声明一个有54个整形元素的数组,用来储存一副扑克,编写程序对数组进行洗牌操作,即打乱牌的顺序。
#include <stdio.h>
#include <stdlib.h>
void initpoker(int poker[],int count)//声明数组
{
for(int i=0;i<count;i++)
{
poker[i]=i+1;
}
}
void printfCards(int poker[],int count)//输出牌面
{
int x=0;
for(int i=0;i<count;i++)
{
x=(i+1)%10;
if(x==1&&i>0)
{
printf("\n");
}
if(x==1)
{
printf(" ");
}
if(poker[i]<14)
{
printf("黑桃%d ",poker[i]);
}
else if(poker[i]<27)
{
printf("红桃%d ",poker[i]-13);
}
else if(poker[i]<40)
{
printf("梅花%d ",poker[i]-26);
}
else if(poker[i]<53)
{
printf("方块%d ",poker[i]-39);
}
else if(poker[i]==53)
printf("小王 ");
else printf("大王 ");
if(poker[i]%13<10&&poker[i]%13!=0)
printf(" ");
}
}
void shuffleCards(int poker[],int count)//打乱数组
{
int num,temp;
for (int i=0; i<count; i++)
{
num=i+rand()%(count-i);
temp=poker[i];
poker[i]=poker[num];
poker[num]=temp;
}
}
int main()
{
int poker[]={0};
initpoker(poker,54);
printf("The order of cards before shuffling:\n");
printfCards(poker,54);
shuffleCards(poker,54);
printf("\nThe order of cards after shuffling:\n");
printfCards(poker,54);
return 0;
}