UnityShader UV动画(序列帧动画)
Shader “Customer/ImageSequence”
{
Properties
{
_SequenceTexture (“Sequence Texture”, 2D) = “white” {}
_RowAmount(“Row Amount”,Int) = 8
_ColAmount(“Col Amount”,Int) = 8
_FPS(“FPS”,Int) = 30
}
SubShader...
原创
2020-01-16 21:06:25 ·
1011 阅读 ·
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