1、心形流水灯
题目:制作心形流水灯:要求用16个发光二极管排列成心形,按照不同的顺序点亮这16个灯,实现以下效果:
上下(自上到下、闪烁、自下到上、闪烁)
左右(自左到右、闪烁、自右到左、闪烁)
转圈(顺时针、闪烁、逆时针、闪烁)
要求在KEIL中编写程序,用PROTEUS设计电路并仿真运行。
电路设计
源程序
#include <reg51.h>
#include <intrins.h>
#define u8 unsigned char
#define u16 unsigned int
void delay_ms(u16 x)
{
u16 i, j;
for (i = 0; i < x; i++)
for (j = 0; j < 115; j++)
;
}
void main()
{
u8 temp, i;
while (1)
{
temp = 0xFE;
for (i = 0; i < 9; i++)
{
P0 = temp;
delay_ms(500);
temp = _crol_(temp, 1);
}
P0 = 0x00;
delay_ms(500);
temp = 0x7F;
for (i = 0; i < 9; i++)
{
P2 = temp;
delay_ms(500);
temp = _cror_(temp, 1);
}
P2 = 0x00;
delay_ms(500);
}
}
2、电子音乐贺卡
题目:制作电子音乐贺卡:编写程序驱动蜂鸣器播放音乐。要求在KEIL中编写程序,用PROTEUS设计电路并仿真运行。(评分标准:根据音乐播放效果评分)要求在KEIL中编写程序,用PROTEUS设计电路并仿真运行。
电路设计
源程序
音乐《起风了》
#include <reg52.h>
#define uint unsigned int
#define uchar unsigned char
sbit voice=P2^0;
uchar code sound[]={0xff,
0x2b,0x30,0x30,0x10,0x2b,0x30,0x30,0x10,0x2b,0x20,0x26,0x20,0x20,0x20,
0x26,0x20,0x2b,0x30,0x30,0x10,0x2b,0x30,0x30,0x10,0x2b,0x10,0x26,0x10,
0x2b,0x10,0x30,0x10,0x40,0x20,0x40,0x20,0x2b,0x30,0x30,0x10,0x2b,0x30,
0x30,0x10,0x2b,0x20,0x26,0x20,0x20,0x20,0x26,0x20,0x2b,0x30,0x26,0x10,
0x2b,0x20,0x30,0x20,0x2b,0x20,0x2b,0x20,0xff,0x20,0xff,0x20,0x2b,0x30,
0x30,0x10,0x2b,0x30,0x30,0x10,0x2b,0x20,0x26,0x20,0x20,0x20,0x26,0x20,
0x2b,0x30,0x26,0x10,0x2b,0x20,0x30,0x20,0x39,0x20,0x39,0x20,0x26,0x10,
0x2b,0x10,0x30,0x10,0x2b,0x10,0x30,0x20,0x30,0x20,0x26,0x10,0x2b,0x10,
0x30,0x10,0x2b,0x10,0x30,0x30,0x20,0x10,0x26,0x10,0x2b,0x10,0x30,0x10,
0x2b,0x10,0x30,0x20,0x30,0x20,0x30,0x20,0x2b,0x20,0x26,0x20,0x30,0x20,0x1c,0x20,0x20,0x10,0x1c,0x10,
0x1c,0x30,0x30,0x10,0x19,0x20,0x1c,0x10,0x19,0x10,0x19,0x20,0x19,0x20,
0x1c,0x10,0x19,0x10,0x19,0x20,0x26,0x20,0x18,0x10,0x15,0x10,0x18,0x10,
0x19,0x10,0x1c,0x20,0x20,0x20,0x1c,0x20,0x20,0x10,0x1c,0x10,0x1c,0x10,
0x20,0x10,0x1c,0x10,0x20,0x10,0x1c,0x20,0x20,0x10,0x2b,0x10,0x2b,0x10,
