啊….不想解释
#include <event2/event.h>
#include <event2/event.h>
#include <event2/buffer.h>
#include <event2/event_struct.h>
#include <event2/bufferevent.h>
#include <sys/socket.h>
void read_cb(struct bufferevent* bev,void* ptr)
{
char data[1024];
bufferevent_read(bev,data,sizeof(data));
printf("%s\n",data);
}
void err_cb(struct bufferevent* bev,short events,void* ptr)
{
if(events == BEV_EVENT_EOF || events == BEV_EVENT_ERROR)
{
bufferevent_free(bev);
}
}
void ev_callb(evutil_socket_t fd, short what, void *arg)
{
struct event_base* base = (struct event_base*)arg;
int newfd = accept(fd,NULL,NULL);
// create buffer event with newfd
struct bufferevent* bev = bufferevent_socket_new(base,newfd,BEV_OPT_CLOSE_ON_FREE);
bufferevent_setcb(bev,read_cb,NULL,err_cb,NULL);
bufferevent_enable(bev,EV_READ|EV_PERSIST);
}
int main()
{
int ret = 0;
struct event_base* base = event_base_new();
int fd = socket(AF_INET,SOCK_STREAM,0);
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(9989);
addr.sin_addr.s_addr = inet_addr("127.0.0.1");
ret = bind(fd, (struct sockaddr*)&addr, sizeof(addr));
if(ret < 0)
{
perror("bind");
return -2;
}
listen(fd, 250);
struct event* ev = event_new(base,fd,EV_READ|EV_PERSIST,ev_callb,base);
event_add(ev,NULL);
while(1)
{
event_base_dispatch(base);
}
// 然而并不会走到这一步
event_base_free(base);
}
搭配client食用更佳
#include<stdio.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <errno.h>
#include <arpa/inet.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
int main()
{
int fd = socket(AF_INET,SOCK_STREAM,0);
struct sockaddr_in addr;
addr.sin_port = htons(9989);
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = inet_addr("127.0.0.1");
int ret = connect(fd,(struct sockaddr*)&addr,sizeof(addr));
if(ret < 0)
{
close(fd);
return -1;
}
char *buf = "hello libevent";
write(fd,buf,strlen(buf));
close(fd);
return 0;
}