A overview of gltf
Overview
The glTF JSON structure
A Minimal glTF File
{
"asset" : {
"version" : "2.0"
},
"scenes" : [
{
"nodes" : [ 0 ]
}
],
"nodes" : [
{
"mesh" : 0
}
],
"meshes" : [
{
"primitives" : [ {
"attributes" : {
"POSITION" : 1
},
"indices" : 0
} ]
}
],
"accessors" : [
{
"bufferView" : 0,
"byteOffset" : 0,
"componentType" : 5123,
"count" : 3,
"type" : "SCALAR",
"max" : [ 2 ],
"min" : [ 0 ]
},
{
"bufferView" : 1,
"byteOffset" : 0,
"componentType" : 5126,
"count" : 3,
"type" : "VEC3",
"max" : [ 1.0, 1.0, 0.0 ],
"min" : [ 0.0, 0.0, 0.0 ]
}
],
"bufferViews" : [
{
"buffer" : 0,
"byteOffset" : 0,
"byteLength" : 6,
"target" : 34963
},
{
"buffer" : 0,
"byteOffset" : 8,
"byteLength" : 36,
"target" : 34962
}
],
"buffers" : [
{
"uri" : "data:application/octet-stream;base64,AAABAAIAAAAAAAAAAAAAAAAAAAAAAIA/AAAAAAAAAAAAAAAAAACAPwAAAAA=",
"byteLength" : 44
}
]
}
A Simple Material
{
"scenes" : [
{
"nodes" : [ 0 ]
}
],
"nodes" : [
{
"mesh" : 0
}
],
"meshes" : [
{
"primitives" : [ {
"attributes" : {
"POSITION" : 1
},
"indices" : 0,
"material" : 0
} ]
}
],
"buffers" : [
{
"uri" : "data:application/octet-stream;base64,AAABAAIAAAAAAAAAAAAAAAAAAAAAAIA/AAAAAAAAAAAAAAAAAACAPwAAAAA=",
"byteLength" : 44
}
],
"bufferViews" : [
{
"buffer" : 0,
"byteOffset" : 0,
"byteLength" : 6,
"target" : 34963
},
{
"buffer" : 0,
"byteOffset" : 8,
"byteLength" : 36,
"target" : 34962
}
],
"accessors" : [
{
"bufferView" : 0,
"byteOffset" : 0,
"componentType" : 5123,
"count" : 3,
"type" : "SCALAR",
"max" : [ 2 ],
"min" : [ 0 ]
},
{
"bufferView" : 1,
"byteOffset" : 0,
"componentType" : 5126,
"count" : 3,
"type" : "VEC3",
"max" : [ 1.0, 1.0, 0.0 ],
"min" : [ 0.0, 0.0, 0.0 ]
}
],
"materials" : [
{
"pbrMetallicRoughness": {
"baseColorFactor": [ 1.000, 0.766, 0.336, 1.0 ],
"metallicFactor": 0.5,
"roughnessFactor": 0.1
}
}
],
"asset" : {
"version" : "2.0"
}
}
A Simple Texture
{
"scenes" : [ {
"nodes" : [ 0 ]
} ],
"nodes" : [ {
"mesh" : 0
} ],
"meshes" : [ {
"primitives" : [ {
"attributes" : {
"POSITION" : 1,
"TEXCOORD_0" : 2
},
"indices" : 0,
"material" : 0
} ]
} ],
"materials" : [ {
"pbrMetallicRoughness" : {
"baseColorTexture" : {
"index" : 0
},
"metallicFactor" : 0.0,
"roughnessFactor" : 1.0
}
} ],
"textures" : [ {
"sampler" : 0,
"source" : 0
} ],
"images" : [ {
"uri" : "testTexture.png"
} ],
"samplers" : [ {
"magFilter" : 9729,
"minFilter" : 9987,
"wrapS" : 33648,
"wrapT" : 33648
} ],
"buffers" : [ {
"uri" : "data:application/gltf-buffer;base64,AAABAAIAAQADAAIAAAAAAAAAAAAAAAAAAACAPwAAAAAAAAAAAAAAAAAAgD8AAAAAAACAPwAAgD8AAAAAAAAAAAAAgD8AAAAAAACAPwAAgD8AAAAAAAAAAAAAAAAAAAAAAACAPwAAAAAAAAAA",
"byteLength" : 108
} ],
"bufferViews" : [ {
"buffer" : 0,
"byteOffset" : 0,
"byteLength" : 12,
"target" : 34963
}, {
"buffer" : 0,
"byteOffset" : 12,
"byteLength" : 96,
"byteStride" : 12,
"target" : 34962
} ],
"accessors" : [ {
"bufferView" : 0,
"byteOffset" : 0,
"componentType" : 5123,
"count" : 6,
"type" : "SCALAR",
"max" : [ 3 ],
"min" : [ 0 ]
}, {
"bufferView" : 1,
"byteOffset" : 0,
"componentType" : 5126,
"count" : 4,
"type" : "VEC3",
"max" : [ 1.0, 1.0, 0.0 ],
"min" : [ 0.0, 0.0, 0.0 ]
}, {
"bufferView" : 1,
"byteOffset" : 48,
"componentType" : 5126,
"count" : 4,
"type" : "VEC2",
"max" : [ 1.0, 1.0 ],
"min" : [ 0.0, 0.0 ]
} ],
"asset" : {
"version" : "2.0"
}
}
参考链接
- glTF Tutuorials