Android UI- PullToRrefresh自定义下拉刷新动画,androidstudio开发环境配置

本文介绍了如何在Android Studio环境中,自定义PullToRefresh的下拉刷新动画,通过修改`LoadingLayout`代码并实现相关回调方法来实现自定义动画效果。
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@Override

protected int getDefaultDrawableResId() {

return R.drawable.loading1;

}

@Override

protected void onLoadingDrawableSet(Drawable imageDrawable) {

// NO-OP

}

@Override

protected void onPullImpl(float scaleOfLayout) {

// NO-OP

}

// 下拉以刷新

@Override

protected void pullToRefreshImpl() {

// NO-OP

}

// 正在刷新时回调

@Override

protected void refreshingImpl() {

// 播放帧动画

animationDrawable.start();

}

// 释放以刷新

@Override

protected void releaseToRefreshImpl() {

// NO-OP

}

// 重新设置

@Override

protected void resetImpl() {

mHeaderImage.setVisibility(View.VISIBLE);

mHeaderImage.clearAnimation();

}

}

我们只要修改开源项目中的LodingLayout代码:

/PullToRefresh/src/com/handmark/pulltorefresh/library/internal/LoadingLayout.java

/*******************************************************************************

  • Copyright 2011, 2012 Chris Banes.

  • Licensed under the Apache License, Version 2.0 (the “License”);

  • you may not use this file except in compliance with the License.

  • You may obtain a copy of the License at

  • http://www.apache.org/licenses/LICENSE-2.0

  • Unless required by applicable law or agreed to in writing, software

  • distributed under the License is distributed on an “AS IS” BASIS,

  • WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.

  • See the License for the specific language governing permissions and

  • limitations under the License.

*******************************************************************************/

package com.handmark.pulltorefresh.library.internal;

import android.annotation.SuppressLint;

import android.content.Context;

import android.content.res.ColorStateList;

import android.content.res.TypedArray;

import android.graphics.Typeface;

import android.graphics.drawable.AnimationDrawable;

import android.graphics.drawable.Drawable;

import android.text.TextUtils;

import android.util.TypedValue;

import android.view.Gravity;

import android.view.LayoutInflater;

import android.view.View;

import android.view.ViewGroup;

import a

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