C语言利用数组函数实现三子棋

一共有三个代码game.h放入头文件,test.c和game.c放入源文件,下面是代码

‘game.h

#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3//这里的ROW COL可以控制棋盘大小,只要数足够大就可以变成五子棋,但是电脑是随机下棋
#define COL 3
//初始棋盘
void InitBoard(char board[ROW][COL], int row, int col);
//打印棋盘
void DisplayBoard(char board[ROW][COL], int row, int col);
//玩家下棋
void Playermove(char board[ROW][COL], int row, int col);
//电脑下棋
void ComputerMove(char board[ROW][COL], int row, int col);
//判断输赢
//*代表玩家赢
//#代表电脑赢
//Q平局
//C继续
char IsWin(char board[ROW][COL], int row, int col);

test.c

#include"game.h"
void game()//游戏主体
{
	char ret = 0;
	char board[ROW][COL] = { 0 };//初始化棋盘函数
	InitBoard(board, ROW, COL);
	DisplayBoard(board, ROW, COL);
	while (1)
	{
		
		Playermove(board, ROW, COL);
		ret=IsWin(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
		DisplayBoard(board, ROW, COL);
		ComputerMove(board, ROW, COL);
		ret=IsWin(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
		DisplayBoard(board, ROW, COL);
		
	}
	if (ret == '*')
	{
		printf("恭喜你赢啦\n");
	}
	else if (ret == '#')
	{
		printf("聪明的对手赢了\n");
	}
	else
		printf("平局\n");
	DisplayBoard(board, ROW, COL);
}
void caidan()
{
	printf("****************************\n");//打印游戏菜单
	printf("********** 开始:1 **********\n");
	printf("********** 离开:0 **********\n");
	printf("****************************\n");
}
int main()
{
	srand((unsigned int)time(NULL));//设置随机生成起点
	int input = 0;
	do
	{
		caidan();//调用菜单函数
		printf("请选择:");
		scanf_s("%d", &input);
		switch (input)
		{
		case 1:
			game();//调用游戏主体
			break;
		case 0:
			break;
		default:
			printf("输入错误,请输入1或者0\n");
			break;

		}
	} while (input);
	
	return 0;
}

hh

#include"game.h"
//满了返回1
//没满返回0
int IsFull(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			if (board[i][j] == ' ')
			{
				return 0;
			}
			else
			{
				return 1;
			}
		}
	}
}
void InitBoard(char board[ROW][COL],int row,int col)//初始化函数
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			board[i][j] = ' ';
		}
	}

}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		//打印数据
		for(j=0;j<col;j++)
		{
			printf(" %c ", board[i][j]);
			if(j<col-1)
			{
				printf("|");
			}
		}
		printf("\n");
		//打印棋盘
		if(i<row-1)
		{
			for(j=0;j<col;j++)
			{
				printf("---");
				if (j < col - 1)
				{
					printf("|");
				}
			}
		}printf("\n");
	}
}
//玩家下棋
void Playermove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("公主/王子请下棋\n");
	
	while(1)
	{
		printf("请输入坐标(例如1 1或者2 3)\n");
		scanf_s("%d %d", &x, &y);
		if (x >= 1 && x <= 3 && y >= 1 && y <= 3)
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = '*';
				break;
			}
			else
			{
				printf("这个位置已经有棋子了哦\n");
				
			}
		}
		else
		{
			printf("请输入1~3之间的数字\n");
		}
	}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("您聪明的对手开始下棋\n");
	
	
	while(1)
	{
		x = rand() % ROW;
		y = rand() % COL;
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
			break;
		}
		
	}


}
char IsWin(char board[ROW][COL], int row, int col)
{
	int i = 0;
	
	
	//判断行
	for (i=0; i < ROW; i++)
	{
		int count = 1;
		int j = 0;
		for(;j<COL-1;j++)
		{
			if (board[i][j] == board[i][j + 1]&&board[i][j]!=' ')
			{
				count++;
			}
		}
		if (count == 3)
		{
			return board[i][j];
		}
		/*if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
		{
			return board[i][0];
		}*/
	}
	//判断列
	/*for (i = 0; i < COL; i++)
	{
		if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
		{
			return board[0][i];
		}*/
	
	for (i = 0; i < COL; i++)
	{
		int count = 1;
		int j = 0;
		for (; j < ROW - 1; j++)
		{
			if (board[j][i] == board[j + 1][i] && board[j][i] != ' ')
			{
				count++;
			}
		}
		if (count == 3)
		{
			return board[j][i];
		}
	}
	//对角线
			if (board[0][0] == board[1][1] && board[0][0] == board[2][2] &&board[0][0] != ' ')
			{
				return board[0][0];
			}
			if (board[0][2] == board[1][1] && board[0][2] == board[2][0] && board[0][2] != ' ')
			{
				return board[0][2];
			}
		
			if (IsFull(board, row, col))
			{
				return 'Q';
			}

	return 'C';

}

后续我会尽量把电脑下棋智能化,并且扩大到五子棋 

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