24点游戏的算法

package ceshi;

/** 给定4个数字计算24 */
public class Core {

private double expressionResult = 24;
// private int maxLine=10;
private boolean error = true;
private double numbers[] = new double[4];
public Object resultReturn;

/**
* 该对象拥有3个私有变量 expressionResult,所需结果 maxLine,输出结果每页行数 error,是否出错
* numbers[4],记录用来运算的4个数
*
* 其次,该对象拥有以下方法供外部调用 setNumbers(double[] <运算的数>) 输入用来运算的数,4个时才能计算,无返回
* setMaxLine(int <行数>) 输入每页的行数,无返回 getMaxLine() 返回每页的行数,类型为int
* setExpressionResult(double <所需结果>) 输入所需结果,无返回 getExpressionResult()
* 返回所需结果,类型为double getExpression() 返回可得出所需结果的表达式,类型为字符串数组
*
* 最后,私有方法均为计算与表达式转换部分
*/

// 测试使用
public static void main(String[] args) {
Core s = new Core();
s.setNumbers(new int[] { 3, 4, 8, 6 });
String[] output = s.getExpression();
for (int i = 0; i < output.length; i++) {
System.out.println(output[i]);
}
}

/** 设定被计算的四个数,由于是数组,所以具有容错功能(不为4个数) */
public void setNumbers(double[] n) {
if (n.length == 4) {
error = false;
numbers = n;
} else
error = true;
}

public void setNumbers(int[] n) {
if (n.length == 4) {
error = false;
for (int i = 0; i < 4; i++) {
numbers[i] = n[i];
}
} else
error = true;
}

/** 设定每页显示的行数 */
// public void setMaxLine(int n) {
// if (n>0) {
// maxLine=n;
// }
// }
// /** 返回每页显示的行数 */
// public int getMaxLine() {
// return maxLine;
// }
/** 设定需要得到的结果 */
public void setExpressionResult(double n) {
expressionResult = n;
}

/** 返回所需结果 */
public double expressionResult() {
return expressionResult;
}

/** 返回符合条件的表达式 */
public String[] getExpression() {
if (!error) {
String[] expression = calculate(numbers);
return expression;
} else
return new String[] { "出错了,输入有误" };
}

/** cal24(),输出结果为24的表达式 */
private String[] calculate(double[] n) {
if (n.length != 4)
return new String[] { "Error" };
double[] n1 = new double[3];
double[] n2 = new double[2];
String[] resultString = new String[1024]; // 最多1000组解,暂时未溢出
int count = 0;
boolean isRepeat = false;
for (int t1 = 0; t1 < 6; t1++) {
for (int c1 = 0; c1 < 6; c1++) {
for (int t2 = 0; t2 < 3; t2++) {
for (int c2 = 0; c2 < 6; c2++) {
for (int c3 = 0; c3 < 6; c3++) {
if ((c1 / 3 == c2 / 3 && (c1 % 3) * (c2 % 3) != 0)
|| (c2 / 3 == c3 / 3 && (c2 % 3) * (c3 % 3) != 0)
|| (c1 / 3 == c3 / 3
&& (c1 % 3) * (c3 % 3) != 0 && t2 == 2)) {
// 去除连减连除的解,因为x/(y/z)=x*z/y
continue;
}
n1 = cal1(n, t1, c1);
n2 = cal2(n1, t2, c2);
double result = cal(n2[0], n2[1], c3);
if ((result - expressionResult) < 0.00000001
&& (expressionResult - result) < 0.00000001) {
resultString[count] = calString(n, t1, c1, t2,
c2, c3)
+ "=" + (int) expressionResult;
for (int i = 0; i < count; i++) {
isRepeat = false;
if (resultString[i]
.equals(resultString[count])) { // 去除完全重复的解
isRepeat = true;
break; // 提前退出循环
}
}
if (c1 == c2 && c2 == c3 && c1 % 3 == 0
&& t1 + t2 != 0) { // 连加连乘
isRepeat = true;
}
if (!isRepeat) {
count++;
}
}
}
}
}
}
}
if (count == 0)
return new String[] { "该组数无解" };
String[] resultReturn = new String[count];
System.arraycopy(resultString, 0, resultReturn, 0, count);
return resultReturn;
}

