OpenGLES - glGenTextures 生成命名纹理
glGenTextures — generate texture names
|GLuint * textures
Specifies the number of texture names to be generated.
Specifies an array in which the generated texture names are stored.
n texture names in
textures. There is no guarantee that the names
form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to
The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see glBindTexture).
Texture names returned by a call to
glGenTextures are not returned by subsequent calls, unless they are first deleted with glDeleteTextures.
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