Button动态样式取代xml

转载标明出处:http://www.cnblogs.com/no-coding

还在为 textview以及button 的各种样式而烦恼的童鞋们请往这里看~~~~

一次性解决 textview以及button的样式,再也不用写xml了!!!

全部动态预设置,拒绝堆代码,拒绝xml...

支持的样式如下

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private  int  backColor =  0 ; //背景色
   private  int  backColorSelected =  0 ; //按下后的背景色
   private  int  backGroundImage =  0 ; //背景图
   private  int  backGroundImageSeleted =  0 ; //按下后的背景图
   private  int  textColor = Color.BLACK; //文字颜色
   private  int  textColorSeleted =  0 ; //按下后的文字颜色
   private  float  radius =  8 ; //圆角半径
   private  int  shape =  0 ; //圆角样式,矩形、圆形等,由于矩形的Id为0,默认为矩形
   private  Boolean fillet =  false ; //是否设置圆角
   private  int  strokeWidth =  1 ; //边框宽度
   private  int  strokeColor = Color.TRANSPARENT; //边框颜色

  

自定义属性:

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<declare-styleable name= "GCButton" >
         <attr name= "backColors"  format= "color" />
         <attr name= "backColorSelected"  format= "color" />
         <attr name= "backGroundImage"  format= "reference" />
         <attr name= "backGroundImageSeleted"  format= "reference" />
         <attr name= "textColorSeleted"  format= "color" />
         <attr name= "radius"  format= "dimension" />
         <attr name= "shape" >
             < enum  name= "RECTANGLE"  value= "0" />
             < enum  name= "OVAL"  value= "1" />
             < enum  name= "LINE"  value= "2" />
             < enum  name= "RING"  value= "3" />
         </attr>
         <attr name= "fillet"  format= "boolean" />
         <attr name= "strokeWidth"  format= "dimension" />
         <attr name= "strokeColor"  format= "color" />
     </declare-styleable>

  完整源码:

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import  android.annotation.SuppressLint;
import  android.content.Context;
import  android.content.res.TypedArray;
import  android.graphics.Color;
import  android.graphics.drawable.GradientDrawable;
import  android.support.annotation.Nullable;
import  android.util.AttributeSet;
import  android.view.Gravity;
import  android.view.MotionEvent;
import  android.view.View;
import  android.widget.Button;
 
@SuppressLint ( "AppCompatCustomView" )
public  class  GCButton  extends  Button {
     private  Context mContext;
     private  GradientDrawable gradientDrawable;
     private  int  backColor =  0 ; //背景色
     private  int  backColorSelected =  0 ; //按下后的背景色
     private  int  backGroundImage =  0 ; //背景图
     private  int  backGroundImageSeleted =  0 ; //按下后的背景图
     private  int  textColor = Color.BLACK; //文字颜色
     private  int  textColorSeleted =  0 ; //按下后的文字颜色
     private  float  radius =  8 ; //圆角半径
     private  int  shape =  0 ; //圆角样式,矩形、圆形等,由于矩形的Id为0,默认为矩形
     private  Boolean fillet =  false ; //是否设置圆角
     private  int  strokeWidth =  1 ; //边框宽度
     private  int  strokeColor = Color.TRANSPARENT; //边框颜色
 
     public  GCButton(Context context, AttributeSet attrs,  int  defStyle) {
         super (context, attrs, defStyle);
         this .mContext = context;
         init();
         initAttrs(attrs);
     }
 
     public  GCButton(Context context, AttributeSet attrs) {
         this (context, attrs,  0 );
     }
 
