源码奉上
/// <summary>
/// 获取图片文件,支持远程路径
/// </summary>
/// <param name="SourcePath">路径或图片网址</param>
/// <returns></returns>
public static System.Drawing.Image GetImage(string SourcePath)
{
if (SourcePath.StartsWith("http"))
{
System.Net.WebRequest request = System.Net.WebRequest.Create(SourcePath);
request.Timeout = 10000;
System.Net.HttpWebResponse httpresponse = (System.Net.HttpWebResponse)request.GetResponse();
Stream s = httpresponse.GetResponseStream();
return System.Drawing.Image.FromStream(s);
}
else
{
return System.Drawing.Image.FromFile(SourcePath);
}
}
/// <summary>
/// 创建指定大小的图片文件
/// </summary>
/// <param name="width">图片文件宽度</param>
/// <param name="height">图片文件高度</param>
/// <param name="SoursePath">源图片物理路径</param>
/// <param name="TargetPath">生成图片存储物理路径</param>
/// <param name="OpenBorder">是否开启边框</param>
/// <param name="ColorHex">边框颜色</param>
public static void CreateImageOutput(int width, int height, string SourcePath, string TargetPath, bool OpenBorder, string ColorHex)
{
Bitmap originalBmp = null;
originalBmp = new Bitmap(GetImage(SourcePath));
// 源图像在新图像中的位置
int left, top;
if (originalBmp.Width <= width && originalBmp.Height <= height)
{
// 原图像的宽度和高度都小于生成的图片大小
left = (int)Math.Round((decimal)(width - originalBmp.Width) / 2);
top = (int)Math.Round((decimal)(height - originalBmp.Height) / 2);
// 最终生成的图像
Bitmap bmpOut = new Bitmap(width, height);
using (Graphics graphics = Graphics.FromImage(bmpOut))
{
// 设置高质量插值法
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
// 清空画布并以白色背景色填充
graphics.Clear(Color.White);
//加上边框
if (OpenBorder)
{
if (ColorHex == "")
{
ColorHex = "#cccccc";
}
Pen pen = new Pen(ColorTranslator.FromHtml(ColorHex));
graphics.DrawRectangle(pen, 0, 0, width - 1, height - 1);
}
// 把源图画到新的画布上
graphics.DrawImage(originalBmp, left, top);
}
bmpOut.Save(TargetPath);//保存为文件,tpath 为要保存的路径
bmpOut.Dispose();
return;
}
// 新图片的宽度和高度,如400*200的图像,想要生成160*120的图且不变形,
// 那么生成的图像应该是160*80,然后再把160*80的图像画到160*120的画布上
int newWidth, newHeight;
if (width * originalBmp.Height < height * originalBmp.Width)
{
newWidth = width;
newHeight = (int)Math.Round((decimal)originalBmp.Height * width / originalBmp.Width);
// 缩放成宽度跟预定义的宽度相同的,即left=0,计算top
left = 0;
top = (int)Math.Round((decimal)(height - newHeight) / 2);
}
else
{
newWidth = (int)Math.Round((decimal)originalBmp.Width * height / originalBmp.Height);
newHeight = height;
// 缩放成高度跟预定义的高度相同的,即top=0,计算left
left = (int)Math.Round((decimal)(width - newWidth) / 2);
top = 0;
}
// 生成按比例缩放的图,如:160*80的图
Bitmap bmpOut2 = new Bitmap(newWidth, newHeight);
using (Graphics graphics = Graphics.FromImage(bmpOut2))
{
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
graphics.FillRectangle(Brushes.White, 0, 0, newWidth, newHeight);
graphics.DrawImage(originalBmp, 0, 0, newWidth, newHeight);
}
// 再把该图画到预先定义的宽高的画布上,如160*120
Bitmap lastbmp = new Bitmap(width, height);
using (Graphics graphics = Graphics.FromImage(lastbmp))
{
// 设置高质量插值法
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
// 清空画布并以白色背景色填充
graphics.Clear(Color.White);
//加上边框
if (OpenBorder)
{
if (ColorHex == "")
{
ColorHex = "#cccccc";
}
Pen pen = new Pen(ColorTranslator.FromHtml(ColorHex));
graphics.DrawRectangle(pen, 0, 0, width - 1, height - 1);
}
// 把源图画到新的画布上
graphics.DrawImage(bmpOut2, left, top);
}
lastbmp.Save(TargetPath);//保存为文件,tpath 为要保存的路径
lastbmp.Dispose();
}