窗体中拖放一个标签
form1.cs
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace XNAGame_004
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_KeyDown(object sender, KeyEventArgs e)
{
//按键改变标签颜色
switch (e.KeyCode)
{
case Keys.R:
label1.ForeColor = Color.Blue;
break;
case Keys.B:
label1.ForeColor = Color.Black;
break;
default:
label1.Text = "按键无效";
break;
}
}
}
}