#include<windows.h>
// HINSTANCE 实例的句柄. 加载资源需要用到HINSTANCE
// HWND 窗口句柄 和窗口相关的操作
// HDC 设备句柄 绘图的操作
POINT pointdown;//是一个结构体,储存了x,y坐标像素
POINT pointup;
LRESULT CALLBACK MyWinMain(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)//回调函数(消息的)
{
switch(uMsg)
{
case WM_CLOSE: //自动退出
{
::PostQuitMessage(0);
}
case WM_PAINT: // 绘图
{
HDC hdc=::GetDC(hWnd); //HDC是Windows的设备描述表句柄
::Rectangle(hdc,0,0,100,100); //画矩形
ReleaseDC(hWnd,hdc); //释放句柄
}
break;
case WM_LBUTTONDOWN:
{
pointdown.x= LOWORD(lParam); //记录储存在lParam中的鼠标坐标信息
pointdown.y= HIWORD(lParam);
}
break;
case WM_LBUTTONUP:
{
pointup.x= LOWORD(lParam);
pointup.y= HIWORD(lParam);
HDC hdc=::GetDC(hWnd); //HDC是Windows的设备描述表句柄
::Rectangle(hdc,pointdown.x,pointdown.y,pointup.x,pointup.y); //画矩形
ReleaseDC(hWnd,hdc); //释放句柄
}
break;
}
return DefWindowProc(hWnd,uMsg,wParam,lParam); //返回消息的默认处理
}
int CALLBACK WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nCmdShow)
{
//设置画刷
HBRUSH hBrush=::CreateSolidBrush(RGB(62,71,98));
//设计窗口
WNDCLASSEX wndclass;
wndclass.cbClsExtra=0;
wndclass.cbSize=sizeof(wndclass);
wndclass.cbWndExtra=0;
wndclass.hbrBackground=hBrush;
wndclass.hCursor=0;
wndclass.hIcon=0;
wndclass.hIconSm=0;
wndclass.lpfnWndProc=MyWinMain;
wndclass.lpszClassName="Leo"; //注册窗口时候要的名字,作为参数
wndclass.lpszMenuName=0; //菜单名字
wndclass.style=CS_HREDRAW|CS_VREDRAW;
wndclass.hInstance=hInstance;
//注册窗口
if(RegisterClassEx(&wndclass)== false)
{
MessageBox(NULL,"注册失败","提示",MB_OK);
return 0;
}
//创建
HWND hWnd=::CreateWindow("Leo","Small Test",WS_OVERLAPPEDWINDOW,0,200,500,500,NULL,NULL,hInstance,NULL);
//显示窗口
//ShowWindow(hWnd,nCmdShow);
//消息循环
MSG msg;
while(::GetMessage(&msg,0,0,0))
{
::TranslateMessage(&msg); //将得到的消息翻译
::DispatchMessage(&msg); //翻译来的消息发送
}
return 0;
}
C++ WIN32(鼠标画点击放下矩形)
最新推荐文章于 2024-08-18 12:49:36 发布