TCP 与 UDP 的区别

TCP---传输控制协议,提供的是面向连接、可靠的字节流服务。当客户和服务器彼此交换数据前,必须先在双方之间建立一个TCP连接,之后才能传输数据。TCP提供超时重发,丢弃重复数据,检验数据,流量控制等功能,保证数据能从一端传到另一端。

UDP---用户数据报协议,是一个简单的面向数据报的运输层协议。UDP不提供可靠性,它只是把应用程序传给IP层的数据报发送出去,但是并不能保证它们能到达目的地。由于UDP在传输数据报前不用在客户和服务器之间建立一个连接,且没有超时重发等机制,故而传输速度很快

Overview

TCP (Transmission Control Protocol) is the most commonly used protocol on the Internet. The reason for this is because TCP offers error correction. When the TCP protocol is used there is a "guaranteed delivery." This is due largely in part to a method called "flow control." Flow control determines when data needs to be re-sent, and stops the flow of data until previous packets are successfully transferred. This works because if a packet of data is sent, a collision may occur. When this happens, the client re-requests the packet from the server until the whole packet is complete and is identical to its original.

UDP (User Datagram Protocol) is anther commonly used protocol on the Internet. However, UDP is never used to send important data such as webpages, database information, etc; UDP is commonly used for streaming audio and video. Streaming media such as Windows Media audio files (.WMA) , Real Player (.RM), and others use UDP because it offers speed! The reason UDP is faster than TCP is because there is no form of flow control or error correction. The data sent over the Internet is affected by collisions, and errors will be present. Remember that UDP is only concerned with speed. This is the main reason why streaming media is not high quality.

在Socket编程中,TCPUDP是两种不同的传输协议。TCP(Transmission Control Protocol)是一种面向连接的协议,而UDP(User Datagram Protocol)是一种无连接的协议。它们在以下几个方面有所不同: 1. 连接性:TCP是面向连接的,它在通信之前需要先建立连接,然后在可靠的双向通信中保持这个连接。UDP是无连接的,每个数据包都是独立的,发送者和接收者之间没有建立连接的过程。 2. 可靠性:TCP提供可靠的数据传输,它使用确认和重传机制来确保数据的准确性和完整性。UDP不保证数据的可靠性,因此在传输过程中可能会丢失数据包。 3. 速度和效率:由于TCP提供的可靠性和连接管理的机制,它的速度相对较慢,而UDP不需要连接建立和维护的开销,因此速度更快。 4. 应用场景:TCP适用于需要可靠传输和顺序传输的应用,例如文件传输,电子邮件等。UDP适用于实时应用,例如音频和视频流,游戏等,对于这些应用来说,速度和实时性更为重要,而可靠性可以通过应用层来处理。 总结起来,TCP提供了可靠的、面向连接的传输,适用于重要数据的传输,而UDP提供了快速的、无连接的传输,适用于实时性要求较高的应用。<span class="em">1</span><span class="em">2</span><span class="em">3</span> #### 引用[.reference_title] - *1* *3* [Scoket编程基础 -- TCPUDP 的 简介及其区别](https://blog.csdn.net/Czhenya/article/details/78299152)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v93^chatsearchT3_2"}}] [.reference_item style="max-width: 50%"] - *2* [TCPUDP 在socket编程中的区别(转载)](https://blog.csdn.net/LIN943168247/article/details/120264124)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v93^chatsearchT3_2"}}] [.reference_item style="max-width: 50%"] [ .reference_list ]
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