Qt添加背景图片的方法

//1.QPalette
//存在问题:图片可以显示出来,但是图片大小不能和frame大小一致,显示效果不好
#include <QApplication>
#include <QtGui>
#include <QFrame>

int main(int argc, char *argv[])
{
    QApplication app(argc,argv);
    
    QFrame *frame = new QFrame;
    frame->resize(400,700);
    QPixmap pixmap("images/frame.png");
    QPalette   palette;
    palette.setBrush(frame->backgroundRole(),QBrush(pixmap));
    frame->setPalette(palette);
    frame->setMask(pixmap.mask());  //可以将图片中透明部分显示为透明的
    frame->setAutoFillBackground(true);
    frame->show();

    return app.exec();
}

//2.setStyleSheet方法(非常好用的方法)
#include <QApplication>
#include <QtGui>
#include <QFrame>

int main(int argc, char *argv[])
{
    QApplication app(argc,argv);
    QFrame *frame = new QFrame;
    frame->setObjectName("myframe");
    frame->resize(400,700);
    frame->setStyleSheet("QFrame#myframe{border-image:url(images/frame.png)}" );
    frame->show();

    return app.exec();
}

//3.paintEvent事件方法
//myframe.h文件
#ifndef MYFRAME_H
#define MYFRAME_H

#include <QWidget>
#include <QtGui>

class MyFrame : public QWidget
{
public:
    MyFrame();
    void paintEvent(QPaintEvent *event);
};

#endif // MYFRAME_H

//myframe.cpp文件
#include "myframe.h"

MyFrame::MyFrame()
{
}

void MyFrame::paintEvent(QPaintEvent *event)
{
    QPainter painter(this);
    painter.drawPixmap(0,0,400,700,QPixmap("images/frame.png"));
}

//main.cpp文件
#include <QApplication>
#include <QtGui>

#include "myframe.h"

int main(int argc, char *argv[])
{
    QApplication app(argc,argv);
    
    MyFrame *frame = new MyFrame;
    frame->resize(400,700);
    frame->show();

    return app.exec();
}

QPushButton的背景图片设置(setIcon,也可以使用上述三种方法)

#include <QApplication>
#include <QtGui>

int main(int argc, char *argv[])
{
    QApplication app(argc,argv);

    QFrame *frame = new QFrame;
    QPushButton * button0 = new QPushButton(frame);
    QPushButton * button1 = new QPushButton(frame);
    QPushButton * button2 = new QPushButton(frame);
    QPushButton * button3 = new QPushButton(frame);
    QPushButton * button4 = new QPushButton(frame);
    QPushButton * button5 = new QPushButton(frame);

    frame->setObjectName("myframe");
    frame->resize(400,700);
    frame->setStyleSheet("QFrame#myframe{border-image:url(images/frame.png)}" );

    button0->setGeometry(60,150,68,68);
    button1->setGeometry(160,150,68,68);
    button2->setGeometry(260,150,68,68);
    button3->setGeometry(60,280,68,68);
    button4->setGeometry(160,280,68,68);
    button5->setGeometry(260,280,68,68);

    QIcon icon;
    QPixmap pixmap0("images/SMS.png");
    icon.addPixmap(pixmap0);
    button0->setIcon(icon);
    button0->setIconSize(QSize(68,68));
    button0->setFixedSize(pixmap0.size());
    button0->setMask(pixmap0.mask());


    QPixmap pixmap1("images/EMail.png");
    icon.addPixmap(pixmap1);
    button1->setIcon(icon);
    button1->setIconSize(QSize(68,68));
    button1->setFixedSize(pixmap1.size());
    button1->setMask(pixmap1.mask());


    QPixmap pixmap2("images/Contacts.png");
    icon.addPixmap(pixmap2);
    button2->setIcon(icon);
    button2->setIconSize(QSize(68,68));
    button2->setFixedSize(pixmap2.size());
    button2->setMask(pixmap2.mask());

    QPixmap pixmap3("images/Calendar.png");
    icon.addPixmap(pixmap3);
    button3->setIcon(icon);
    button3->setIconSize(QSize(68,68));
    button3->setFixedSize(pixmap3.size());
    button3->setMask(pixmap3.mask());


    QPixmap pixmap4("images/GoogleVoice.png");
    icon.addPixmap(pixmap4);
    button4->setIcon(icon);
    button4->setIconSize(QSize(68,68));
    button4->setFixedSize(pixmap4.size());
    button4->setMask(pixmap4.mask());


    QPixmap pixmap5("images/AndroidMarket.png");
    icon.addPixmap(pixmap5);
    button5->setIcon(icon);
    button5->setIconSize(QSize(68,68));
    button5->setFixedSize(pixmap5.size());
    button5->setMask(pixmap5.mask());


    frame->show();

    return app.exec();
}

 

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值