0x20,0x20,0x20,0x10,0x26,0x20,0x26,0x20,0x30,0x20,0x2b,0x20,0x26,0x20,
0x30,0x20,0x1c,0x20,0x20,0x10,0x1c,0x10,0x1c,0x30,0x30,0x10,0x19,0x20,
0x1c,0x10,0x19,0x10,0x19,0x20,0x19,0x20,0x1c,0x10,0x19,0x10,0x19,0x20,
0x26,0x20,0x18,0x10,0x15,0x10,0x18,0x10,0x19,0x10,0x1c,0x20,0x20,0x20,
0x1c,0x20,0x13,0x10,0x13,0x10,0x13,0x20,0x20,0x20,0x1c,0x20,0x13,0x10,
0x13,0x10,0x13,0x10,0x20,0x20,0x1c,0x10,0x1c,0x20,0x1c,0x20,0x1c,0x20,
0x1c,0x20,0xff,0x20,0xff,0x20, 0x18,0x20,0x15,0x20,0x13,0x20,0x0e,0x10,0x10,0x10,0x10,0x20,0x0e,0x10,
0x10,0x10,0x10,0x20,0x0e,0x10,0x10,0x10,0x10,0x20,0x19,0x10,0x18,0x10,
0x18,0x20,0x0e,0x10,0x10,0x10,0x10,0x20,0x0e,0x10,0x10,0x10,0x10,0x20,
0x0e,0x10,0x10,0x10,0x10,0x10,0x13,0x30,0x15,0x20,0x18,0x10,0x1c,0x10,
0x1c,0x10,0x18,0x20,0x1c,0x10,0x15,0x10,0x18,0x10,0x1c,0x20,0x1c,0x10,
0x18,0x30,0x13,0x20,0x13,0x20,0x13,0x10,0x12,0x10,0x13,0x20,0x13,0x10,
0x15,0x20,0xff,0x20,0xff,0x20,0x18,0x20,0x15,0x20,0x13,0x20,0x0e,0x10,0x10,0x10,
0x10,0x20,0x0e,0x10,0x10,0x10,0x10,0x20,0x0e,0x10,0x10,0x10,0x10,0x20,
0x15,0x20,0x13,0x20,0x0e,0x10,0x10,0x10,0x10,0x20,0x0e,0x10,0x10,0x10,
0x10,0x20,0x0e,0x10,0x10,0x10,0x10,0x10,0x13,0x30,0x15,0x20,0x18,0x10,
0x1c,0x10,0x1c,0x10,0x13,0x30,0x15,0x20,0x18,0x10,0x1c,0x10,0x1c,0x10,
0x18,0x30,0x18,0x20,0x18,0x20,0xff,0x20,0xff,0x20,0x1c,0x10,0x13,0x10,
0x15,0x20,0x18,0x10,0x1c,0x10,0x1c,0x10,0x13,0x30,0x15,0x20,0x18,0x10,
0x1c,0x10,0x1c,0x10,0x18,0x30,0x18,0x20,0x18,0x20,0x18,0x20,0x18,0x20,0x00,
};
uchar zdjs=0, jp;
del(yj);
void main(void)
{
uint dpjs=0;
uchar yj;
TMOD=0x01,IE=0x82;
TH0=0xd8, TL0=0xef;
TR0=1;
while(1)
{
P0=0;
zdjs=0;
dpjs++; yj=sound[dpjs];
dpjs++; jp=sound[dpjs];
while(zdjs!=jp)
{
if(yj!=0xff)
{
if(yj!=0)
{
voice=!voice;
del(yj);
}
else
{
dpjs=0;
break;
}
}
else
{
voice=0;
del(jp);
}
}
}
}
time0() interrupt 1 using 1
{
TH0=0xd8, TL0=0xef;
zdjs++;
}
del(yj)
{
uchar yj2=2;
while(yj!=0)
{
while(yj2!=0)
{
yj2--;
}
yj2=2;
yj--;
}
}