前言:在看到之前项目后台存在 登录验证码。且是点击图标来更换的,就挺好奇和费解的。
然后梳理一下,作为vue2 和 vue3 + ts项目时 如何营造此效果,以此记录。
首先是vue2项目使用
<template>
<div class="right_auth">
<div id="v_container" @click="btncode"></div>
</div>
</template>
<script>
import { GVerify } from "../../components/login/GVerify";
export default {
data() {
return {
index2: 0, // 验证码 提示
verifyCode: "",
imgData: "", //验证码
}
}
mounted() {
this.verifyCode = new GVerify("v_container");
this.imgData = this.verifyCode.options.code;
},
methods: {
btncode() {
this.imgData = this.verifyCode.options.code.substring(
this.verifyCode.options.code.length - 4
);
},
}
}
</script>
vue2的 验证码图片绘制 ( GVerify.js文件 )
function GVerify(options) { // 创建一个图形验证码对象,接收options对象为参数
this.options = { // 默认options参数值
id: '', // 容器Id
canvasId: 'verifyCanvas', // canvas的ID
width: '80', // 默认canvas宽度
height: '30', // 默认canvas高度
type: 'number', // 图形验证码默认类型blend:数字字母混合类型、number:纯数字、letter:纯字母
code: ''
}
if (Object.prototype.toString.call(options) === '[object Object]') { // 判断传入参数类型
for (var i in options) { // 根据传入的参数,修改默认参数值
this.options[i] = options[i]
}
} else {
this.options.id = options
}
this.options.numArr = '0,1,2,3,4,5,6,7,8,9'.split(',')
this.options.letterArr = getAllLetter()
this._init()
this.refresh()
}
GVerify.prototype = {
/** 版本号**/
version: '1.0.0',
/** 初始化方法**/
_init: function () {
var con = document.getElementById(this.options.id)
var canvas = document.createElement('canvas')
// this.options.width = con.offsetWidth > 0 ? con.offsetWidth : '30'
// this.options.height = con.offsetHeight > 0 ? con.offsetHeight : '30'
this.options.width = '140'
this.options.height = '56'
canvas.id = this.options.canvasId
canvas.width = this.options.width
canvas.height = this.options.height
canvas.style.cursor = 'pointer'
canvas.innerHTML = '您的浏览器版本不支持canvas'
con.appendChild(canvas)
var parent = this
canvas.onclick = function () {
parent.refresh()
}
},
/** 生成验证码**/
refresh: function () {
var canvas = document.getElementById(this.options.canvasId)
if (canvas.getContext) {
var ctx = canvas.getContext('2d')
}
ctx.textBaseline = 'middle'
ctx.fillStyle = randomColor(180, 240)
ctx.fillRect(0, 0, this.options.width, this.options.height)
if (this.options.type === 'blend') { // 判断验证码类型
var txtArr = this.options.numArr.concat(this.options.letterArr)
} else if (this.options.type === 'number') {
var txtArr = this.options.numArr
} else {
var txtArr = this.options.letterArr
}
for (var i = 1; i <= 4; i++) {
var txt = txtArr[randomNum(0, txtArr.length)]
this.options.code += txt
ctx.font = randomNum(this.options.height / 2, this.options.height) + 'px SimHei' // 随机生成字体大小
ctx.fillStyle = randomColor(50, 160) // 随机生成字体颜色
ctx.shadowOffsetX = randomNum(-3, 3)
ctx.shadowOffsetY = randomNum(-3, 3)
ctx.shadowBlur = randomNum(-3, 3)
ctx.shadowColor = 'rgba(0, 0, 0, 0.3)'
var x = this.options.width / 5 * i
var y = this.options.height / 2
var deg = randomNum(-30, 30)
/** 设置旋转角度和坐标原点**/
ctx.translate(x, y)
ctx.rotate(deg * Math.PI / 180)
ctx.fillText(txt, 0, 0)
/** 恢复旋转角度和坐标原点**/
ctx.rotate(-deg * Math.PI / 180)
