WSAEventSelect模型基于TCP协议的控制台网络通信程序

//服务端源码
#include <winsock2.h> //这里是winsock2,不是winsock
#include <stdio.h>
#include <tchar.h>
#define  PORT 5566
#define  MSGSIZE 1024
#pragma comment(lib, "ws2_32.lib")

int g_iTotalConn=0;
SOCKET g_CliSocketArr[MAXIMUM_WAIT_OBJECTS];//#define MAXIMUM_WAIT_OBJECTS 64
WSAEVENT g_CliEvenArr[MAXIMUM_WAIT_OBJECTS];

DWORD WINAPI WorkerThread(LPVOID);
void Cleanup(int index);

void main()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;

	wVersionRequested = MAKEWORD( 1, 1 );

	err = WSAStartup( wVersionRequested, &wsaData );
	if ( err != 0 ) {
		return;
	}

	if ( LOBYTE( wsaData.wVersion ) != 1 ||
		HIBYTE( wsaData.wVersion ) != 1 ) {
		/* Tell the user that we could not find a usable */
		/* WinSock DLL.                                  */
		WSACleanup( );
		return;
	}
        
        	char hostname[128]; 
	if(gethostname(hostname,128)==0) 
	{ 
		printf("%s\n",hostname);//计算机名字 
	} 		
	
	struct hostent *pHost = gethostbyname(hostname); 
	for (int i = 0; pHost != NULL && pHost->h_addr_list[i] != NULL; i++) 
	{ 
		printf("%s\n",inet_ntoa(*(struct in_addr *)pHost->h_addr_list[i])); 
	} 	
	SOCKET sListen,sClient;
	SOCKADDR_IN local,client;
	DWORD dwThreadId;
	int iaddrSize=sizeof(SOCKADDR_IN);
	sListen=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);

	local.sin_addr.S_un.S_addr=htonl(INADDR_ANY);
	local.sin_family=AF_INET;
	local.sin_port=htons(PORT);
	bind(sListen,(struct sockaddr*)&local,iaddrSize);
	listen(sListen,4);

	CreateThread(NULL,0,WorkerThread,NULL,0,&dwThreadId);
	while(1)
	{
		sClient=accept(sListen,(struct sockaddr*)&client,&iaddrSize);
		printf("Accepted client:%s:%d\n",inet_ntoa(client.sin_addr),ntohs(client.sin_port));

		g_CliSocketArr[g_iTotalConn]=sClient;
		g_CliEvenArr[g_iTotalConn]=WSACreateEvent();//针对使用的每一个套接字,首先创建一个事件对象
		/*If no error occurs, WSACreateEvent returns the handle of the event object. Otherwise, the return value is WSA_INVALID_EVENT. To get extended error information, call WSAGetLastError.*/
		WSAEventSelect(g_CliSocketArr[g_iTotalConn],g_CliEvenArr[g_iTotalConn],FD_READ|FD_CLOSE);
		//将事件对象与某个套接字关联在一起,同时注册自己感兴趣的网络事件类型
		//#define FD_READ_BIT      0
		//#define FD_READ          (1 << FD_READ_BIT) 1<<0=1
		//#define FD_CLOSE_BIT     5
		//#define FD_CLOSE         (1 << FD_CLOSE_BIT) 1<<5=32
		g_iTotalConn++;
	}
}

DWORD WINAPI WorkerThread(LPVOID lpParam)
{
	int ret,index;
	WSANETWORKEVENTS NetworkEvents;//用于接收套接字上发生的网络事件类型以及可能出现的任何错误代码

	char szMsg[MSGSIZE];
	while(1)
	{
		//等待一个或多个事件对象句柄,并在事先指定的一个或所有句柄进入"已传信"状态后,或在超过了一个规定的时间周期后,立即返回。
		ret=WSAWaitForMultipleEvents(g_iTotalConn,g_CliEvenArr,FALSE,1000,FALSE);
	/*	If the WSAWaitForMultipleEvents function succeeds, the return value indicates the event object that caused the function to return.
			
		If the function fails, the return value is WSA_WAIT_FAILED. To get extended error information, call WSAGetLastError.*/
			
    /*如果事件数组中有某一个事件被传信了,函数会返回这个事件的索引值,但是这个索引值需要减去预定义值 WSA_WAIT_EVENT_0才是这个事件在事件数组中的位置。*/
		if(ret==WSA_WAIT_FAILED||ret==WSA_WAIT_TIMEOUT)
		{
			continue;
		}
		index=ret-WSA_WAIT_EVENT_0;
		WSAEnumNetworkEvents(g_CliSocketArr[index],g_CliEvenArr[index],&NetworkEvents);
		//简述:检测所指定的套接口上网络事件的发生。发生了什么类型的网络事件
		if(NetworkEvents.lNetworkEvents & FD_READ)//按位与
		//	#define FD_READ_BIT     0
		//	#define FD_READ        (1 << FD_WRITE_BIT) 1<<0=1
		{
			ret=recv(g_CliSocketArr[index],szMsg,MSGSIZE,0);
			/*If no error occurs, recv returns the number of bytes received. If the connection has been gracefully closed, 
			the return value is zero. Otherwise, a value of SOCKET_ERROR is returned, and a specific error code can be retrieved 
			by calling WSAGetLastError.*/
			if(ret==0||(ret==SOCKET_ERROR && WSAGetLastError()==WSAECONNRESET))
			{
				Cleanup(index);
			}
			else
			{

				szMsg[ret]='\0';
				printf("%s\n",szMsg);
			}
		}
		if(NetworkEvents.lNetworkEvents & FD_CLOSE)
		{
			Cleanup(index);
		}
	}
	return 0;
}
void Cleanup(int index)
{
	closesocket(g_CliSocketArr[index]);
	WSACloseEvent(g_CliEvenArr[index]);
	if(index<g_iTotalConn-1)
	{
		g_CliEvenArr[index]=g_CliEvenArr[g_iTotalConn];
		g_CliSocketArr[index]=g_CliSocketArr[g_iTotalConn];
	}
	g_iTotalConn--;
}


客户端验证源码

#pragma comment(lib, "Ws2_32.lib")
#include <Winsock2.h>
#include <stdio.h>
const char chIP[20]="127.0.0.1";
void main()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;
	
	wVersionRequested = MAKEWORD( 1, 1 );
	
	err = WSAStartup( wVersionRequested, &wsaData );
	if ( err != 0 ) {
		return;
	}
	
	if ( LOBYTE( wsaData.wVersion ) != 1 ||
		HIBYTE( wsaData.wVersion ) != 1 ) {
		/* Tell the user that we could not find a usable */
		/* WinSock DLL.                                  */
		WSACleanup( );
		return;
	}
	SOCKET sockClient=socket(AF_INET,SOCK_STREAM,0);
	SOCKADDR_IN addrSrv;//服务端信息
	addrSrv.sin_addr.S_un.S_addr=inet_addr(chIP);
	addrSrv.sin_port=htons(5566);
	addrSrv.sin_family=AF_INET;
	int h=connect(sockClient,(sockaddr*)&addrSrv,sizeof(sockaddr));
	if(h==0) printf("connect is successful\n");
	else 
	{int k=WSAGetLastError();
	printf("%d",k);}
	while(1)
	{
		char sendBuffer[100]={"I am a Client."};
		//char recvBuffer[100]={0};
		//int j=recv(sockClient,recvBuffer,50,0);
		//printf("%s",recvBuffer);
		int p=send(sockClient,sendBuffer,20,0);
		Sleep(3000);
	
	}
	closesocket(sockClient);
	WSACleanup();
}


 

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