C++ Design Patterns

 

Q: What is a Design Pattern?

A: Design Patterns represent  solutions to  problems what arise when developing software within a particular  context.

Quote:
Each pattern describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the same way twice.
Quote:
Patterns help you learn from other's successes, instead of your own failures.

Q: How many types of design patterns exist?

A: Basically, there are three categories:
  • Creational Patterns: deal with initializing and configuring classes and objects
  • Structural Patterns: deal with decoupling the interface and implementation of classes and objects
  • Behavioral Patterns: deal with dynamic interactions among societies of classes and objects




Q: What are good books about design patterns.

A: Here are some must-have books:

 

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