ctx.translate(-x, -y)
}
/** 绘制干扰线**/
for (var i = 0; i < 4; i++) {
ctx.strokeStyle = randomColor(40, 180)
ctx.beginPath()
ctx.moveTo(randomNum(0, this.options.width), randomNum(0, this.options.height))
ctx.lineTo(randomNum(0, this.options.width), randomNum(0, this.options.height))
ctx.stroke()
}
/** 绘制干扰点**/
for (var i = 0; i < this.options.width / 4; i++) {
ctx.fillStyle = randomColor(0, 255)
ctx.beginPath()
ctx.arc(randomNum(0, this.options.width), randomNum(0, this.options.height), 1, 0, 2 * Math.PI)
ctx.fill()
}
},
/** 验证验证码**/
validate: function (code) {
var code = code.toLowerCase()
var v_code = this.options.code.toLowerCase()
if (code == v_code) {
return true
} else {
return false
}
}
}
/** 生成字母数组**/
function getAllLetter() {
var letterStr = 'a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z'
return letterStr.split(',')
}
/** 生成一个随机数**/
function randomNum(min, max) {
return Math.floor(Math.random() * (max - min) + min)
}
/** 生成一个随机色**/
function randomColor(min, max) {
var r = randomNum(min, max)
var g = randomNum(min, max)
var b = randomNum(min, max)
return 'rgb(' + r + ',' + g + ',' + b + ')'
}
export {
GVerify
}
其次是vue3 +ts 文件
众所周知,ts 是不支持 this 使用的,查阅了半天
对 tsconfig.json 文件做了如下配置
"compilerOptions": {
"noImplicitThis": false,
// 忽略 this 的类型检查, Raise error on this expressions with an implied any type.
}
// 需要注意的是,配置项只对 xx.ts文件生效
// vue3文件 setup 写法下依旧 需要 根据对应方法拿属性
// 比如
import { getCurrentInstance } from 'vue';
let _this: any = [];
const { proxy } = <any>getCurrentInstance();
_this = proxy;
vue3的验证码图片绘制(GVerify.ts文件)
function GVerify (options:any) { // 创建一个图形验证码对象,接收options对象为参数
console.log('',options)
this.options = { // 默认options参数值
id: '', // 容器Id
canvasId: 'verifyCanvas', // canvas的ID
width: '80', // 默认canvas宽度
height: '30', // 默认canvas高度
type: 'number', // 图形验证码默认类型blend:数字字母混合类型、number:纯数字、letter:纯字母
code: ''
}
if (Object.prototype.toString.call(options) === '[object Object]') { // 判断传入参数类型
for (var i in options) { // 根据传入的参数,修改默认参数值
this.options[i] = options[i]
}
} else {
this.options.id = options
}
this.options.numArr = '0,1,2,3,4,5,6,7,8,9'.split(',')
this.options.letterArr = getAllLetter()
this._init()
this.refresh()
}
GVerify.prototype = {
/** 版本号**/
version: '1.0.0',
/** 初始化方法**/
_init: function () {
var con:any = document.getElementById(this.options.id)
var canvas = document.createElement('canvas')
// this.options.width = con.offsetWidth > 0 ? con.offsetWidth : '30'
// this.options.height = con.offsetHeight > 0 ? con.offsetHeight : '30'
this.options.width = '140'
this.options.height = '56'
canvas.id = this.options.canvasId
canvas.width = this.options.width
canvas.height = this.options.height
canvas.style.cursor = 'pointer'
canvas.innerHTML = '您的浏览器版本不支持canvas'
con.appendChild(canvas)
var parent = this
canvas.onclick = function () {
parent.refresh()
}
},
/** 生成验证码**/
refresh: function () {
var canvas:any = document.getElementById(this.options.canvasId)
if (canvas.getContext) {
var ctx = canvas.getContext('2d')
}
ctx.textBaseline = 'middle'
