YUV与RGB转换

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BOOL YV12RGB24(BYTE *yuv, BYTE *rgb)
{
	if (!yuv || !rgb)
        return FALSE;
 
    BYTE* yData = yuv;
    BYTE* vData = yuv + frameWidth*frameHeight*5/4;
    BYTE* uData = yuv + frameWidth*frameHeight;
    if (!uData || !vData)
		return FALSE;

    for (int iRow = 0; iRow < frameHeight; iRow++)
    {
        for (int jCol = 0; jCol < frameWidth; jCol++)
        {
            int Y = yData[iRow*frameWidth + jCol];
            int U = uData[(iRow / 2)*(frameWidth / 2) + (jCol / 2)];
            int V = vData[(iRow / 2)*(frameWidth / 2) + (jCol / 2)];
            int R = Y + (U - 128) + (((U - 128) * 103) >> 8);
            int G = Y - (((V - 128) * 88) >> 8) - (((U - 128) * 183) >> 8);
            int B = Y + (V - 128) + (((V - 128) * 198) >> 8);
 
            // r分量值 
            R = R<0 ? 0 : R;
			rgb[3 * (iRow*frameWidth + jCol) + 2] = R > 255 ? 255 : R;
            // g分量值
            G = G<0 ? 0 : G;
			rgb[3 * (iRow*frameWidth + jCol) + 1] = G>255 ? 255 : G;
            // b分量值 
            B = B<0 ? 0 : B;
			rgb[3 * (iRow*frameWidth + jCol) + 0] = B>255 ? 255 : B;
        }
    }
    return TRUE;
}

//算法优化加速
BOOL YV12RGB24(BYTE *yuv, BYTE *rgb)
{
	if (!yuv || !rgb)
        return FALSE;
 
    BYTE* yData = yuv;
	BYTE* vData = yuv + frameWidth*frameHeight + frameWidth/2 * frameHeight/2;
    BYTE* uData = yuv + frameWidth*frameHeight;
    if (!uData || !vData)
		return FALSE;

	BYTE *pRGB = rgb;
    for (int iRow = 0; iRow < frameHeight; iRow++)
    {
		int iIndex = (iRow >> 1)*(frameWidth >> 1);
        for (int jCol = 0; jCol < frameWidth; jCol++)
        {
            int Y = yData[iRow*frameWidth + jCol];
			int U = uData[iIndex + (jCol >> 1)];
			int V = vData[iIndex + (jCol >> 1)];
            int R = Y + (U - 128) + (((U - 128) * 103) >> 8);
            int G = Y - (((V - 128) * 88) >> 8) - (((U - 128) * 183) >> 8);
            int B = Y + (V - 128) + (((V - 128) * 198) >> 8);
 
			// b分量值 
			if (B >= 0 && B <= 255)
				*pRGB++ = B;
			else *pRGB++ = B < 0 ? 0 : 255;

			// g分量值
			if (G >= 0 && G <= 255)
				*pRGB++ = G;
			else *pRGB++ = G < 0 ? 0 : 255;

            // r分量值 
			if (R >= 0 && R <= 255)
				*pRGB++ = R;
			else *pRGB++ = R < 0 ? 0 : 255;
        }
    }
    return TRUE;
}
//查找表加速
static int __s_r_1370705v[256] = {0};
static int __s_b_1732446u[256] = {0};
static int __s_g_337633u[256] = {0};
static int __s_g_698001v[256] = {0};

/* 初始化YUV转RGB转换对照表 */
static bool initYUV2RGBTabel()
{
    for (int i = 0; i < 256; i++) {
        __s_r_1370705v[i] = (1.370705 * (i-128));
        __s_b_1732446u[i] = (1.732446 * (i-128));
        __s_g_337633u[i] = (0.337633 * (i-128));
        __s_g_698001v[i] = (0.698001 * (i-128));
    }
    return true;
}


void YUV420ToRGBA(uint8_t* pYUV, int width, int height, uint8_t* pRGBA) {
	const int frameSize = width * height;
	const int chromaSize = frameSize >> 2;
	const int halfWidth = width >> 1;

    uint8_t* yData = pYUV;
    uint8_t* uData = pYUV + frameSize;
    uint8_t* vData = pYUV + frameSize + chromaSize;

    for (int iRow = 0; iRow < height; iRow++) {
		int iIndex = (iRow >> 1)*halfWidth;
        for (int jCol = 0; jCol < width; jCol++) {
            int uvIndex = iIndex + (jCol >> 1);

            int Y = *yData++;
			int U = uData[uvIndex];
			int V = vData[uvIndex];/*
            int R = Y + (U - 128) + (((U - 128) * 103) >> 8);
            int G = Y - (((V - 128) * 88) >> 8) - (((U - 128) * 183) >> 8);
            int B = Y + (V - 128) + (((V - 128) * 198) >> 8);*/

            int R = Y + __s_r_1370705v[V];
            int G = Y - __s_g_337633u[U] - __s_g_698001v[V];
            int B = Y + __s_b_1732446u[U];

	        *pRGBA++ = (B < 0 ? 0 : (B > 255 ? 255 : B));
	        *pRGBA++ = (G < 0 ? 0 : (G > 255 ? 255 : G));
	        *pRGBA++ = (R < 0 ? 0 : (R > 255 ? 255 : R));
			*pRGBA++ = 0xFF;
        }
    }
}
void I420ToNV21(uint8_t *pSrcData, uint8_t *pDstData, int nWidth, int nHeight)
{
    int nFrameSize = nWidth*nHeight;
    uint8_t *pSrcData_U = pSrcData + nFrameSize;
    uint8_t *pSrcData_V = pSrcData + nFrameSize + (nFrameSize >> 2);
    uint8_t *pDstData_UV = pDstData + nFrameSize;

    memcpy(pDstData, pSrcData, nFrameSize);//y分量

    for(int i = 0, j = 0; i < (nFrameSize >> 2); i++, j += 2)
    {
        pDstData_UV[j] = pSrcData_U[i];//u分量
        pDstData_UV[j+1] = pSrcData_V[i];//v分量
    }
}
#include "libyuv.h"
 
int yuvlen = nWidth * nHeight * 3 / 2;
uchar *yuv21 = (uchar *) malloc(yuvlen);
if (yuv21) {
	libyuv::ARGBToNV21(rgba, nWidth * 4, yuv21, nWidth, yuv21 + nWidth * nHeight, nWidth, nWidth, nHeight);
	free(yuv21);
}
 
//注:libyuv比ffmpeg快三倍以上

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