     public  GCButton(Context context) {
         this (context,  null );
     }
 
     private  void  initAttrs(AttributeSet attrs) {
         TypedArray a = mContext.obtainStyledAttributes(attrs, R.styleable.GCButton);
         setStroke(a.getDimensionPixelSize(R.styleable.GCButton_strokeWidth, strokeWidth), a.getColor(R.styleable
                 .GCButton_strokeColor, strokeColor));
         setBackColor(a.getColor(R.styleable.GCButton_backColors,  0 ));
         setBackColorSelected(a.getColor(R.styleable.GCButton_backColorSelected,  0 ));
         setBackGroundImage(a.getInteger(R.styleable.GCButton_backGroundImage,  0 ));
         setBackGroundImageSeleted(a.getInteger(R.styleable.GCButton_backGroundImageSeleted,  0 ));
         setTextColorSelected(a.getColor(R.styleable.GCButton_textColorSeleted,  0 ));
         setRadius(a.getDimensionPixelSize(R.styleable.GCButton_radius,  0 ));
         setShape(a.getInt(R.styleable.GCButton_shape,  0 ));
         setFillet(a.getBoolean(R.styleable.GCButton_fillet,  false ));
         a.recycle();
         TypedArray b = mContext.obtainStyledAttributes(attrs,  new  int []{android.R.attr.textColor});
         setTextColor(b.getColor( 0 , textColor));
         b.recycle();
         invalidateView();
     }
 
     @Override
     public  void  setOnClickListener( @Nullable  final  OnClickListener l) {
         super .setOnClickListener( new  NoDoubleClickListener() {
             @Override
             protected  void  onNoDoubleClick(View v) {
                 l.onClick(v);
             }
         });
     }
 
     private  void  init() {
         //将Button的默认背景色改为透明
//        if (fillet) {
//            if (gradientDrawable == null) {
//                gradientDrawable = new GradientDrawable();
//            }
//            gradientDrawable.setColor(Color.TRANSPARENT);
//        } else {
//            setBackgroundColor(Color.TRANSPARENT);
//        }
         //设置文字默认居中
         setGravity(Gravity.CENTER);
         //设置Touch事件
         setOnTouchListener( new  OnTouchListener() {
             @Override
             public  boolean  onTouch(View arg0, MotionEvent event) {
                 //按下改变样式
                 setColor(event.getAction());
                 //此处设置为false,防止Click事件被屏蔽
                 return  false ;
             }
         });
         setOnClickListener( new  OnClickListener() {
             @Override
             public  void  onClick(View v) {
 
             }
         });
     }
 
     //改变样式
     @SuppressWarnings ( "Range" )
     private  void  setColor( int  state) {
         if  (state == MotionEvent.ACTION_DOWN) {
             //按下
             if  (backColorSelected !=  0 ) {
                 //先判断是否设置了按下后的背景色int型
                 if  (fillet) {
                     if  (gradientDrawable ==  null ) {
                         gradientDrawable =  new  GradientDrawable();
                     }
                     gradientDrawable.setColor(backColorSelected);
                 else  {
                     setBackgroundColor(backColorSelected);
                 }
             else  if  (backColorSelected !=  0 ) {
                 if  (fillet) {
                     if  (gradientDrawable ==  null ) {
                         gradientDrawable =  new  GradientDrawable();
                     }
                     gradientDrawable.setColor(backColorSelected);
                 else  {
                     setBackgroundColor(backColorSelected);
                 }
             }
             //判断是否设置了按下后文字的颜色
             if  (textColorSeleted !=  0 ) {
                 setTextColor(textColorSeleted);
             else  if  (backColorSelected !=  0 ) {
                 setTextColor(backColorSelected);
             }
             //判断是否设置了按下后的背景图
             if  (backGroundImageSeleted !=  0 ) {
                 setBackgroundResource(backGroundImageSeleted);
             }
         }
         if  (state == MotionEvent.ACTION_UP) {
             //抬起
             if  (backColor ==  0 ) {
                 //如果没有设置背景色,默认改为透明
                 if  (fillet) {
                     if  (gradientDrawable ==  null ) {
                         gradientDrawable =  new  GradientDrawable();
                     }
                     gradientDrawable.setColor(Color.TRANSPARENT);
                 else  {
                     setBackgroundColor(Color.TRANSPARENT);
                 }
             else  if  (backColor !=  0 ) {
                 if  (fillet) {
                     if  (gradientDrawable ==  null ) {
                         gradientDrawable =  new  GradientDrawable();
                     }
                     gradientDrawable.setColor(backColor);
                 else  {
                     setBackgroundColor(backColor);
                 }
             else  {
                 if  (fillet) {
                     if  (gradientDrawable ==  null ) {
                         gradientDrawable =  new  GradientDrawable();
                     }
                     gradientDrawable.setColor(backColor);
                 else  {
                     setBackgroundColor(backColor);
                 }
             }
             //如果为设置字体颜色,默认为黑色
             if  (textColor ==  0 ) {
                 setTextColor(Color.BLACK);
             else  if  (textColor !=  0 ) {
                 setTextColor(textColor);
             else  {
                 setTextColor(textColor);
             }
             if  (backGroundImage !=  0 ) {
                 setBackgroundResource(backGroundImage);
             }
         }
     }
 