/** cal1(),将4个数计算一次后返回3个数 */
private double[] cal1(double[] n, int t, int c) { // t为原来的t1,c为原来的c1
double[] m = new double[3];
switch (t) {
case 0:
m[1] = n[2];
m[2] = n[3];
m[0] = cal(n[0], n[1], c);
break;
case 1:
m[1] = n[1];
m[2] = n[3];
m[0] = cal(n[0], n[2], c);
break;
case 2:
m[1] = n[1];
m[2] = n[2];
m[0] = cal(n[0], n[3], c);
break;
case 3:
m[1] = n[0];
m[2] = n[3];
m[0] = cal(n[1], n[2], c);
break;
case 4:
m[1] = n[0];
m[2] = n[2];
m[0] = cal(n[1], n[3], c);
break;
default:
m[1] = n[0];
m[2] = n[1];
m[0] = cal(n[2], n[3], c);
}
return m;
}

/** cal2(),将3个数计算一次后返回2个数 */
private double[] cal2(double[] n, int t, int c) { // t为原来的t2,c为原来的c2
double[] m = new double[2];
switch (t) {
case 0:
m[1] = n[2];
m[0] = cal(n[0], n[1], c);
break;
case 1:
m[1] = n[1];
m[0] = cal(n[0], n[2], c);
break;
default:
m[1] = n[0];
m[0] = cal(n[1], n[2], c);
}
return m;
}

/** cal(),将2个数计算后返回结果 */
private double cal(double n1, double n2, int c) { // n1,n2为运算数,c为运算类型
switch (c) {
case 0:
return n1 + n2;
case 1:
return n1 - n2;
case 2:
return n2 - n1;
case 3:
return n1 * n2;
case 4:
if (n2 == 0)
return 9999; // 使计算结果必不为24
else
return n1 / n2;
default:
if (n1 == 0)
return 9999; // 同上
else
return n2 / n1;
}
}

/** calString(),输出表达式 */
private String calString(double[] n, int t1, int c1, int t2, int c2, int c3) {
String[] nString = new String[4];
switch (t1) {
case 0:
nString[0] = calString2("" + (int) n[0], "" + (int) n[1], c1);
nString[1] = "" + (int) n[2];
nString[2] = "" + (int) n[3];
break;
case 1:
nString[0] = calString2("" + (int) n[0], "" + (int) n[2], c1);
nString[1] = "" + (int) n[1];
nString[2] = "" + (int) n[3];
break;
case 2:
nString[0] = calString2("" + (int) n[0], "" + (int) n[3], c1);
nString[1] = "" + (int) n[1];
nString[2] = "" + (int) n[2];
break;
case 3:
nString[0] = calString2("" + (int) n[1], "" + (int) n[2], c1);
nString[1] = "" + (int) n[0];
nString[2] = "" + (int) n[3];
break;
case 4:
nString[0] = calString2("" + (int) n[1], "" + (int) n[3], c1);
nString[1] = "" + (int) n[0];
nString[2] = "" + (int) n[2];
break;
default:
nString[0] = calString2("" + (int) n[2], "" + (int) n[3], c1);
nString[1] = "" + (int) n[0];
nString[2] = "" + (int) n[1];
}
if ((c2 / 3 > c1 / 3 && (t2 != 2 || c2 / 3 == c3 / 3))
|| ((c3 / 3 > c1 / 3 + c2 / 3) && t2 == 2)
|| (c3 == 1 && c1 / 3 == 0)) // 特定情况下加上一个括号*****************************
nString[0] = '(' + nString[0] + ')';
switch (t2) {
case 0:
nString[0] = calString2(nString[0], "" + nString[1], c2);
nString[1] = nString[2];
break;
case 1:
nString[0] = calString2(nString[0], nString[2], c2);
break;
default:
nString[3] = nString[0];
nString[0] = calString2(nString[1], nString[2], c2);
nString[1] = nString[3];
}
if (c3 / 3 > c2 / 3 || (c3 == 2 && nString[0].indexOf('+') >= 0)) // 特定情况下加上一个括号*****************************
nString[0] = '(' + nString[0] + ')';
return calString2(nString[0], nString[1], c3);
}

/** calString(),根据符号输出一部运算表达式 */
private String calString2(String n1, String n2, int c) {
switch (c) {
case 0:
return n1 + '+' + n2;
case 1:
return n1 + '-' + n2;
case 2:
return n2 + '-' + n1;
case 3:
return n1 + '*' + n2;
case 4:
return n1 + '/' + n2;
default:
return n2 + '/' + n1;
}
}

}
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值