ctx.fillStyle = randomColor(180, 240)
ctx.fillRect(0, 0, this.options.width, this.options.height)
if (this.options.type === 'blend') { // 判断验证码类型
var txtArr = this.options.numArr.concat(this.options.letterArr)
} else if (this.options.type === 'number') {
var txtArr = this.options.numArr
} else {
var txtArr = this.options.letterArr
}
for (var i = 1; i <= 4; i++) {
var txt = txtArr[randomNum(0, txtArr.length)]
this.options.code += txt
ctx.font = randomNum(this.options.height / 2, this.options.height) + 'px SimHei' // 随机生成字体大小
ctx.fillStyle = randomColor(50, 160) // 随机生成字体颜色
ctx.shadowOffsetX = randomNum(-3, 3)
ctx.shadowOffsetY = randomNum(-3, 3)
ctx.shadowBlur = randomNum(-3, 3)
ctx.shadowColor = 'rgba(0, 0, 0, 0.3)'
var x = this.options.width / 5 * i
var y = this.options.height / 2
var deg = randomNum(-30, 30)
/** 设置旋转角度和坐标原点**/
ctx.translate(x, y)
ctx.rotate(deg * Math.PI / 180)
ctx.fillText(txt, 0, 0)
/** 恢复旋转角度和坐标原点**/
ctx.rotate(-deg * Math.PI / 180)
ctx.translate(-x, -y)
}
/** 绘制干扰线**/
for (var i = 0; i < 4; i++) {
ctx.strokeStyle = randomColor(40, 180)
ctx.beginPath()
ctx.moveTo(randomNum(0, this.options.width), randomNum(0, this.options.height))
ctx.lineTo(randomNum(0, this.options.width), randomNum(0, this.options.height))
ctx.stroke()
}
/** 绘制干扰点**/
for (var i = 0; i < this.options.width / 4; i++) {
ctx.fillStyle = randomColor(0, 255)
ctx.beginPath()
ctx.arc(randomNum(0, this.options.width), randomNum(0, this.options.height), 1, 0, 2 * Math.PI)
ctx.fill()
}
},
/** 验证验证码**/
validate: function (code:any) {
var code = code.toLowerCase()
var v_code = this.options.code.toLowerCase()
if (code == v_code) {
return true
} else {
return false
}
}
}
/** 生成字母数组**/
function getAllLetter () {
var letterStr = 'a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z'
return letterStr.split(',')
}
/** 生成一个随机数**/
function randomNum (min:any, max:any) {
return Math.floor(Math.random() * (max - min) + min)
}
/** 生成一个随机色**/
function randomColor (min:any, max:any) {
var r = randomNum(min, max)
var g = randomNum(min, max)
var b = randomNum(min, max)
return 'rgb(' + r + ',' + g + ',' + b + ')'
}
export {
GVerify
}
vue3的验证码绘制 配置 其实没做啥改,就根据 ts的检查机制 对方法接收 写成 方法(参数:any)
vue3页面使用
<template>
<div class="right_auth">
<div id="v_container" @click="btncode"></div>
</div>
</template>
<script lang="ts" setup>
import { ref, onMounted, nextTick, getCurrentInstance } from 'vue'
import { GVerify } from '@/utils/GVerify';
let _this: any = [];
const { proxy } = <any>getCurrentInstance();
_this = proxy;
let verifyCode: object = { options: { code: '' } };
let imgData = ref('');//验证码
onMounted(() => {
console.log('默认--触发了获取验证码')
verifyCode = new (GVerify as any)("v_container");
console.log('报错 前打印', verifyCode)
imgData = verifyCode.options.code;
})
const btncode = () => {
nextTick(() => {
console.log('手动--触发了获取验证码')
imgData = verifyCode.options.code.substring(
verifyCode.options.code.length - 4
);
console.log('1111imgData',imgData)
})
}
</script>
<style scoped>
.right_auth {
opacity: 1;
border-radius: 8px;
}
</style>