sizeof(RGBQUAD);
//设置位图信息头结构
GetObject(hBitmap, sizeof(BITMAP), (LPSTR)&Bitmap);
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = Bitmap.bmWidth;
bi.biHeight = Bitmap.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = wBitCount;
bi.biCompression = BI_RGB;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0;
dwBmBitsSize = ((Bitmap.bmWidth *wBitCount+31)/32)* 4*Bitmap.bmHeight ;
//为位图内容分配内磥E
hDib = GlobalAlloc(GHND,dwBmBitsSize+dwPaletteSize+sizeof(BITMAPINFOHEADER));
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib);
*lpbi = bi;
hPal = (HPALETTE)GetStockObject(DEFAULT_PALETTE);
if (hPal)
{
hDC = ::GetDC(NULL);
hOldPal = SelectPalette(hDC, hPal, FALSE);
RealizePalette(hDC);
}
// 获取该调色板下新的像素值
GetDIBits(hDC, hBitmap, 0, (UINT)Bitmap.bmHeight,(LPSTR)lpbi + sizeof(BITMAPINFOHEADER)+dwPaletteSize,(LPBITMAPINFO)lpbi, DIB_RGB_COLORS);
//恢复调色皝E
if (hOldPal)
{
SelectPalette(hDC, hOldPal, TRUE);
RealizePalette(hDC);
::ReleaseDC(NULL, hDC);
}
//创建位图文件
fh = CreateFile(lpFileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
if (fh == INVALID_HANDLE_VALUE)
return FALSE;
//设置位图文件头
bmfHdr.bfType = 0x4D42; // "BM"
dwDIBSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER)
+ dwPaletteSize + dwBmBitsSize;
bmfHdr.bfSize = dwDIBSize;
bmfHdr.bfReserved1 = 0;
bmfHdr.bfReserved2 = 0;
bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER)
+ (DWORD)sizeof(BITMAPINFOHEADER)+ dwPaletteSize;
WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL);
WriteFile(fh, (LPSTR)lpbi, dwDIBSize, &dwWritten, NULL);
//清除
GlobalUnlock(hDib);
GlobalFree(hDib);
CloseHandle(fh);
return TRUE;
}