不过现在基本都使用约束了,有点小鸡肋,呵呵,不过还是记录一下吧!
cocoaPods: pod'UIView+YRExtension' , ‘~>1.0.0’
//
// UIView+Extension.h
// MoveService
//
// Created by Luck on 16/7/22.
// Copyright © 2016年 hongmw. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface UIView (Extension)
@property (nonatomic,assign)CGFloat x;
@property (nonatomic,assign)CGFloat y;
@property (nonatomic,assign)CGFloat height;
@property (nonatomic,assign)CGFloat width;
@property (nonatomic,assign)CGFloat centerX;
@property (nonatomic,assign)CGFloat centerY;
@property (nonatomic,assign)CGPoint origin;
@property (nonatomic,assign)CGSize size;
@end
//
// UIView+Extension.m
// MoveService
//
// Created by Luck on 16/7/22.
// Copyright © 2016年 hongmw. All rights reserved.
//
#import "UIView+Extension.h"
@implementation UIView (Extension)
- (void)setX:(CGFloat)x{
CGRect frame =self.frame;
frame.origin.x = x;
self.frame = frame;
}
- (CGFloat)x{
returnself.frame.origin.x;
}
- (void)setY:(CGFloat)y{
CGRect frame =self.frame;
frame.origin.y = y;
self.frame = frame;
}
- (CGFloat)y{
returnself.frame.origin.y;
}
- (void)setHeight:(CGFloat)height{
CGRect frame =self.frame;
frame.size.height = height;
self.frame = frame;
}
- (CGFloat)height{
returnself.frame.size.height;
}
- (void)setWidth:(CGFloat)width{
CGRect frame =self.frame;
frame.size.width = width;
self.frame = frame;
}
- (CGFloat)width{
returnself.frame.size.width;
}
- (void)setCenterX:(CGFloat)centerX
{
CGPoint point =self.center;
point.x = centerX;
self.center = point;
}
- (CGFloat)centerX
{
returnself.center.x;
}
- (void)setCenterY:(CGFloat)centerY{
CGPoint point =self.center;
point.y = centerY;
self.center = point;
}
- (CGFloat)centerY
{
returnself.center.y;
}
- (void)setOrigin:(CGPoint)origin{
CGRect frame =self.frame;
frame.origin = origin;
self.frame = frame;
}
- (CGPoint)origin{
returnself.frame.origin;
}
- (void)setSize:(CGSize)size{
CGRect frame =self.frame;
frame.size = size;
self.frame = frame;
}
- (CGSize)size{
returnself.frame.size;
}
@end