     /**
      * 设置按钮的背景色,如果未设置则默认为透明
      *
      * @param backColor
      */
     public  void  setBackColor( int  backColor) {
         this .backColor = backColor;
     }
 
     /**
      * 设置按钮按下后的颜色
      *
      * @param backColorSelected
      */
     public  void  setBackColorSelected( int  backColorSelected) {
         this .backColorSelected = backColorSelected;
     }
 
 
     /**
      * 设置按钮的背景图
      *
      * @param backGroundImage
      */
     public  void  setBackGroundImage( int  backGroundImage) {
         this .backGroundImage = backGroundImage;
     }
 
     /**
      * 设置按钮按下的背景图
      *
      * @param backGroundImageSeleted
      */
     public  void  setBackGroundImageSeleted( int  backGroundImageSeleted) {
         this .backGroundImageSeleted = backGroundImageSeleted;
     }
 
     /**
      * 设置按钮圆角半径大小
      *
      * @param radius
      */
     public  void  setRadius( float  radius) {
         this .radius = radius;
     }
 
 
     /**
      * 设置按钮文字颜色
      *
      * @param textColor
      */
     public  void  settextColor( int  textColor) {
         this .textColor = textColor;
         setTextColor(textColor);
     }
 
 
     /**
      * 设置按钮按下的文字颜色
      *
      * @param textColor
      */
     public  void  setTextColorSelected( int  textColor) {
         this .textColorSeleted = textColor;
     }
 
     /**
      * 按钮的形状
      *
      * @param shape
      */
     public  void  setShape( int  shape) {
         this .shape = shape;
     }
 
     /**
      * 设置其是否为圆角
      *
      * @param fillet
      */
     @SuppressWarnings ( "deprecation" )
     public  void  setFillet(Boolean fillet) {
         this .fillet = fillet;
     }
 
     public  void  setStroke( int  strokeWidth,  int  strokeColor) {
         this .strokeWidth = strokeWidth;
         this .strokeColor = strokeColor;
     }
 
     public  void  invalidateView() {
         if  (gradientDrawable ==  null ) {
             gradientDrawable =  new  GradientDrawable();
         }
         if  (backColor ==  0 ) {
             if  (fillet) {
                 if  (gradientDrawable ==  null ) {
                     gradientDrawable =  new  GradientDrawable();
                 }
                 gradientDrawable.setColor(Color.TRANSPARENT);
             else  {
                 setBackgroundColor(Color.TRANSPARENT);
             }
         else  {
             if  (fillet) {
                 if  (gradientDrawable ==  null ) {
                     gradientDrawable =  new  GradientDrawable();
                 }
                 gradientDrawable.setColor(backColor);
             else  {
                 setBackgroundColor(backColor);
             }
         }
         if  (backGroundImage !=  0 ) {
             setBackgroundResource(backGroundImage);
         }
         //GradientDrawable.RECTANGLE
         if  (fillet) {
             gradientDrawable.setShape(shape);
             gradientDrawable.setCornerRadius(radius);
             gradientDrawable.setStroke(strokeWidth, strokeColor);
             setBackgroundDrawable(gradientDrawable);
         }
     }
 
     public  abstract  class  NoDoubleClickListener  implements  OnClickListener {
 
         public  static  final  int  MIN_CLICK_DELAY_TIME =  1000 ;
         private  long  lastClickTime =  0 ;
 
         @Override
         public  void  onClick(View v) {
             long  currentTime = System.currentTimeMillis();
             if  (currentTime - lastClickTime > MIN_CLICK_DELAY_TIME) {
                 lastClickTime = currentTime;
                 onNoDoubleClick(v);
             }
         }
 
         protected  abstract  void  onNoDoubleClick(View v);
     }
}

  

需要设置边框颜色,形状等 fillet 属性设置为true

 

后续会增加阴影等更多效果~~

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