I want to develop a plugin for realplayer to support my own data type audio files.When I read the realsystem sdk doc,I found the description not very clear.So I have some questions and wish you help me:)
The first question is that the way to use the realsystem sdk to develop the plugin is practicable.And if it is practicable,what is it's structure?For example,using file format plug_in and rendering plug_in or something else.So I hope you can give me a clear mind by concise words.
The second question is that I compile and build some of the SDK samples into DLL files but I can't make the plugins used by realplayer even the simplest sample "helloworld",in the directory "rmasdk_6_0/samples/intro/hellowld",how can I make it works?(I copy the DLL file into "Program Files/Real/RealPlayer/plugins" but it doesn't work) I also see "rmasdk_6_0/samples/intro/filefmt1" and "rmasdk_6_0/samples/intro/ff1rendr" and the same thing happened :(.Could you please tell me how to use the Dll files?
thanks a lot
ask for help :)